Player Matchup

Terra
Terra
Bakaniano
Terra
Level 130
God Stats
2W - 4L
1,500 SR
Queue Stats
287W - 258L
1,485 Elo+
Solo
Cerberus
Cerberus
Luquisinger
Cerberus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,495 Elo+
Solo
Mercury
Mercury
PatoElCerdito
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,357 Elo+
Solo
Ne Zha
Ne Zha
douglasbr725
Ne Zha
Level 123
God Stats
0W - 8L
1,061 SR
Queue Stats
106W - 113L
1,425 Elo+
Solo
King Arthur
King Arthur
rafatga
King Arthur
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
339W - 351L
1,488 Elo+
Solo
Team Averages
Level 106
1,412 SR
1,450 Elo+

VS

Team Averages
Level 121
1,554 SR
1,479 Elo+
Anhur
Anhur
 
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Gabrielnlmgame
Set
Level 147
God Stats
1W - 0L
1,496 SR
Queue Stats
38W - 38L
1,484 Elo+
Solo
Sylvanus
Sylvanus
Gootz1
Sylvanus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
JK1LL3R
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,434 Elo+
Party 1
Vamana
Vamana
Ŧarinha
Vamana
Level 126
God Stats
1W - 0L
1,773 SR
Queue Stats
14W - 16L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bakaniano
Terra
18
6 / 2 / 7
9,527
794
14,464
14,702
12,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Luquisinger
Cerberus
15
1 / 4 / 11
8,210
684
10,998
31,548
16,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
13
2 / 8 / 7
7,946
662
5,981
12,058
4,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
16
3 / 3 / 8
8,806
734
12,233
11,779
6,853
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
rafatga
King Arthur
13
1 / 7 / 8
7,589
632
12,628
18,184
18,380
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 5 / 16
9,357
780
9,694
15,161
6,624
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 10
9,339
778
11,628
11,765
5,299
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
Gootz1
Sylvanus
17
3 / 2 / 18
9,614
801
12,645
16,534
19,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
JK1LL3R
Raijin
18
9 / 2 / 13
11,018
918
26,369
12,719
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Ŧarinha
Vamana
18
7 / 2 / 14
10,490
874
19,170
18,565
17,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
95
13
Kills
24
24
Deaths
13
41
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
5
16
2
L
Terra
Bakaniano
Terra
6
2
7
4.75
W
3
2
10
4
W
Sylvanus
Gootz1
Sylvanus
3
2
18
6
W
Raijin
JK1LL3R
Raijin
9
2
13
7.75
L
Cerberus
Luquisinger
Cerberus
1
4
11
1.63
L
Mercury
2
8
7
0.69
L
Ne Zha
3
3
8
2.33
L
King Arthur
rafatga
King Arthur
1
7
8
0.71
W
Vamana
Ŧarinha
Vamana
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,304
Damage
79,506
88,271
Taken
74,744
59,042
Mitigated
55,245
38,623
Healing
44,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,694
4,954
1,409
2,559
15,161
6,624
1,619
6,339
8,822
0
18,827
L
Terra
Bakaniano
Terra
14,464
372
9,795
6,227
14,702
12,461
156
8,186
6,516
26,437
0
W
11,628
5,522
1,612
4,314
11,765
5,299
973
3,684
8,081
0
19,492
W
Sylvanus
Gootz1
Sylvanus
12,645
4,795
12,578
7,416
16,534
19,165
972
6,424
10,110
22,865
0
W
Raijin
JK1LL3R
Raijin
26,369
3,247
2,710
2,534
12,719
6,179
1,219
4,898
7,821
52,558
0
L
Cerberus
Luquisinger
Cerberus
10,998
953
1,206
13,964
31,548
16,538
569
12,741
18,807
21,220
0
L
Mercury
5,981
1,325
0
0
12,058
4,810
0
5,595
6,463
0
8,907
L
Ne Zha
12,233
1,311
2,186
2,285
11,779
6,853
0
5,426
6,353
0
28,634
L
King Arthur
rafatga
King Arthur
12,628
670
1,466
1,494
18,184
18,380
0
7,162
11,022
8,854
13,054
W
Vamana
Ŧarinha
Vamana
19,170
8,048
3,160
5,947
18,565
17,978
461
8,329
10,236
258
31,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,078
Gold Earned
49,818
127
Minions Killed
128
0
Camps Cleared
0
1,030,547
Distance Traveled
1,067,230
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,357
780
24
2
0
205,143
0
L
Terra
9,527
794
33
3
0
215,049
0
W
Set
9,339
778
16
1
0
229,103
0
W
Sylvanus
9,614
801
20
2
0
165,668
2
W
Raijin
11,018
918
39
3
0
212,797
0
L
Cerberus
8,210
684
47
4
0
192,799
0
L
Mercury
7,946
662
9
1
0
219,324
0
L
Ne Zha
8,806
734
17
1
0
209,757
0
L
King Arthur
7,589
632
21
2
0
193,618
5
W
Vamana
10,490
874
29
2
0
254,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role