Player Matchup

Thor
Thor
Gold V
Brain
Thor
Gold V
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,639 MMR
Party 1
Anhur
Anhur
Gold III
Brammetje255
Anhur
Gold III
Level 142
God Stats
15W - 8L
1,685 SR
Queue Stats
91W - 75L
1,686 MMR
Solo
Nox
Nox
Platinum V
Gogeta999
Nox
Platinum V
Level 60
God Stats
53W - 67L
1,590 SR
Queue Stats
344W - 337L
1,655 MMR
Solo
Tyr
Tyr
Gold I
Nostalgía
Tyr
Gold I
Level 152
God Stats
89W - 78L
1,696 SR
Queue Stats
437W - 432L
1,621 MMR
Solo
Sobek
Sobek
Gold V
ZETTOXi
Sobek
Gold V
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 34L
1,569 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 88
1,594 SR
1,634 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,502 SR
1,632 MMR
Apollo
Apollo
Gold II
GoDeeper
Apollo
Gold II
Level 115
God Stats
14W - 6L
1,667 SR
Queue Stats
817W - 806L
1,664 MMR
Solo
Khepri
Khepri
Gold III
IanBlue
Khepri
Gold III
Level 153
God Stats
0W - 1L
1,379 SR
Queue Stats
20W - 18L
1,584 MMR
Solo
Athena
Athena
Gold V
LASIKHD
Athena
Gold V
Level 109
God Stats
2W - 1L
1,325 SR
Queue Stats
31W - 24L
1,591 MMR
Solo
Mercury
Mercury
Gold II
hielmo
Mercury
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,662 MMR
Solo
Freya
Freya
Gold II
ŁASUCH
Freya
Gold II
Level 116
God Stats
16W - 15L
1,637 SR
Queue Stats
1,289W - 1,306L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Brain
Thor
17
6 / 3 / 8
10,919
546
15,356
14,355
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
11 / 0 / 5
12,089
604
18,120
15,217
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 10
9,976
499
7,728
8,603
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 3 / 3
11,378
569
10,965
18,572
12,489
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
ZETTOXi
Sobek
14
1 / 1 / 15
9,709
485
8,135
15,815
13,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TiamatSetTsukuyomiScyllaJanus

VS

Bans
Ao KuangKing ArthurGuan YuNemesisKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GoDeeper
Apollo
15
3 / 9 / 2
9,197
460
7,481
16,214
5,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
IanBlue
Khepri
13
1 / 2 / 2
8,425
421
5,442
10,585
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
LASIKHD
Athena
15
2 / 2 / 1
9,258
463
9,313
23,665
24,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
hielmo
Mercury
13
1 / 7 / 6
8,213
411
8,914
16,983
7,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
ŁASUCH
Freya
14
2 / 6 / 3
8,615
431
9,180
12,855
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
26
Kills
9
9
Deaths
26
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
Brain
Thor
6
3
8
3.33
W
11
0
5
13.5
L
Apollo
GoDeeper
Apollo
3
9
2
0.44
W
3
2
10
4
L
Khepri
IanBlue
Khepri
1
2
2
1
L
Athena
LASIKHD
Athena
2
2
1
1.25
W
5
3
3
2.17
W
Sobek
ZETTOXi
Sobek
1
1
15
8.5
L
Mercury
hielmo
Mercury
1
7
6
0.57
L
Freya
ŁASUCH
Freya
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,304
Damage
40,330
72,562
Taken
80,302
41,449
Mitigated
48,708
33,906
Healing
23,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Brain
Thor
15,356
5,185
0
3,510
14,355
5,726
84
4,584
9,771
0
77,113
W
18,120
11,453
0
11,076
15,217
6,349
2,597
3,508
11,709
0
104,219
L
Apollo
GoDeeper
Apollo
7,481
4,330
0
2,456
16,214
5,468
0
1,664
14,550
0
56,978
W
7,728
1,376
0
1,864
8,603
3,517
482
3,702
4,901
58,973
0
L
Khepri
IanBlue
Khepri
5,442
357
0
2,175
10,585
7,028
0
4,075
6,510
32,406
0
L
Athena
LASIKHD
Athena
9,313
2,596
0
11,091
23,665
24,167
0
2,990
20,675
60,440
0
W
10,965
2,142
0
10,002
18,572
12,489
523
6,086
12,486
0
71,703
W
Sobek
ZETTOXi
Sobek
8,135
933
0
7,454
15,815
13,368
249
6,709
9,106
31,568
0
L
Mercury
hielmo
Mercury
8,914
3,717
0
4,034
16,983
7,184
0
2,067
14,916
0
51,877
L
Freya
ŁASUCH
Freya
9,180
3,048
0
3,775
12,855
4,861
0
5,067
7,788
58,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,071
Gold Earned
43,708
576
Minions Killed
466
0
Camps Cleared
0
1,931,770
Distance Traveled
1,885,862
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,919
546
124
6
0
410,962
5
W
Anhur
12,089
604
155
8
0
368,707
8
L
Apollo
9,197
460
116
6
0
370,079
4
W
Nox
9,976
499
134
7
0
360,480
6
L
Khepri
8,425
421
42
2
0
401,797
7
L
Athena
9,258
463
115
6
0
401,298
4
W
Tyr
11,378
569
138
7
0
417,848
5
W
Sobek
9,709
485
25
1
0
373,773
7
L
Mercury
8,213
411
79
4
0
363,797
7
L
Freya
8,615
431
114
6
0
348,891
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role