Player Matchup

Sun Wukong
Sun Wukong
Liigeiia
Sun Wukong
Level 18
God Stats
13W - 9L
1,637 SR
Queue Stats
124W - 156L
1,390 Elo+
Solo
Neith
Neith
Reks2601
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
RescueRanger
Da Ji
Level 10
God Stats
3W - 0L
1,755 SR
Queue Stats
9W - 9L
1,396 Elo+
Solo
Scylla
Scylla
Shayerginja
Scylla
Level 16
God Stats
25W - 16L
1,265 SR
Queue Stats
91W - 74L
1,330 Elo+
Party 1
Artio
Artio
VeryHotPotato
Artio
Level 17
God Stats
4W - 7L
1,377 SR
Queue Stats
70W - 56L
1,330 Elo+
Party 1
Team Averages
Level 18
1,507 SR
1,389 Elo+

VS

Team Averages
Level 21
1,388 SR
1,392 Elo+
Fenrir
Fenrir
AkyToxik
Fenrir
Level 28
God Stats
0W - 4L
1,287 SR
Queue Stats
36W - 43L
1,385 Elo+
Party 2
Achilles
Achilles
Cormac69
Achilles
Level 18
God Stats
0W - 1L
1,399 SR
Queue Stats
27W - 29L
1,348 Elo+
Party 2
Ao Kuang
Ao Kuang
LanetMinnos
Ao Kuang
Level 27
God Stats
2W - 3L
1,478 SR
Queue Stats
42W - 44L
1,275 Elo+
Party 3
Danzaburou
Danzaburou
LanetliSuikastçı
Danzaburou
Level 16
God Stats
0W - 1L
1,276 SR
Queue Stats
6W - 5L
1,656 Elo+
Party 3
Ymir
Ymir
davidfergui
Ymir
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 10L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Liigeiia
Sun Wukong
14
0 / 8 / 4
10,659
463
5,421
17,159
12,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Reks2601
Neith
19
6 / 4 / 5
12,994
565
19,027
14,418
5,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
9 / 3 / 5
13,578
590
11,594
16,532
12,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
15 / 7 / 5
14,885
647
26,178
17,511
6,205
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 4 / 15
11,903
518
11,283
25,898
23,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AkyToxik
Fenrir
20
13 / 5 / 2
13,281
577
13,018
20,585
9,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Cormac69
Achilles
19
8 / 5 / 2
12,586
547
17,404
20,733
31,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
LanetMinnos
Ao Kuang
13
2 / 7 / 3
9,604
418
5,709
16,960
5,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
16
2 / 7 / 8
10,511
457
14,407
19,875
6,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 3
8,014
348
5,368
19,079
12,359
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
31
Kills
26
26
Deaths
31
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AkyToxik
Fenrir
13
5
2
2.8
L
Achilles
Cormac69
Achilles
8
5
2
1.8
L
Ao Kuang
LanetMinnos
Ao Kuang
2
7
3
0.5
L
Danzaburou
2
7
8
0.86
W
Sun Wukong
Liigeiia
Sun Wukong
0
8
4
0.25
W
Neith
Reks2601
Neith
6
4
5
2.13
W
9
3
5
3.83
W
Scylla
15
7
5
2.5
W
1
4
15
2.13
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,503
Damage
55,906
91,518
Taken
97,232
60,891
Mitigated
64,646
32,350
Healing
17,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AkyToxik
Fenrir
13,018
3,222
0
5,947
20,585
9,096
0
6,775
13,655
0
89,912
L
Achilles
Cormac69
Achilles
17,404
7,469
0
1,814
20,733
31,423
1,574
3,671
16,959
0
67,884
L
Ao Kuang
LanetMinnos
Ao Kuang
5,709
1,893
0
2,511
16,960
5,623
672
7,795
8,751
28,817
0
L
Danzaburou
14,407
6,500
0
4,336
19,875
6,145
2,981
10,504
9,111
0
53,762
W
Sun Wukong
Liigeiia
Sun Wukong
5,421
1,667
0
1,631
17,159
12,618
2,846
0
16,734
0
48,835
W
Neith
Reks2601
Neith
19,027
10,143
1,209
6,060
14,418
5,819
4,906
1,158
13,210
0
101,253
W
11,594
3,787
0
3,876
16,532
12,541
3,777
1,828
14,654
0
77,430
W
Scylla
26,178
2,481
360
4,654
17,511
6,205
3,110
4,601
12,835
81,248
0
W
11,283
312
1,714
12,846
25,898
23,708
811
3,490
22,333
37,396
0
L
5,368
0
0
2,810
19,079
12,359
555
7,608
11,295
18,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,019
Gold Earned
53,996
530
Minions Killed
446
0
Camps Cleared
0
2,025,054
Distance Traveled
1,809,627
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,281
577
152
7
0
430,379
1
L
Achilles
12,586
547
125
5
0
390,386
0
L
Ao Kuang
9,604
418
60
3
0
273,797
0
L
Danzaburou
10,511
457
82
4
0
379,971
0
W
Sun Wukong
10,659
463
78
3
0
403,408
0
W
Neith
12,994
565
162
7
0
406,402
6
W
Da Ji
13,578
590
110
5
0
383,836
3
W
Scylla
14,885
647
140
6
0
375,412
5
W
Artio
11,903
518
40
2
0
455,996
8
L
Ymir
8,014
348
27
1
0
335,094
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role