Player Matchup

Xbalanque
Xbalanque
Bucknasty181
Xbalanque
Level 126
God Stats
5W - 4L
1,613 SR
Queue Stats
462W - 442L
1,647 Elo+
Solo
Aphrodite
Aphrodite
MsVanjie
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
SakuraRonin
Pele
Level 129
God Stats
10W - 15L
1,212 SR
Queue Stats
247W - 282L
1,509 Elo+
Solo
Horus
Horus
Sheki
Horus
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
372W - 336L
1,577 Elo+
Solo
Janus
Janus
erlocobylol
Janus
Level 99
God Stats
94W - 76L
1,568 SR
Queue Stats
201W - 172L
1,585 Elo+
Solo
Team Averages
Level 125
1,478 SR
1,564 Elo+

VS

Team Averages
Level 88
1,595 SR
1,604 Elo+
Ne Zha
Ne Zha
ChrissyJ
Ne Zha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 39L
1,667 Elo+
Party 1
Sun Wukong
Sun Wukong
RedDawg1
Sun Wukong
Level 52
God Stats
7W - 6L
1,777 SR
Queue Stats
41W - 30L
1,617 Elo+
Party 1
Sylvanus
Sylvanus
Skitzafrenic
Sylvanus
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 44L
1,602 Elo+
Party 1
Set
Set
blue1001
Set
Level 103
God Stats
0W - 6L
1,460 SR
Queue Stats
255W - 211L
1,527 Elo+
Solo
Danzaburou
Danzaburou
crabmasterjohn7
Danzaburou
Level 88
God Stats
9W - 6L
1,735 SR
Queue Stats
56W - 48L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bucknasty181
Xbalanque
12
3 / 0 / 4
7,232
556
5,559
5,940
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
MsVanjie
Aphrodite
12
2 / 0 / 8
6,805
523
5,656
7,709
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
8 / 1 / 2
7,971
613
6,612
9,342
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Sheki
Horus
13
1 / 2 / 5
7,918
609
7,922
10,881
5,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 9
7,101
546
6,108
5,160
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChrissyJ
Ne Zha
12
0 / 3 / 0
6,409
493
3,690
9,767
3,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
RedDawg1
Sun Wukong
12
2 / 2 / 0
7,313
563
5,809
11,873
5,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Skitzafrenic
Sylvanus
9
0 / 3 / 0
5,244
403
2,896
7,943
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 6 / 0
6,821
525
4,801
9,967
4,039
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
crabmasterjohn7
Danzaburou
9
0 / 2 / 0
5,750
442
3,106
7,728
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
3
3
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Bucknasty181
Xbalanque
3
0
4
5
L
Ne Zha
ChrissyJ
Ne Zha
0
3
0
0
W
Aphrodite
MsVanjie
Aphrodite
2
0
8
6
L
Sun Wukong
RedDawg1
Sun Wukong
2
2
0
1
W
8
1
2
9
W
Horus
Sheki
Horus
1
2
5
1.75
L
Sylvanus
Skitzafrenic
Sylvanus
0
3
0
0
L
1
6
0
0.17
L
Danzaburou
crabmasterjohn7
Danzaburou
0
2
0
0
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
20,302
39,032
Taken
47,278
15,815
Mitigated
18,807
20,254
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Bucknasty181
Xbalanque
5,559
2,364
0
2,260
5,940
1,598
1,156
792
5,148
0
38,878
L
Ne Zha
ChrissyJ
Ne Zha
3,690
1,153
0
4,004
9,767
3,045
0
1,536
8,155
0
41,917
W
Aphrodite
MsVanjie
Aphrodite
5,656
1,232
2,997
5,473
7,709
3,331
0
1,095
6,614
29,617
0
L
Sun Wukong
RedDawg1
Sun Wukong
5,809
893
0
3,925
11,873
5,100
0
1,396
10,445
0
39,909
W
6,612
1,946
0
4,654
9,342
3,918
88
360
8,982
0
45,268
W
Horus
Sheki
Horus
7,922
3,708
262
3,089
10,881
5,737
848
0
10,881
0
39,029
L
Sylvanus
Skitzafrenic
Sylvanus
2,896
825
645
2,315
7,943
4,348
0
3,088
4,760
17,360
2,944
L
4,801
1,862
0
697
9,967
4,039
35
3,208
6,575
0
48,310
L
Danzaburou
crabmasterjohn7
Danzaburou
3,106
2,042
0
2,075
7,728
2,275
0
2,063
5,579
0
34,840
W
6,108
655
0
1,519
5,160
1,231
0
439
4,721
36,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,027
Gold Earned
31,537
370
Minions Killed
395
0
Camps Cleared
0
1,319,702
Distance Traveled
1,165,574
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,232
556
93
7
0
239,748
6
L
Ne Zha
6,409
493
94
7
0
254,916
3
W
Aphrodite
6,805
523
46
4
0
257,844
3
L
Sun Wukong
7,313
563
86
7
0
223,058
1
W
Pele
7,971
613
85
7
0
278,786
2
W
Horus
7,918
609
66
5
0
242,559
1
L
Sylvanus
5,244
403
46
4
0
228,902
3
L
Set
6,821
525
102
8
0
244,431
3
L
Danzaburou
5,750
442
67
5
0
214,267
4
W
Janus
7,101
546
80
6
0
300,765
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role