Player Matchup

Janus
Janus
ANTHONYCEZ
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 64L
1,432 Elo+
Solo
Pele
Pele
NewtNefarious
Pele
Level 28
God Stats
4W - 6L
1,512 SR
Queue Stats
98W - 91L
1,512 Elo+
Solo
Heimdallr
Heimdallr
Skr1ll4ks
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Solo
Zeus
Zeus
Trigger1760
Zeus
Level 29
God Stats
0W - 3L
1,279 SR
Queue Stats
65W - 76L
1,479 Elo+
Solo
Ymir
Ymir
qegasus
Ymir
Level 16
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 3L
1,145 Elo+
Solo
Team Averages
Level 20
1,395 SR
1,358 Elo+

VS

Team Averages
Level 28
1,524 SR
1,421 Elo+
Anubis
Anubis
Channelllll28
Anubis
Level 23
God Stats
5W - 5L
1,438 SR
Queue Stats
23W - 26L
1,309 Elo+
Solo
Fenrir
Fenrir
DickIzzy
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 70L
1,394 Elo+
Solo
Ares
Ares
Ppabblloo
Ares
Level 27
God Stats
9W - 7L
1,523 SR
Queue Stats
80W - 73L
1,512 Elo+
Solo
Zeus
Zeus
TRKY122
Zeus
Level 6
God Stats
2W - 0L
1,720 SR
Queue Stats
10W - 5L
1,494 Elo+
Party 1
Discordia
Discordia
ibn_Battuta100
Discordia
Level 60
God Stats
1W - 0L
1,438 SR
Queue Stats
111W - 121L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
4 / 9 / 13
12,917
1,076
17,998
17,612
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
9 / 4 / 10
14,164
1,180
17,656
19,210
13,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Skr1ll4ks
Heimdallr
19
5 / 9 / 13
13,246
1,104
11,451
20,870
7,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 10 / 6
12,051
1,004
11,688
18,772
5,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
qegasus
Ymir
17
1 / 8 / 6
10,660
888
442
19,375
7,302
Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 20
11,943
995
5,474
10,097
10,641
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
DickIzzy
Fenrir
19
12 / 7 / 15
13,888
1,157
22,806
18,825
14,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
20
8 / 3 / 20
14,258
1,188
12,502
15,799
20,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
TRKY122
Zeus
20
8 / 6 / 18
13,714
1,143
19,913
13,846
5,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
ibn_Battuta100
Discordia
20
9 / 4 / 20
13,715
1,143
25,566
8,687
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
132
23
Kills
39
40
Deaths
23
48
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Janus
4
9
13
1.17
W
2
3
20
4
W
Fenrir
DickIzzy
Fenrir
12
7
15
2.79
L
9
4
10
3.5
W
Ares
8
3
20
6
L
Heimdallr
Skr1ll4ks
Heimdallr
5
9
13
1.28
W
Zeus
TRKY122
Zeus
8
6
18
2.83
L
4
10
6
0.7
W
Discordia
ibn_Battuta100
Discordia
9
4
20
4.75
L
Ymir
qegasus
Ymir
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,235
Damage
86,261
95,839
Taken
67,254
39,511
Mitigated
54,673
2,683
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
17,998
2,025
0
0
17,612
5,525
0
10,387
6,828
34,948
0
W
5,474
924
0
0
10,097
10,641
0
5,979
3,888
18,487
0
W
Fenrir
DickIzzy
Fenrir
22,806
4,091
1,567
3,977
18,825
14,916
0
6,443
12,215
0
34,999
L
17,656
2,988
0
1,453
19,210
13,284
0
13,666
5,251
0
39,882
W
Ares
12,502
1,135
0
0
15,799
20,578
0
6,563
8,996
37,623
0
L
Heimdallr
Skr1ll4ks
Heimdallr
11,451
6,575
0
1,230
20,870
7,478
0
15,451
5,218
0
33,597
W
Zeus
TRKY122
Zeus
19,913
2,117
0
1,446
13,846
5,259
0
6,335
7,459
40,364
0
L
11,688
2,186
0
0
18,772
5,922
0
11,406
7,112
35,692
0
W
Discordia
ibn_Battuta100
Discordia
25,566
1,553
313
1,333
8,687
3,279
0
4,035
4,564
51,387
0
L
Ymir
qegasus
Ymir
442
66
0
0
19,375
7,302
0
11,072
6,767
3,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,038
Gold Earned
67,518
186
Minions Killed
215
4
Camps Cleared
3
1,026,693
Distance Traveled
1,208,924
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,917
1,076
34
3
1
195,530
0
W
Anubis
11,943
995
26
2
1
200,652
0
W
Fenrir
13,888
1,157
34
3
0
340,703
1
L
Pele
14,164
1,180
47
4
1
274,736
1
W
Ares
14,258
1,188
52
4
2
254,474
2
L
Heimdallr
13,246
1,104
51
4
2
191,263
0
W
Zeus
13,714
1,143
45
4
0
199,733
0
L
Zeus
12,051
1,004
49
4
0
201,473
0
W
Discordia
13,715
1,143
58
5
0
213,362
0
L
Ymir
10,660
888
5
0
0
163,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role