Player Matchup

Ares
Ares
Ionara
Ares
Level 61
God Stats
5W - 2L
1,624 SR
Queue Stats
142W - 54L
1,678 Elo+
Solo
Zeus
Zeus
Lewyy13
Zeus
Level 125
God Stats
17W - 7L
1,714 SR
Queue Stats
303W - 308L
1,605 Elo+
Solo
Gilgamesh
Gilgamesh
Temp2tioN
Gilgamesh
Level 101
God Stats
35W - 24L
1,675 SR
Queue Stats
125W - 109L
1,633 Elo+
Solo
Cernunnos
Cernunnos
ZiMe ReFLeX
Cernunnos
Level 137
God Stats
9W - 11L
1,535 SR
Queue Stats
73W - 70L
1,629 Elo+
Solo
King Arthur
King Arthur
bl4ck soldier21
King Arthur
Level 66
God Stats
41W - 32L
1,576 SR
Queue Stats
427W - 381L
1,530 Elo+
Solo
Team Averages
Level 98
1,625 SR
1,615 Elo+

VS

Team Averages
Level 93
1,599 SR
1,658 Elo+
Ymir
Ymir
Ashuraa666
Ymir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 188L
1,707 Elo+
Party 1
Tiamat
Tiamat
Flaming_Revenant
Tiamat
Level 57
God Stats
9W - 9L
1,674 SR
Queue Stats
66W - 59L
1,597 Elo+
Solo
Achilles
Achilles
FullBerserk24
Achilles
Level 120
God Stats
8W - 10L
1,538 SR
Queue Stats
239W - 199L
1,660 Elo+
Party 1
Ne Zha
Ne Zha
RenoiSoin_
Ne Zha
Level 102
God Stats
52W - 39L
1,692 SR
Queue Stats
550W - 376L
1,703 Elo+
Party 1
Medusa
Medusa
Senpais_Muffin
Medusa
Level 106
God Stats
4W - 6L
1,592 SR
Queue Stats
653W - 623L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ionara
Ares
13
5 / 1 / 5
9,082
568
10,072
10,878
7,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Zeus
Lewyy13
Zeus
15
4 / 3 / 3
9,372
586
8,324
6,069
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Temp2tioN
Gilgamesh
14
5 / 3 / 5
8,784
549
10,056
10,983
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
ZiMe ReFLeX
Cernunnos
17
3 / 1 / 2
10,457
654
10,465
10,982
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
bl4ck soldier21
King Arthur
16
1 / 1 / 4
9,170
573
11,427
17,406
10,866
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,227
452
4,819
15,992
10,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 5 / 2
8,362
523
5,646
11,622
6,242
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
FullBerserk24
Achilles
15
2 / 3 / 1
8,257
516
13,801
16,709
16,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
RenoiSoin_
Ne Zha
14
2 / 4 / 3
8,235
515
6,386
11,397
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 1
8,718
545
6,287
11,149
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
9
9
Deaths
18
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
2
5
2
0.6
L
Achilles
FullBerserk24
Achilles
2
3
1
0.83
W
Ares
Ionara
Ares
5
1
5
7.5
W
Zeus
Lewyy13
Zeus
4
3
3
1.83
L
Ne Zha
RenoiSoin_
Ne Zha
2
4
3
0.88
L
2
3
1
0.83
W
Gilgamesh
Temp2tioN
Gilgamesh
5
3
5
2.5
W
Cernunnos
ZiMe ReFLeX
Cernunnos
3
1
2
4
W
King Arthur
bl4ck soldier21
King Arthur
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,344
Damage
36,939
56,318
Taken
66,869
29,705
Mitigated
41,516
17,800
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,819
1,089
0
1,460
15,992
10,135
0
9,874
6,118
16,596
0
L
5,646
266
121
2,363
11,622
6,242
0
4,606
7,016
55,339
0
L
Achilles
FullBerserk24
Achilles
13,801
3,960
0
5,999
16,709
16,939
0
74
16,635
0
53,469
W
Ares
Ionara
Ares
10,072
728
0
2,609
10,878
7,153
0
3,672
7,098
25,275
0
W
Zeus
Lewyy13
Zeus
8,324
970
0
982
6,069
2,193
0
2,516
3,445
66,057
0
L
Ne Zha
RenoiSoin_
Ne Zha
6,386
1,993
0
1,124
11,397
4,647
0
3,014
8,383
0
58,323
L
6,287
3,038
0
2,969
11,149
3,553
960
828
10,321
0
59,937
W
Gilgamesh
Temp2tioN
Gilgamesh
10,056
4,366
0
545
10,983
5,183
0
1,909
9,044
0
49,001
W
Cernunnos
ZiMe ReFLeX
Cernunnos
10,465
5,491
0
6,712
10,982
4,310
1,287
369
10,613
0
83,158
W
King Arthur
bl4ck soldier21
King Arthur
11,427
1,690
0
6,952
17,406
10,866
150
1,686
15,653
0
61,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,865
Gold Earned
40,799
539
Minions Killed
484
0
Camps Cleared
0
1,620,408
Distance Traveled
1,571,160
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,227
452
22
1
0
306,655
4
L
Tiamat
8,362
523
126
8
0
304,783
2
L
Achilles
8,257
516
107
7
0
320,767
5
W
Ares
9,082
568
33
2
0
346,232
13
W
Zeus
9,372
586
144
9
0
275,035
4
L
Ne Zha
8,235
515
118
7
0
343,385
2
L
Medusa
8,718
545
111
7
0
295,570
1
W
Gilgamesh
8,784
549
76
5
0
361,230
2
W
Cernunnos
10,457
654
155
10
0
287,566
3
W
King Arthur
9,170
573
131
8
0
350,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role