Player Matchup

Ne Zha
Ne Zha
Silver I
JoshuaTrex
Ne Zha
Silver I
Level 151
God Stats
1W - 4L
1,459 SR
Queue Stats
11W - 12L
1,530 MMR
Solo
Bacchus
Bacchus
Gold V
KingKris
Bacchus
Gold V
Level 160
God Stats
18W - 23L
1,580 SR
Queue Stats
44W - 52L
1,473 MMR
Solo
Anubis
Anubis
Gold III
REX147
Anubis
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,513 SR
1,501 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,436 SR
1,443 MMR
Cerberus
Cerberus
Bronze III
Khaayz
Cerberus
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,510 MMR
Party 1
He Bo
He Bo
Bronze III
RoséXD
He Bo
Bronze III
Level 48
God Stats
1W - 0L
1,308 SR
Queue Stats
7W - 0L
1,510 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
SrOlaf
Xbalanque
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JoshuaTrex
Ne Zha
13
3 / 7 / 4
11,029
788
12,606
17,063
10,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
KingKris
Bacchus
12
1 / 7 / 4
9,124
652
7,406
12,239
11,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
REX147
Anubis
13
3 / 9 / 2
9,987
713
8,076
13,440
5,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
TiamatThothScyllaSetDanzaburou

VS

Bans
Guan YuAnhurVulcanUllrHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Khaayz
Cerberus
14
5 / 3 / 15
11,399
814
9,882
15,494
11,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

He Bo
RoséXD
He Bo
16
12 / 2 / 6
12,608
901
16,371
10,710
3,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SrOlaf
Xbalanque
15
6 / 2 / 10
10,922
780
9,311
10,882
3,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
23
23
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
JoshuaTrex
Ne Zha
3
7
4
0.71
W
Cerberus
Khaayz
Cerberus
5
3
15
4.17
L
Bacchus
KingKris
Bacchus
1
7
4
0.43
L
Anubis
REX147
Anubis
3
9
2
0.44
W
He Bo
RoséXD
He Bo
12
2
6
7.5
W
Xbalanque
SrOlaf
Xbalanque
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,088
Damage
35,564
42,742
Taken
37,086
27,305
Mitigated
18,976
8,665
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
JoshuaTrex
Ne Zha
12,606
3,731
0
3,162
17,063
10,600
0
8,837
8,226
0
47,377
W
Cerberus
Khaayz
Cerberus
9,882
719
0
4,727
15,494
11,639
110
5,644
9,438
22,380
0
L
Bacchus
KingKris
Bacchus
7,406
505
464
1,030
12,239
11,245
14
7,106
5,133
14,136
0
L
Anubis
REX147
Anubis
8,076
702
0
4,009
13,440
5,460
296
10,355
3,085
42,046
0
W
He Bo
RoséXD
He Bo
16,371
795
0
2,962
10,710
3,483
345
5,753
4,585
50,904
0
W
Xbalanque
SrOlaf
Xbalanque
9,311
5,630
0
2,604
10,882
3,854
2,585
3,107
7,509
0
56,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
34,929
155
Minions Killed
183
0
Camps Cleared
0
708,269
Distance Traveled
780,856
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,029
788
39
3
0
256,428
1
W
Cerberus
11,399
814
25
2
0
257,102
0
L
Bacchus
9,124
652
21
2
0
249,443
1
L
Anubis
9,987
713
95
7
0
202,398
6
W
He Bo
12,608
901
67
5
0
264,686
7
W
Xbalanque
10,922
780
91
7
0
259,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role