Player Matchup

Bakasura
Bakasura
AntiSycho
Bakasura
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 315L
1,430 Elo+
Solo
The Morrigan
The Morrigan
CoinGecko1
The Morrigan
Level 127
God Stats
5W - 8L
1,553 SR
Queue Stats
152W - 118L
1,498 Elo+
Solo
Janus
Janus
Simbo borac
Janus
Level 118
God Stats
1W - 3L
1,471 SR
Queue Stats
67W - 62L
1,486 Elo+
Solo
Neith
Neith
SovietStrudl
Neith
Level 81
God Stats
23W - 21L
1,451 SR
Queue Stats
231W - 284L
1,441 Elo+
Party 2
Geb
Geb
mkern96
Geb
Level 108
God Stats
21W - 28L
1,293 SR
Queue Stats
269W - 319L
1,452 Elo+
Party 2
Team Averages
Level 99
1,454 SR
1,462 Elo+

VS

Team Averages
Level 92
1,487 SR
1,550 Elo+
Thor
Thor
BankRolle26
Thor
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,610 Elo+
Party 3
Janus
Janus
FelipelayoGod
Janus
Level 121
God Stats
7W - 7L
1,455 SR
Queue Stats
188W - 178L
1,568 Elo+
Party 1
Tiamat
Tiamat
JohnnyWcA
Tiamat
Level 69
God Stats
5W - 4L
1,590 SR
Queue Stats
20W - 22L
1,554 Elo+
Party 1
Bacchus
Bacchus
Na1th_an
Bacchus
Level 121
God Stats
1W - 0L
1,618 SR
Queue Stats
26W - 29L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
tablemonster
Gilgamesh
Level 66
God Stats
3W - 1L
1,274 SR
Queue Stats
39W - 41L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AntiSycho
Bakasura
13
2 / 5 / 2
7,159
716
2,998
9,337
3,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
CoinGecko1
The Morrigan
13
1 / 8 / 6
6,668
667
6,129
8,231
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 3
7,276
728
6,657
8,711
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 7
8,584
858
4,759
7,113
2,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
13
3 / 3 / 5
8,064
806
3,502
10,115
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 9
7,459
746
6,554
7,248
2,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
10 / 1 / 10
10,450
1,045
12,394
5,092
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
JohnnyWcA
Tiamat
16
7 / 1 / 10
9,889
989
8,297
7,008
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Na1th_an
Bacchus
13
2 / 5 / 12
8,473
847
4,930
9,141
7,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
tablemonster
Gilgamesh
13
1 / 2 / 13
7,368
737
5,041
5,651
3,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
12
Kills
22
22
Deaths
12
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AntiSycho
Bakasura
2
5
2
0.6
W
2
3
9
2.17
L
The Morrigan
CoinGecko1
The Morrigan
1
8
6
0.5
W
10
1
10
15
W
Tiamat
JohnnyWcA
Tiamat
7
1
10
12
W
Bacchus
Na1th_an
Bacchus
2
5
12
1.6
L
2
4
3
0.88
L
4
2
7
3.75
L
Geb
3
3
5
1.83
W
Gilgamesh
tablemonster
Gilgamesh
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
37,216
43,507
Taken
34,140
19,083
Mitigated
23,043
7,616
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AntiSycho
Bakasura
2,998
1,944
0
81
9,337
3,446
0
4,614
4,595
0
9,511
W
6,554
937
0
1,014
7,248
2,777
9
3,299
3,674
0
19,399
L
The Morrigan
CoinGecko1
The Morrigan
6,129
1,297
0
848
8,231
3,137
0
4,119
3,877
13,874
2,578
W
12,394
823
0
620
5,092
1,862
512
2,245
2,745
36,672
0
W
Tiamat
JohnnyWcA
Tiamat
8,297
1,365
0
4,008
7,008
7,425
1,510
2,513
4,166
34,344
0
W
Bacchus
Na1th_an
Bacchus
4,930
362
0
0
9,141
7,758
0
3,485
5,549
10,344
0
L
6,657
51
330
1,225
8,711
3,066
0
6,169
2,450
30,368
0
L
4,759
1,618
0
3,372
7,113
2,710
1
4,802
2,197
0
23,961
L
Geb
3,502
446
171
1,589
10,115
6,724
0
5,180
4,767
9,393
0
W
Gilgamesh
tablemonster
Gilgamesh
5,041
822
0
19
5,651
3,221
621
2,390
3,203
0
12,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
43,639
203
Minions Killed
203
6
Camps Cleared
6
800,084
Distance Traveled
907,986
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,159
716
25
3
4
158,794
0
W
Thor
7,459
746
33
3
0
166,612
0
L
The Morrigan
6,668
667
33
3
1
154,472
1
W
Janus
10,450
1,045
79
8
4
192,277
0
W
Tiamat
9,889
989
68
7
2
193,436
2
W
Bacchus
8,473
847
8
1
0
181,368
0
L
Janus
7,276
728
83
8
1
143,702
0
L
Neith
8,584
858
48
5
0
163,461
3
L
Geb
8,064
806
14
1
0
179,655
4
W
Gilgamesh
7,368
737
15
2
0
174,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role