Player Matchup

Cthulhu
Cthulhu
BosterJibrail
Cthulhu
Level 83
God Stats
21W - 11L
1,397 SR
Queue Stats
189W - 146L
1,582 Elo+
Solo
Raijin
Raijin
FarGodi
Raijin
Level 30
God Stats
7W - 4L
1,606 SR
Queue Stats
223W - 160L
1,690 Elo+
Solo
Neith
Neith
johnjy
Neith
Level 63
God Stats
5W - 12L
1,212 SR
Queue Stats
5W - 13L
1,230 Elo+
Solo
Team Averages
Level 59
1,405 SR
1,501 Elo+

VS

Team Averages
Level 94
1,568 SR
1,460 Elo+
Sylvanus
Sylvanus
Clinicals
Sylvanus
Level 108
God Stats
1W - 2L
1,654 SR
Queue Stats
30W - 40L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Gary爱五
Gilgamesh
Level 29
God Stats
1W - 1L
1,550 SR
Queue Stats
7W - 8L
1,375 Elo+
Solo
Merlin
Merlin
XxDarZigxX
Merlin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
6 / 1 / 3
11,460
716
11,733
13,820
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
FarGodi
Raijin
14
2 / 2 / 6
10,237
640
12,196
7,465
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
johnjy
Neith
14
1 / 2 / 7
10,565
660
4,288
8,997
3,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Clinicals
Sylvanus
11
1 / 2 / 3
9,483
593
3,015
12,447
10,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Gary爱五
Gilgamesh
12
2 / 1 / 2
9,651
603
4,245
10,566
5,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
XxDarZigxX
Merlin
14
1 / 6 / 2
9,950
622
11,749
10,166
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
4
5
Deaths
9
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
1
3
7.5
L
Sylvanus
Clinicals
Sylvanus
1
2
3
1.25
W
Raijin
FarGodi
Raijin
2
2
6
2.5
L
Gilgamesh
Gary爱五
Gilgamesh
2
1
2
3
L
Merlin
XxDarZigxX
Merlin
1
6
2
0.33
W
Neith
johnjy
Neith
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
19,009
30,282
Taken
33,179
21,573
Mitigated
20,611
6,584
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,733
1,251
80
2,353
13,820
16,064
200
6,600
7,220
35,801
0
L
Sylvanus
Clinicals
Sylvanus
3,015
639
3,372
3,946
12,447
10,924
0
8,967
3,060
20,458
0
W
Raijin
FarGodi
Raijin
12,196
313
0
724
7,465
2,489
379
4,684
2,781
42,304
0
L
Gilgamesh
Gary爱五
Gilgamesh
4,245
358
0
143
10,566
5,743
0
7,109
3,175
0
19,360
L
Merlin
XxDarZigxX
Merlin
11,749
466
0
78
10,166
3,944
154
7,035
2,819
58,001
0
W
Neith
johnjy
Neith
4,288
1,175
0
3,427
8,997
3,020
96
4,094
4,903
0
62,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
29,084
211
Minions Killed
160
0
Camps Cleared
0
922,979
Distance Traveled
925,292
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,460
716
46
3
0
350,041
3
L
Sylvanus
9,483
593
28
2
0
287,970
0
W
Raijin
10,237
640
69
4
0
285,936
2
L
Gilgamesh
9,651
603
27
2
0
350,903
5
L
Merlin
9,950
622
105
7
0
286,419
2
W
Neith
10,565
660
96
6
0
287,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role