Player Matchup

Amaterasu
Amaterasu
EvadeAndPunish
Amaterasu
Level 150
God Stats
50W - 2L
1,891 SR
Queue Stats
1,242W - 69L
2,141 Elo+
Party 2
Ganesha
Ganesha
Runawaaaaay
Ganesha
Level 26
God Stats
76W - 0L
2,188 SR
Queue Stats
681W - 33L
2,182 Elo+
Party 2
Ratatoskr
Ratatoskr
TuxMark5
Ratatoskr
Level 160
God Stats
2,050W - 87L
2,354 SR
Queue Stats
2,052W - 87L
2,264 Elo+
Party 2
Merlin
Merlin
Velvelz
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
opabatu
Tsukuyomi
Level 160
God Stats
4W - 1L
1,780 SR
Queue Stats
106W - 10L
1,996 Elo+
Party 2
Team Averages
Level 125
1,943 SR
2,016 Elo+

VS

Team Averages
Level 88
1,501 SR
1,576 Elo+
King Arthur
King Arthur
CptDuckJR
King Arthur
Level 99
God Stats
27W - 24L
1,513 SR
Queue Stats
828W - 649L
1,603 Elo+
Solo
Khepri
Khepri
Lebavy
Khepri
Level 88
God Stats
6W - 9L
1,292 SR
Queue Stats
381W - 396L
1,535 Elo+
Solo
Merlin
Merlin
VALENTUS
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,604 Elo+
Party 1
Ao Kuang
Ao Kuang
XarielXen
Ao Kuang
Level 159
God Stats
104W - 104L
1,428 SR
Queue Stats
501W - 557L
1,477 Elo+
Solo
Danzaburou
Danzaburou
gumbean
Danzaburou
Level 48
God Stats
8W - 2L
1,770 SR
Queue Stats
18W - 9L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EvadeAndPunish
Amaterasu
19
9 / 1 / 23
13,160
1,196
14,984
17,855
22,023
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Runawaaaaay
Ganesha
19
0 / 4 / 38
11,698
1,063
12,892
15,062
17,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
TuxMark5
Ratatoskr
18
13 / 3 / 12
13,154
1,196
23,268
13,014
5,862
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Velvelz
Merlin
19
9 / 0 / 27
12,582
1,144
18,195
5,836
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
opabatu
Tsukuyomi
19
17 / 1 / 18
13,504
1,228
32,792
12,748
8,545
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CptDuckJR
King Arthur
16
1 / 9 / 5
9,644
877
11,158
25,321
20,634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Lebavy
Khepri
16
1 / 12 / 3
10,403
946
6,925
24,737
23,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
VALENTUS
Merlin
16
2 / 11 / 4
10,622
966
11,870
17,866
6,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
XarielXen
Ao Kuang
16
2 / 6 / 2
10,699
973
7,379
16,986
15,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
gumbean
Danzaburou
17
3 / 10 / 5
10,847
986
17,750
23,381
8,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
28
48
Kills
9
9
Deaths
48
118
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CptDuckJR
King Arthur
1
9
5
0.39
W
Amaterasu
EvadeAndPunish
Amaterasu
9
1
23
20.5
L
Khepri
Lebavy
Khepri
1
12
3
0.21
W
Ganesha
Runawaaaaay
Ganesha
0
4
38
4.75
W
Ratatoskr
TuxMark5
Ratatoskr
13
3
12
6.33
L
Merlin
VALENTUS
Merlin
2
11
4
0.36
W
Merlin
Velvelz
Merlin
9
0
27
22.5
L
Ao Kuang
XarielXen
Ao Kuang
2
6
2
0.5
L
Danzaburou
gumbean
Danzaburou
3
10
5
0.55
W
Tsukuyomi
opabatu
Tsukuyomi
17
1
18
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,131
Damage
55,082
64,515
Taken
108,291
57,150
Mitigated
74,853
18,319
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CptDuckJR
King Arthur
11,158
135
0
2,193
25,321
20,634
0
6,536
18,585
0
20,384
W
Amaterasu
EvadeAndPunish
Amaterasu
14,984
6,585
0
5,356
17,855
22,023
0
8,176
9,679
0
26,555
L
Khepri
Lebavy
Khepri
6,925
407
0
779
24,737
23,980
0
7,802
16,681
25,150
0
W
Ganesha
Runawaaaaay
Ganesha
12,892
879
1,618
1,316
15,062
17,829
0
5,316
9,746
20,153
0
W
Ratatoskr
TuxMark5
Ratatoskr
23,268
11,992
0
3,142
13,014
5,862
0
5,111
7,903
0
37,205
L
Merlin
VALENTUS
Merlin
11,870
870
243
243
17,866
6,101
0
5,288
12,453
28,321
0
W
Merlin
Velvelz
Merlin
18,195
1,128
617
2,208
5,836
2,891
0
3,399
2,437
44,716
0
L
Ao Kuang
XarielXen
Ao Kuang
7,379
944
0
1,658
16,986
15,562
0
4,930
11,905
24,211
0
L
Danzaburou
gumbean
Danzaburou
17,750
8,607
0
2,265
23,381
8,576
0
6,531
16,774
0
37,242
W
Tsukuyomi
opabatu
Tsukuyomi
32,792
9,259
0
4,062
12,748
8,545
0
4,172
8,576
0
54,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,098
Gold Earned
52,215
198
Minions Killed
177
12
Camps Cleared
3
1,130,182
Distance Traveled
918,541
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,644
877
17
2
0
183,951
0
W
Amaterasu
13,160
1,196
22
2
0
241,332
2
L
Khepri
10,403
946
35
3
0
172,905
1
W
Ganesha
11,698
1,063
1
0
1
202,100
3
W
Ratatoskr
13,154
1,196
35
3
10
204,337
0
L
Merlin
10,622
966
38
3
1
179,285
0
W
Merlin
12,582
1,144
82
7
1
229,110
0
L
Ao Kuang
10,699
973
36
3
1
205,129
2
L
Danzaburou
10,847
986
51
5
1
177,271
0
W
Tsukuyomi
13,504
1,228
58
5
0
253,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role