Player Matchup

Merlin
Merlin
ArdusDL
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LSS310101
Ao Kuang
Level 25
God Stats
65W - 55L
1,301 SR
Queue Stats
448W - 509L
1,438 Elo+
Solo
Neith
Neith
Riromec2
Neith
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
SheldonSHooKaDo
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 109L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
ayasolem
Kumbhakarna
Level 27
God Stats
6W - 6L
1,761 SR
Queue Stats
69W - 61L
1,429 Elo+
Solo
Team Averages
Level 24
1,512 SR
1,454 Elo+

VS

Team Averages
Level 18
1,538 SR
1,530 Elo+
Hachiman
Hachiman
Drakhold
Hachiman
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 13L
1,534 Elo+
Party 1
Olorun
Olorun
F5JesuRT
Olorun
Level 6
God Stats
1W - 1L
1,755 SR
Queue Stats
1W - 5L
1,749 Elo+
Solo
Mercury
Mercury
PatoElCerdito
Mercury
Level 18
God Stats
5W - 3L
1,300 SR
Queue Stats
53W - 50L
1,431 Elo+
Solo
Hel
Hel
VeniceWitchBtch
Hel
Level 29
God Stats
36W - 36L
1,500 SR
Queue Stats
278W - 317L
1,376 Elo+
Solo
King Arthur
King Arthur
theotheotheo123
King Arthur
Level 21
God Stats
4W - 4L
1,635 SR
Queue Stats
78W - 59L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArdusDL
Merlin
13
4 / 1 / 2
7,887
657
7,910
4,306
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
LSS310101
Ao Kuang
12
4 / 2 / 6
7,241
603
4,020
6,857
2,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Riromec2
Neith
11
8 / 0 / 5
7,093
591
10,022
6,244
1,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SheldonSHooKaDo
Sun Wukong
11
2 / 1 / 1
6,560
547
5,914
7,374
3,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
ayasolem
Kumbhakarna
10
2 / 0 / 10
6,539
545
3,785
6,027
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drakhold
Hachiman
8
0 / 4 / 1
5,146
429
5,314
7,598
2,462
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
F5JesuRT
Olorun
9
0 / 4 / 0
5,039
420
1,202
8,657
4,869
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
10
1 / 4 / 1
6,313
526
2,457
8,731
2,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 5 / 0
5,433
453
2,774
7,700
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
theotheotheo123
King Arthur
10
2 / 3 / 0
5,958
497
4,502
11,050
4,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
20
Kills
4
4
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
ArdusDL
Merlin
4
1
2
5
L
Hachiman
Drakhold
Hachiman
0
4
1
0.13
L
Olorun
F5JesuRT
Olorun
0
4
0
0
W
Ao Kuang
LSS310101
Ao Kuang
4
2
6
3.5
L
Mercury
1
4
1
0.38
W
Neith
Riromec2
Neith
8
0
5
10.5
W
Sun Wukong
SheldonSHooKaDo
Sun Wukong
2
1
1
2.5
L
1
5
0
0.2
W
Kumbhakarna
ayasolem
Kumbhakarna
2
0
10
7
L
King Arthur
theotheotheo123
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,651
Damage
16,249
30,808
Taken
43,736
12,132
Mitigated
17,615
9,178
Healing
13,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ArdusDL
Merlin
7,910
451
0
750
4,306
1,555
0
683
3,623
46,598
0
L
Hachiman
Drakhold
Hachiman
5,314
2,372
0
1,453
7,598
2,462
0
2,419
5,129
0
24,799
L
Olorun
F5JesuRT
Olorun
1,202
773
0
3,060
8,657
4,869
140
5,403
2,764
16,660
0
W
Ao Kuang
LSS310101
Ao Kuang
4,020
913
0
1,775
6,857
2,235
1,048
722
6,135
35,287
0
L
Mercury
2,457
262
0
1,825
8,731
2,699
0
2,042
6,579
0
25,178
W
Neith
Riromec2
Neith
10,022
6,587
0
2,699
6,244
1,944
350
741
5,503
0
39,013
W
Sun Wukong
SheldonSHooKaDo
Sun Wukong
5,914
363
0
2,725
7,374
3,074
0
0
7,374
0
34,137
L
2,774
1,203
1,928
2,185
7,700
2,831
0
3,089
4,521
10,999
0
W
Kumbhakarna
ayasolem
Kumbhakarna
3,785
1,273
0
1,229
6,027
3,324
176
1,830
4,197
10,764
0
L
King Arthur
theotheotheo123
King Arthur
4,502
678
0
2,738
11,050
4,754
0
1,984
9,028
0
23,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,320
Gold Earned
27,889
325
Minions Killed
205
0
Camps Cleared
0
1,117,738
Distance Traveled
988,061
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,887
657
97
8
0
232,064
4
L
Hachiman
5,146
429
42
4
0
191,954
1
L
Olorun
5,039
420
31
3
0
162,684
1
W
Ao Kuang
7,241
603
73
6
0
235,251
4
L
Mercury
6,313
526
63
5
0
233,810
0
W
Neith
7,093
591
71
6
0
213,734
0
W
Sun Wukong
6,560
547
71
6
0
209,154
5
L
Hel
5,433
453
16
1
0
181,521
0
W
Kumbhakarna
6,539
545
13
1
0
227,535
0
L
King Arthur
5,958
497
53
4
0
218,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role