Player Matchup

Neith
Neith
Blissitt
Neith
Level 22
God Stats
76W - 68L
1,705 SR
Queue Stats
198W - 218L
1,437 Elo+
Solo
Ah Puch
Ah Puch
HamCandle69
Ah Puch
Level 26
God Stats
111W - 103L
1,632 SR
Queue Stats
111W - 104L
1,577 Elo+
Solo
King Arthur
King Arthur
antingjing
King Arthur
Level 27
God Stats
1W - 2L
1,750 SR
Queue Stats
16W - 16L
1,652 Elo+
Party 1
Danzaburou
Danzaburou
onlywancannoli
Danzaburou
Level 24
God Stats
51W - 57L
1,515 SR
Queue Stats
93W - 109L
1,472 Elo+
Solo
Cabrakan
Cabrakan
飞翔的海绵体
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,466 Elo+
Party 1
Team Averages
Level 23
1,620 SR
1,521 Elo+

VS

Team Averages
Level 24
1,601 SR
1,508 Elo+
Discordia
Discordia
Flarewind
Discordia
Level 28
God Stats
9W - 4L
1,627 SR
Queue Stats
228W - 238L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hvlf
Tsukuyomi
Level 29
God Stats
26W - 6L
1,861 SR
Queue Stats
49W - 23L
1,760 Elo+
Solo
Scylla
Scylla
NeroTheHateFul
Scylla
Level 7
God Stats
8W - 13L
1,362 SR
Queue Stats
22W - 30L
1,299 Elo+
Solo
Hachiman
Hachiman
SirAuthor
Hachiman
Level 26
God Stats
9W - 7L
1,594 SR
Queue Stats
49W - 46L
1,331 Elo+
Solo
Athena
Athena
brabbid
Athena
Level 29
God Stats
2W - 1L
1,559 SR
Queue Stats
4W - 2L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Blissitt
Neith
19
5 / 9 / 9
14,095
1,007
13,516
20,635
10,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
HamCandle69
Ah Puch
20
5 / 7 / 11
13,752
982
30,982
23,898
10,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
antingjing
King Arthur
19
2 / 12 / 12
12,514
894
9,063
30,545
32,986
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
onlywancannoli
Danzaburou
20
6 / 6 / 10
14,088
1,006
19,588
22,459
10,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 8 / 15
12,355
883
12,621
25,122
35,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Flarewind
Discordia
20
7 / 4 / 19
14,785
1,056
16,781
15,551
6,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Tsukuyomi
Hvlf
Tsukuyomi
20
27 / 3 / 15
20,111
1,437
62,071
20,404
10,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
1 / 4 / 18
12,242
874
10,428
12,507
4,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
SirAuthor
Hachiman
20
3 / 8 / 19
13,462
962
19,930
20,603
8,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
brabbid
Athena
20
4 / 0 / 17
13,257
947
6,493
20,558
22,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
130
19
Kills
42
42
Deaths
19
57
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Neith
Blissitt
Neith
5
9
9
1.06
W
Discordia
Flarewind
Discordia
7
4
19
4.13
L
Ah Puch
HamCandle69
Ah Puch
5
7
11
1.5
W
Tsukuyomi
Hvlf
Tsukuyomi
27
3
15
11.5
W
1
4
18
2.5
W
Hachiman
SirAuthor
Hachiman
3
8
19
1.56
L
King Arthur
antingjing
King Arthur
2
12
12
0.67
W
Athena
brabbid
Athena
4
0
17
12.5
L
Danzaburou
onlywancannoli
Danzaburou
6
6
10
1.83
L
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,770
Damage
115,703
122,659
Taken
89,623
101,373
Mitigated
53,319
12,466
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Blissitt
Neith
13,516
6,359
0
2,163
20,635
10,661
0
4,246
16,308
0
56,844
W
Discordia
Flarewind
Discordia
16,781
540
64
204
15,551
6,547
0
6,773
8,778
46,726
0
L
Ah Puch
HamCandle69
Ah Puch
30,982
964
1,359
2,238
23,898
10,873
0
4,336
19,397
71,946
0
W
Tsukuyomi
Hvlf
Tsukuyomi
62,071
19,847
0
699
20,404
10,531
0
7,972
12,432
0
99,771
W
10,428
1,612
0
376
12,507
4,778
0
6,612
5,895
22,606
0
W
Hachiman
SirAuthor
Hachiman
19,930
9,201
0
1,620
20,603
8,616
0
10,773
9,830
0
48,080
L
King Arthur
antingjing
King Arthur
9,063
241
0
1,102
30,545
32,986
0
10,417
19,874
0
22,408
W
Athena
brabbid
Athena
6,493
1,602
819
1,173
20,558
22,847
0
11,473
9,085
16,408
0
L
Danzaburou
onlywancannoli
Danzaburou
19,588
5,136
1,586
3,453
22,459
10,976
0
6,433
15,961
0
46,244
L
12,621
542
0
565
25,122
35,877
0
7,561
17,417
26,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,804
Gold Earned
73,857
277
Minions Killed
313
6
Camps Cleared
8
1,249,016
Distance Traveled
1,266,448
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,095
1,007
87
6
4
230,035
0
W
Discordia
14,785
1,056
89
6
0
226,219
1
L
Ah Puch
13,752
982
102
7
1
252,267
0
W
Tsukuyomi
20,111
1,437
102
7
2
328,115
1
W
Scylla
12,242
874
37
3
1
230,563
0
W
Hachiman
13,462
962
62
4
2
215,957
0
L
King Arthur
12,514
894
23
2
0
271,365
0
W
Athena
13,257
947
23
2
3
265,594
0
L
Danzaburou
14,088
1,006
45
3
1
256,465
0
L
Cabrakan
12,355
883
20
1
0
238,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role