Player Matchup

Chaac
Chaac
Dismemberz_94
Chaac
Level 89
God Stats
8W - 12L
1,424 SR
Queue Stats
101W - 105L
1,408 Elo+
Solo
Thanatos
Thanatos
Mescudixx
Thanatos
Level 84
God Stats
12W - 11L
1,572 SR
Queue Stats
1,088W - 1,055L
1,435 Elo+
Solo
Janus
Janus
SwitchSteps
Janus
Level 69
God Stats
1W - 5L
1,092 SR
Queue Stats
213W - 217L
1,440 Elo+
Solo
Jing Wei
Jing Wei
UsedQ-Tip_69
Jing Wei
Level 101
God Stats
1W - 2L
1,789 SR
Queue Stats
465W - 524L
1,476 Elo+
Solo
Jormungandr
Jormungandr
WSNumbrz
Jormungandr
Level 54
God Stats
23W - 21L
1,644 SR
Queue Stats
255W - 205L
1,543 Elo+
Solo
Team Averages
Level 79
1,504 SR
1,460 Elo+

VS

Team Averages
Level 102
1,415 SR
1,453 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ajdidthat
Neith
Level 86
God Stats
21W - 16L
1,361 SR
Queue Stats
264W - 278L
1,485 Elo+
Solo
Mulan
Mulan
Ars Tempus
Mulan
Level 102
God Stats
3W - 6L
1,217 SR
Queue Stats
66W - 66L
1,438 Elo+
Party 1
Ravana
Ravana
PurpleLeopard13
Ravana
Level 144
God Stats
14W - 16L
1,480 SR
Queue Stats
254W - 252L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
That one Foxman
Sylvanus
Level 94
God Stats
2W - 3L
1,518 SR
Queue Stats
238W - 225L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
8,470
565
10,137
15,516
11,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Mescudixx
Thanatos
13
2 / 3 / 1
7,617
508
4,751
12,646
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 1 / 2
7,181
479
3,102
4,796
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
UsedQ-Tip_69
Jing Wei
6
0 / 3 / 0
5,312
354
1,893
5,120
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
WSNumbrz
Jormungandr
10
1 / 5 / 2
6,487
432
5,651
11,949
6,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 4
8,888
593
9,078
4,632
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Ajdidthat
Neith
12
5 / 1 / 4
7,566
504
7,024
5,322
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
14
3 / 3 / 1
8,467
564
9,681
11,146
11,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 2 / 3
8,054
537
3,388
10,109
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
1 / 1 / 6
7,673
512
5,914
8,222
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
16
16
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
4
5
W
Neith
Ajdidthat
Neith
5
1
4
7
W
Mulan
3
3
1
1.17
L
3
4
1
0.88
L
Thanatos
Mescudixx
Thanatos
2
3
1
0.83
W
4
2
3
2.75
L
1
1
2
2
W
Sylvanus
1
1
6
4
L
Jing Wei
UsedQ-Tip_69
Jing Wei
0
3
0
0
L
Jormungandr
WSNumbrz
Jormungandr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,534
Damage
35,085
50,027
Taken
39,431
24,208
Mitigated
24,509
19,321
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,078
2,026
0
1,313
4,632
1,660
352
939
3,668
70,082
0
W
Neith
Ajdidthat
Neith
7,024
2,481
0
1,430
5,322
1,859
40
1,932
3,315
0
35,514
W
Mulan
9,681
3,183
0
2,689
11,146
11,573
460
55
11,091
231
46,693
L
10,137
3,894
0
5,369
15,516
11,504
148
2,399
12,947
0
50,981
L
Thanatos
Mescudixx
Thanatos
4,751
1,416
0
10,270
12,646
4,295
0
2,724
9,740
0
51,080
W
3,388
651
0
5,356
10,109
3,591
0
1,880
8,179
0
40,615
L
3,102
415
0
1,001
4,796
1,209
0
1,928
2,684
41,332
0
W
Sylvanus
5,914
2,256
636
3,194
8,222
5,826
390
3,397
4,425
29,988
0
L
Jing Wei
UsedQ-Tip_69
Jing Wei
1,893
1,111
0
783
5,120
1,155
0
2,194
2,756
0
15,191
L
Jormungandr
WSNumbrz
Jormungandr
5,651
931
0
1,898
11,949
6,045
0
5,058
6,717
25,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
40,648
377
Minions Killed
426
0
Camps Cleared
0
1,229,881
Distance Traveled
1,301,434
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,888
593
124
8
0
275,081
6
W
Neith
7,566
504
61
4
0
256,002
0
W
Mulan
8,467
564
114
8
0
237,003
2
L
Chaac
8,470
565
103
7
0
244,749
3
L
Thanatos
7,617
508
106
7
0
284,909
2
W
Ravana
8,054
537
74
5
0
298,854
4
L
Janus
7,181
479
90
6
0
307,228
6
W
Sylvanus
7,673
512
53
4
0
234,494
2
L
Jing Wei
5,312
354
28
2
0
129,038
0
L
Jormungandr
6,487
432
50
3
0
263,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role