Player Matchup

Hachiman
Hachiman
EduGamerPro88
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LeSaintReinhardt
Gilgamesh
Level 23
God Stats
18W - 16L
1,568 SR
Queue Stats
53W - 36L
1,574 Elo+
Solo
Thor
Thor
sorrow_darkix
Thor
Level 5
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 11L
1,451 Elo+
Party 1
King Arthur
King Arthur
sorrow_yonax
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,646 Elo+
Party 1
Neith
Neith
tomy-46170
Neith
Level 4
God Stats
1W - 1L
1,679 SR
Queue Stats
2W - 4L
1,748 Elo+
Party 1
Team Averages
Level 11
1,504 SR
1,584 Elo+

VS

Team Averages
Level 24
1,629 SR
1,514 Elo+
Erlang Shen
Erlang Shen
billyb30
Erlang Shen
Level 29
God Stats
7W - 2L
1,822 SR
Queue Stats
137W - 149L
1,468 Elo+
Solo
Yemoja
Yemoja
canahmet34
Yemoja
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 188L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
gnrommhyuth
Ao Kuang
Level 25
God Stats
6W - 7L
1,263 SR
Queue Stats
51W - 42L
1,541 Elo+
Solo
Cernunnos
Cernunnos
juantxoooo
Cernunnos
Level 8
God Stats
4W - 2L
1,899 SR
Queue Stats
79W - 71L
1,491 Elo+
Solo
Loki
Loki
le-wa91
Loki
Level 28
God Stats
13W - 14L
1,660 SR
Queue Stats
350W - 330L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EduGamerPro88
Hachiman
8
2 / 2 / 2
5,318
532
4,510
4,925
1,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
10
4 / 2 / 1
5,955
596
4,091
7,209
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 10 / 0
3,776
378
1,995
7,758
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
sorrow_yonax
King Arthur
6
0 / 5 / 1
4,022
402
595
5,424
1,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
7
0 / 8 / 1
4,462
446
1,605
5,915
1,533
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
billyb30
Erlang Shen
11
8 / 1 / 2
6,909
691
4,865
5,473
2,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
canahmet34
Yemoja
8
1 / 2 / 3
5,266
527
2,717
4,637
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
gnrommhyuth
Ao Kuang
10
7 / 1 / 3
6,370
637
3,422
6,817
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
juantxoooo
Cernunnos
10
3 / 2 / 3
5,765
577
4,252
5,152
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
le-wa91
Loki
10
8 / 0 / 1
6,597
660
4,743
4,007
1,062
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
27
27
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
EduGamerPro88
Hachiman
2
2
2
1.5
L
Gilgamesh
4
2
1
2.25
W
Erlang Shen
billyb30
Erlang Shen
8
1
2
9
W
Yemoja
canahmet34
Yemoja
1
2
3
1.25
W
Ao Kuang
gnrommhyuth
Ao Kuang
7
1
3
8.5
W
Cernunnos
juantxoooo
Cernunnos
3
2
3
2.25
W
Loki
le-wa91
Loki
8
0
1
8.5
L
0
10
0
0
L
King Arthur
sorrow_yonax
King Arthur
0
5
1
0.1
L
Neith
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,796
Damage
19,999
31,231
Taken
26,086
9,025
Mitigated
10,749
2,034
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
EduGamerPro88
Hachiman
4,510
2,059
0
507
4,925
1,234
162
1,458
3,467
0
17,866
L
Gilgamesh
4,091
1,654
0
1,457
7,209
3,036
0
680
6,529
31
31,090
W
Erlang Shen
billyb30
Erlang Shen
4,865
2,447
0
2,654
5,473
2,607
686
13
5,460
0
32,025
W
Yemoja
canahmet34
Yemoja
2,717
302
438
360
4,637
2,568
58
0
4,637
14,520
0
W
Ao Kuang
gnrommhyuth
Ao Kuang
3,422
1,200
0
2,226
6,817
2,306
0
0
6,792
25,772
0
W
Cernunnos
juantxoooo
Cernunnos
4,252
1,653
0
1,008
5,152
2,206
758
0
5,152
0
26,307
W
Loki
le-wa91
Loki
4,743
1,552
0
956
4,007
1,062
0
0
4,007
0
28,843
L
1,995
1,023
0
0
7,758
1,767
0
958
6,800
0
9,566
L
King Arthur
sorrow_yonax
King Arthur
595
162
0
25
5,424
1,455
11
1,816
3,608
0
6,294
L
Neith
1,605
1,129
0
45
5,915
1,533
19
1,227
4,688
0
12,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,533
Gold Earned
30,907
120
Minions Killed
239
0
Camps Cleared
0
946,237
Distance Traveled
866,784
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,318
532
29
3
0
176,229
3
L
Gilgamesh
5,955
596
59
6
0
197,525
1
W
Erlang Shen
6,909
691
59
6
0
159,208
1
W
Yemoja
5,266
527
23
2
0
192,711
5
W
Ao Kuang
6,370
637
59
6
0
208,798
3
W
Cernunnos
5,765
577
49
5
0
161,324
0
W
Loki
6,597
660
49
5
0
144,743
1
L
Thor
3,776
378
6
1
0
205,809
2
L
King Arthur
4,022
402
11
1
0
198,983
0
L
Neith
4,462
446
15
2
0
167,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role