Player Matchup

Sylvanus
Sylvanus
Desirée
Sylvanus
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 2L
1,639 Elo+
Party 2
Bakasura
Bakasura
GangsterCowBoo
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MetaKingDedede
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
SkipIntro
Neith
Level 4
God Stats
3W - 2L
1,598 SR
Queue Stats
5W - 2L
1,577 Elo+
Party 2
Pele
Pele
Virdeon
Pele
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 9
1,520 SR
1,543 Elo+

VS

Team Averages
Level 33
1,592 SR
1,446 Elo+
Vamana
Vamana
Bornilene
Vamana
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 70L
1,489 Elo+
Party 1
Ares
Ares
ChromeeeMC
Ares
Level 12
God Stats
2W - 1L
1,460 SR
Queue Stats
79W - 65L
1,375 Elo+
Party 1
Skadi
Skadi
Kiyorhi
Skadi
Level 15
God Stats
22W - 23L
1,626 SR
Queue Stats
54W - 66L
1,387 Elo+
Party 1
Scylla
Scylla
Wingchuun
Scylla
Level 27
God Stats
5W - 3L
1,648 SR
Queue Stats
124W - 119L
1,520 Elo+
Solo
Thanatos
Thanatos
zKPECTz
Thanatos
Level 13
God Stats
7W - 1L
1,727 SR
Queue Stats
18W - 17L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Desirée
Sylvanus
7
1 / 5 / 1
4,484
448
2,592
6,013
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
6
0 / 2 / 0
4,375
438
766
4,693
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 0
4,330
433
1,070
5,725
2,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
SkipIntro
Neith
8
1 / 3 / 1
4,939
494
3,311
4,065
1,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Virdeon
Pele
6
0 / 3 / 0
4,138
414
1,623
4,355
1,151
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bornilene
Vamana
11
6 / 0 / 3
6,621
662
5,524
4,683
2,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 6
5,141
514
970
4,415
1,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Kiyorhi
Skadi
10
6 / 0 / 2
5,960
596
3,430
3,617
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Wingchuun
Scylla
11
3 / 0 / 1
6,207
621
4,424
3,304
819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
zKPECTz
Thanatos
9
2 / 0 / 2
5,438
544
2,093
4,601
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
17
17
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
Bornilene
Vamana
6
0
3
7.5
W
0
2
6
1.5
L
Sylvanus
Desirée
Sylvanus
1
5
1
0.3
L
Bakasura
0
2
0
0
W
Skadi
Kiyorhi
Skadi
6
0
2
7
L
0
4
0
0
L
Neith
SkipIntro
Neith
1
3
1
0.5
L
Pele
Virdeon
Pele
0
3
0
0
W
Scylla
Wingchuun
Scylla
3
0
1
3.5
W
Thanatos
zKPECTz
Thanatos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,362
Damage
16,441
24,851
Taken
20,620
9,282
Mitigated
7,552
3,018
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Bornilene
Vamana
5,524
2,914
0
1,479
4,683
2,163
926
929
3,664
0
34,700
W
970
0
0
592
4,415
1,911
0
1,110
3,225
7,696
0
L
Sylvanus
Desirée
Sylvanus
2,592
848
201
350
6,013
2,982
218
1,289
4,724
13,850
3,948
L
Bakasura
766
493
0
1,202
4,693
1,609
0
247
4,446
0
14,642
W
Skadi
Kiyorhi
Skadi
3,430
1,253
0
1,117
3,617
1,361
0
434
3,143
0
28,035
L
1,070
172
0
317
5,725
2,473
0
1,155
4,570
11,816
0
L
Neith
SkipIntro
Neith
3,311
1,378
0
920
4,065
1,067
570
810
3,255
0
21,788
L
Pele
Virdeon
Pele
1,623
247
0
28
4,355
1,151
0
1,893
2,462
0
10,634
W
Scylla
Wingchuun
Scylla
4,424
320
0
1,013
3,304
819
354
625
2,654
33,720
0
W
Thanatos
zKPECTz
Thanatos
2,093
648
0
5,802
4,601
1,298
0
290
4,311
0
23,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
29,367
160
Minions Killed
273
0
Camps Cleared
0
807,689
Distance Traveled
881,022
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,621
662
75
8
0
191,684
1
W
Ares
5,141
514
12
1
0
174,746
0
L
Sylvanus
4,484
448
33
3
0
146,862
2
L
Bakasura
4,375
438
42
4
0
140,022
2
W
Skadi
5,960
596
59
6
0
166,214
2
L
Cthulhu
4,330
433
23
2
0
172,449
2
L
Neith
4,939
494
45
5
0
175,664
0
L
Pele
4,138
414
17
2
0
172,692
0
W
Scylla
6,207
621
69
7
0
168,471
4
W
Thanatos
5,438
544
58
6
0
179,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role