Player Matchup

Kukulkan
Kukulkan
Hakalukanaka
Kukulkan
Level 8
God Stats
1W - 1L
1,825 SR
Queue Stats
19W - 24L
1,381 Elo+
Solo
Fenrir
Fenrir
MadMike95
Fenrir
Level 27
God Stats
31W - 31L
1,500 SR
Queue Stats
296W - 275L
1,587 Elo+
Solo
Thanatos
Thanatos
SweetTartTartn
Thanatos
Level 13
God Stats
1W - 2L
1,653 SR
Queue Stats
25W - 11L
1,747 Elo+
Solo
Neith
Neith
abolfazlef
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,349 Elo+
Solo
Ares
Ares
lordword070708
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,313 Elo+
Solo
Team Averages
Level 12
1,596 SR
1,475 Elo+

VS

Team Averages
Level 30
1,488 SR
1,432 Elo+
Sylvanus
Sylvanus
BioHasword781
Sylvanus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 62L
1,553 Elo+
Solo
Horus
Horus
MisterVyKom
Horus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,458 Elo+
Party 1
Zhong Kui
Zhong Kui
PhilTCasual
Zhong Kui
Level 17
God Stats
1W - 3L
1,323 SR
Queue Stats
7W - 15L
1,207 Elo+
Solo
Cernunnos
Cernunnos
VheXen
Cernunnos
Level 28
God Stats
69W - 48L
1,617 SR
Queue Stats
248W - 216L
1,510 Elo+
Solo
Susano
Susano
Xhyllo
Susano
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hakalukanaka
Kukulkan
15
3 / 8 / 4
10,243
427
10,134
12,259
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MadMike95
Fenrir
20
9 / 6 / 6
12,821
534
17,327
23,230
10,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
19
8 / 4 / 7
12,435
518
26,139
26,504
16,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
14
1 / 11 / 3
9,076
378
5,157
16,150
4,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 8 / 5
9,212
384
10,165
16,869
9,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BioHasword781
Sylvanus
20
6 / 5 / 10
12,658
527
17,189
22,250
19,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
7 / 5 / 16
12,726
530
9,660
24,742
33,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
PhilTCasual
Zhong Kui
19
3 / 4 / 18
12,532
522
16,454
19,276
13,852
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
VheXen
Cernunnos
20
9 / 4 / 7
12,728
530
12,944
17,924
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Xhyllo
Susano
20
12 / 5 / 6
13,646
569
15,572
15,863
7,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
94
22
Kills
37
37
Deaths
23
25
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BioHasword781
Sylvanus
6
5
10
2.2
L
Kukulkan
Hakalukanaka
Kukulkan
3
8
4
0.63
L
Fenrir
MadMike95
Fenrir
9
6
6
2
W
7
5
16
3
W
Zhong Kui
PhilTCasual
Zhong Kui
3
4
18
3
L
Thanatos
8
4
7
2.88
W
Cernunnos
VheXen
Cernunnos
9
4
7
3.13
W
Susano
Xhyllo
Susano
12
5
6
3
L
Neith
1
11
3
0.23
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,922
Damage
71,819
95,012
Taken
100,055
45,901
Mitigated
81,680
32,440
Healing
42,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BioHasword781
Sylvanus
17,189
3,388
4,860
9,814
22,250
19,525
1,257
5,430
16,742
72,710
0
L
Kukulkan
Hakalukanaka
Kukulkan
10,134
1,418
0
0
12,259
4,208
1,130
3,532
8,583
61,581
0
L
Fenrir
MadMike95
Fenrir
17,327
5,023
0
8,780
23,230
10,239
0
6,295
16,553
0
93,431
W
9,660
5,230
1,304
7,456
24,742
33,381
853
6,802
17,868
0
25,554
W
Zhong Kui
PhilTCasual
Zhong Kui
16,454
2,586
793
8,743
19,276
13,852
2,075
3,765
15,321
86,094
0
L
Thanatos
26,139
7,136
0
21,332
26,504
16,651
1,428
13,898
12,311
0
83,433
W
Cernunnos
VheXen
Cernunnos
12,944
6,113
0
6,221
17,924
7,533
2,842
2,703
15,145
0
93,943
W
Susano
Xhyllo
Susano
15,572
4,159
0
2,941
15,863
7,389
2,463
1,175
14,680
0
77,038
L
Neith
5,157
2,357
0
1,827
16,150
4,877
647
2,724
13,404
0
43,692
L
10,165
346
0
501
16,869
9,926
0
6,301
10,449
32,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,787
Gold Earned
64,290
480
Minions Killed
560
0
Camps Cleared
0
1,927,757
Distance Traveled
2,060,092
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,658
527
114
5
0
356,279
6
L
Kukulkan
10,243
427
118
5
0
303,470
1
L
Fenrir
12,821
534
131
5
0
441,039
4
W
Horus
12,726
530
36
2
0
422,898
1
W
Zhong Kui
12,532
522
157
7
0
416,789
3
L
Thanatos
12,435
518
122
5
0
437,737
0
W
Cernunnos
12,728
530
138
6
0
407,883
7
W
Susano
13,646
569
115
5
0
456,243
2
L
Neith
9,076
378
74
3
0
356,013
2
L
Ares
9,212
384
35
1
0
389,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role