Player Matchup

Danzaburou
Danzaburou
Ayabusha
Danzaburou
Level 160
God Stats
2W - 0L
1,855 SR
Queue Stats
22W - 9L
1,718 Elo+
Party 2
Agni
Agni
KyTaM
Agni
Level 147
God Stats
5W - 1L
1,676 SR
Queue Stats
238W - 129L
1,664 Elo+
Party 2
Fafnir
Fafnir
MrJonton
Fafnir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,640 Elo+
Party 2
Team Averages
Level 145
1,677 SR
1,674 Elo+

VS

Team Averages
Level 66
1,502 SR
1,530 Elo+
Gilgamesh
Gilgamesh
ARandomBlond
Gilgamesh
Level 108
God Stats
12W - 10L
1,578 SR
Queue Stats
201W - 209L
1,593 Elo+
Party 1
Zeus
Zeus
FoxyFell
Zeus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 173L
1,592 Elo+
Party 1
Neith
Neith
WILLKILLYOU66
Neith
Level 28
God Stats
1W - 3L
1,426 SR
Queue Stats
40W - 55L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ayabusha
Danzaburou
17
16 / 4 / 6
13,481
843
17,040
15,550
6,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
KyTaM
Agni
16
4 / 4 / 14
11,325
708
16,202
10,165
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
MrJonton
Fafnir
15
4 / 2 / 16
11,686
730
10,435
13,867
11,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ARandomBlond
Gilgamesh
13
5 / 8 / 3
11,258
704
16,182
21,881
17,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zeus
12
2 / 11 / 4
9,762
610
7,564
15,085
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 5 / 6
10,432
652
4,312
12,037
3,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
24
Kills
9
10
Deaths
24
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ARandomBlond
Gilgamesh
5
8
3
0.81
W
Danzaburou
Ayabusha
Danzaburou
16
4
6
4.75
L
Zeus
2
11
4
0.36
W
Agni
KyTaM
Agni
4
4
14
2.75
W
Fafnir
MrJonton
Fafnir
4
2
16
6
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,677
Damage
28,058
39,582
Taken
49,003
21,682
Mitigated
26,748
11,727
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ARandomBlond
Gilgamesh
16,182
3,311
0
2,844
21,881
17,927
0
12,327
9,109
9,373
32,168
W
Danzaburou
Ayabusha
Danzaburou
17,040
5,488
0
2,148
15,550
6,236
0
3,848
10,916
0
61,970
L
Zeus
7,564
1,007
0
2,046
15,085
4,893
100
8,208
6,587
25,333
0
W
Agni
KyTaM
Agni
16,202
1,306
124
2,356
10,165
3,890
974
2,433
7,630
57,771
0
W
Fafnir
MrJonton
Fafnir
10,435
2,421
0
7,099
13,867
11,556
1,069
3,908
9,659
32,282
0
L
4,312
1,125
0
2,588
12,037
3,928
695
5,160
6,650
0
17,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
31,452
192
Minions Killed
139
0
Camps Cleared
0
862,567
Distance Traveled
670,351
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,258
704
46
3
0
251,626
1
W
Danzaburou
13,481
843
90
6
0
288,754
1
L
Zeus
9,762
610
56
4
0
213,371
1
W
Agni
11,325
708
72
5
0
265,745
1
W
Fafnir
11,686
730
30
2
0
308,068
2
L
Neith
10,432
652
37
2
0
205,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role