Player Matchup

Geb
Geb
Bronze III
Griskus
Geb
Bronze III
Level 68
God Stats
1W - 3L
1,463 SR
Queue Stats
9W - 15L
1,561 MMR
Party 3
Cu Chulainn
Cu Chulainn
Bronze III
Lexurielle
Cu Chulainn
Bronze III
Level 149
God Stats
0W - 1L
1,627 SR
Queue Stats
10W - 10L
1,459 MMR
Solo
Janus
Janus
Gold I
MrREVERB777
Janus
Gold I
Level 144
God Stats
3W - 13L
1,297 SR
Queue Stats
177W - 174L
1,602 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
ProjectJuvenile
Erlang Shen
Gold V
Level 128
God Stats
34W - 26L
1,652 SR
Queue Stats
367W - 374L
1,344 MMR
Party 2
Ullr
Ullr
Bronze III
proffesors
Ullr
Bronze III
Level 108
God Stats
0W - 1L
1,344 SR
Queue Stats
2W - 3L
1,400 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,477 SR
1,473 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,514 SR
1,483 MMR
Achilles
Achilles
Bronze III
BichlerSt
Achilles
Bronze III
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 33L
1,488 MMR
Solo
Tyr
Tyr
Gold III
Mezesetmu
Tyr
Gold III
Level 139
God Stats
2W - 1L
1,561 SR
Queue Stats
86W - 71L
1,467 MMR
Solo
Agni
Agni
Gold II
Psychō
Agni
Gold II
Level 85
God Stats
71W - 59L
1,511 SR
Queue Stats
152W - 136L
1,458 MMR
Solo
Sylvanus
Sylvanus
Gold V
nadia11
Sylvanus
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Platinum V
ru998
Chiron
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 5 / 1
7,734
352
3,961
21,519
14,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Lexurielle
Cu Chulainn
16
1 / 6 / 0
9,717
442
10,940
21,015
13,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 2 / 2
9,859
448
10,828
8,878
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ProjectJuvenile
Erlang Shen
14
1 / 10 / 2
9,271
421
5,292
22,854
12,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 4 / 1
8,452
384
4,264
10,918
3,249
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
TiamatSetApolloAthenaScylla

VS

Bans
TsukuyomiCupidPoseidonAnhurAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BichlerSt
Achilles
19
9 / 2 / 7
13,257
603
12,752
21,131
14,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 8
14,014
637
18,428
20,550
18,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
Psychō
Agni
20
5 / 1 / 2
13,944
634
17,507
10,823
4,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
nadia11
Sylvanus
18
4 / 0 / 7
11,849
539
8,686
16,168
21,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
ru998
Chiron
18
3 / 0 / 9
12,459
566
11,265
12,683
6,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
60
4
Kills
27
27
Deaths
4
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
BichlerSt
Achilles
9
2
7
6.25
L
Geb
0
5
1
0.1
L
Cu Chulainn
Lexurielle
Cu Chulainn
1
6
0
0.17
W
6
1
8
10
L
2
2
2
1.5
L
Erlang Shen
ProjectJuvenile
Erlang Shen
1
10
2
0.2
W
Agni
Psychō
Agni
5
1
2
6
W
Sylvanus
nadia11
Sylvanus
4
0
7
7.5
L
0
4
1
0.13
W
Chiron
ru998
Chiron
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,285
Damage
68,638
85,184
Taken
81,355
46,849
Mitigated
66,279
8,833
Healing
43,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BichlerSt
Achilles
12,752
4,456
0
8,082
21,131
14,647
1,501
5,149
15,722
0
94,400
L
Geb
3,961
313
0
1,740
21,519
14,591
0
7,150
14,369
11,852
0
L
Cu Chulainn
Lexurielle
Cu Chulainn
10,940
664
0
2,995
21,015
13,632
0
4,369
16,646
1,085
59,705
W
18,428
1,600
0
11,398
20,550
18,965
855
1,209
19,341
0
96,544
L
10,828
932
0
1,044
8,878
2,915
0
2,867
6,011
69,817
0
L
Erlang Shen
ProjectJuvenile
Erlang Shen
5,292
2,831
0
2,780
22,854
12,462
1,010
7,652
15,202
0
55,626
W
Agni
Psychō
Agni
17,507
1,154
232
6,082
10,823
4,688
1,776
1,818
8,913
119,592
0
W
Sylvanus
nadia11
Sylvanus
8,686
2,146
3,712
7,738
16,168
21,958
2,837
3,383
12,619
46,597
8,382
L
4,264
1,446
0
274
10,918
3,249
0
3,732
7,186
0
56,289
W
Chiron
ru998
Chiron
11,265
4,391
2,296
4,199
12,683
6,021
10,143
4,549
7,954
0
107,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,033
Gold Earned
65,523
495
Minions Killed
748
0
Camps Cleared
0
2,074,283
Distance Traveled
2,212,521
42
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,257
603
124
6
0
503,639
6
L
Geb
7,734
352
22
1
0
411,749
1
L
Cu Chulainn
9,717
442
113
5
0
395,329
10
W
Tyr
14,014
637
178
8
0
459,180
4
L
Janus
9,859
448
159
7
0
459,837
10
L
Erlang Shen
9,271
421
96
4
0
423,982
13
W
Agni
13,944
634
205
9
0
427,282
10
W
Sylvanus
11,849
539
74
3
0
422,927
5
L
Ullr
8,452
384
105
5
0
383,386
8
W
Chiron
12,459
566
167
8
0
399,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role