Player Matchup

Sun Wukong
Sun Wukong
FallenRonin66
Sun Wukong
Level 121
God Stats
1W - 1L
1,285 SR
Queue Stats
141W - 123L
1,521 Elo+
Solo
Poseidon
Poseidon
Hunterstride
Poseidon
Level 77
God Stats
14W - 7L
1,560 SR
Queue Stats
535W - 470L
1,473 Elo+
Party 3
Achilles
Achilles
Ktulu6153
Achilles
Level 46
God Stats
27W - 31L
1,479 SR
Queue Stats
277W - 270L
1,492 Elo+
Party 3
Bellona
Bellona
LAGGINBANNED-_-
Bellona
Level 28
God Stats
50W - 44L
1,411 SR
Queue Stats
271W - 308L
1,335 Elo+
Party 2
Danzaburou
Danzaburou
MrMystix_
Danzaburou
Level 37
God Stats
16W - 11L
1,544 SR
Queue Stats
151W - 157L
1,352 Elo+
Party 2
Team Averages
Level 62
1,456 SR
1,435 Elo+

VS

Team Averages
Level 58
1,546 SR
1,492 Elo+
Gilgamesh
Gilgamesh
ArdenGoneAWOL92
Gilgamesh
Level 29
God Stats
2W - 4L
1,463 SR
Queue Stats
103W - 108L
1,453 Elo+
Party 1
Bakasura
Bakasura
Cadilla_PR
Bakasura
Level 98
God Stats
18W - 17L
1,551 SR
Queue Stats
300W - 263L
1,552 Elo+
Party 4
Neith
Neith
Ed11532
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 148L
1,494 Elo+
Party 4
Baron Samedi
Baron Samedi
OfBlood
Baron Samedi
Level 38
God Stats
3W - 5L
1,534 SR
Queue Stats
111W - 121L
1,454 Elo+
Party 1
Athena
Athena
temp-317445
Athena
Level 83
God Stats
33W - 21L
1,684 SR
Queue Stats
368W - 352L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FallenRonin66
Sun Wukong
12
1 / 0 / 2
6,431
585
2,942
6,390
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
Hunterstride
Poseidon
12
1 / 2 / 1
6,640
604
2,585
4,882
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Ktulu6153
Achilles
14
7 / 0 / 0
7,694
699
7,944
8,875
4,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
7 / 0 / 1
6,346
577
5,850
5,106
3,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
MrMystix_
Danzaburou
9
1 / 1 / 6
6,166
561
5,285
5,091
1,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArdenGoneAWOL92
Gilgamesh
11
0 / 6 / 0
6,137
558
3,697
10,438
4,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Cadilla_PR
Bakasura
9
1 / 2 / 2
5,583
508
3,286
7,019
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Ed11532
Neith
8
1 / 5 / 0
4,808
437
2,058
6,495
1,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
OfBlood
Baron Samedi
11
1 / 2 / 1
6,149
559
2,069
5,540
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Athena
8
0 / 2 / 1
5,395
490
2,295
7,761
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
17
Kills
3
3
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArdenGoneAWOL92
Gilgamesh
0
6
0
0
L
Bakasura
Cadilla_PR
Bakasura
1
2
2
1
L
Neith
Ed11532
Neith
1
5
0
0.2
W
Sun Wukong
FallenRonin66
Sun Wukong
1
0
2
2
W
Poseidon
Hunterstride
Poseidon
1
2
1
0.75
W
Achilles
Ktulu6153
Achilles
7
0
0
7
W
7
0
1
7.5
W
Danzaburou
MrMystix_
Danzaburou
1
1
6
4
L
Baron Samedi
OfBlood
Baron Samedi
1
2
1
0.75
L
Athena
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
13,405
30,344
Taken
37,253
13,880
Mitigated
15,213
9,780
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArdenGoneAWOL92
Gilgamesh
3,697
405
0
1,916
10,438
4,093
0
0
10,438
0
36,492
L
Bakasura
Cadilla_PR
Bakasura
3,286
3,066
0
2,445
7,019
2,303
0
1,135
5,859
0
14,630
L
Neith
Ed11532
Neith
2,058
876
0
828
6,495
1,731
140
0
6,320
0
16,201
W
Sun Wukong
FallenRonin66
Sun Wukong
2,942
579
0
3,047
6,390
2,638
0
995
5,156
0
37,890
W
Poseidon
Hunterstride
Poseidon
2,585
53
0
1,217
4,882
1,400
166
1,238
3,548
51,164
0
W
Achilles
Ktulu6153
Achilles
7,944
2,252
0
2,453
8,875
4,910
76
0
8,875
0
47,945
W
5,850
1,715
128
926
5,106
3,486
674
801
4,305
0
15,328
W
Danzaburou
MrMystix_
Danzaburou
5,285
2,220
147
1,862
5,091
1,446
1,138
1,160
3,876
0
26,981
L
Baron Samedi
OfBlood
Baron Samedi
2,069
100
70
1,727
5,540
3,740
0
948
4,592
33,057
0
L
Athena
2,295
614
0
2,417
7,761
3,346
0
502
7,020
18,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,277
Gold Earned
28,072
368
Minions Killed
274
0
Camps Cleared
0
1,108,206
Distance Traveled
972,034
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,137
558
84
8
0
167,097
0
L
Bakasura
5,583
508
51
5
0
201,283
1
L
Neith
4,808
437
32
3
0
182,391
0
W
Sun Wukong
6,431
585
93
8
0
243,339
2
W
Poseidon
6,640
604
107
10
0
193,972
1
W
Achilles
7,694
699
96
9
0
230,358
4
W
Bellona
6,346
577
26
2
0
258,132
0
W
Danzaburou
6,166
561
46
4
0
182,405
1
L
Baron Samedi
6,149
559
68
6
0
183,574
0
L
Athena
5,395
490
39
4
0
237,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role