Player Matchup

Terra
Terra
Gwendalire
Terra
Level 22
God Stats
2W - 5L
1,251 SR
Queue Stats
36W - 48L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
Motetistaco
Kukulkan
Level 29
God Stats
5W - 2L
1,607 SR
Queue Stats
85W - 90L
1,534 Elo+
Party 2
Neith
Neith
OGCSTM
Neith
Level 28
God Stats
2W - 4L
1,460 SR
Queue Stats
70W - 81L
1,498 Elo+
Party 2
Achilles
Achilles
Reinh
Achilles
Level 28
God Stats
11W - 9L
1,645 SR
Queue Stats
48W - 56L
1,498 Elo+
Party 2
Bastet
Bastet
mufinsman
Bastet
Level 44
God Stats
28W - 24L
1,564 SR
Queue Stats
95W - 100L
1,510 Elo+
Party 2
Team Averages
Level 30
1,505 SR
1,510 Elo+

VS

Team Averages
Level 22
1,551 SR
1,625 Elo+
Cu Chulainn
Cu Chulainn
DinSSKİ
Cu Chulainn
Level 27
God Stats
4W - 7L
1,547 SR
Queue Stats
470W - 429L
1,687 Elo+
Party 1
Merlin
Merlin
GolDRoger00
Merlin
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 75L
1,684 Elo+
Party 1
Ullr
Ullr
YaNoMaYo
Ullr
Level 8
God Stats
2W - 1L
1,723 SR
Queue Stats
4W - 3L
1,572 Elo+
Solo
Erlang Shen
Erlang Shen
Zadukar
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 77L
1,580 Elo+
Solo
Khepri
Khepri
mrooteiin
Khepri
Level 18
God Stats
7W - 5L
1,485 SR
Queue Stats
163W - 154L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
1 / 0 / 11
11,820
473
2,964
13,864
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Motetistaco
Kukulkan
18
3 / 3 / 7
12,979
519
12,136
12,791
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
OGCSTM
Neith
18
1 / 1 / 6
11,933
477
6,014
7,650
3,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Reinh
Achilles
20
7 / 0 / 4
14,594
584
13,404
17,263
18,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bastet
mufinsman
Bastet
20
10 / 3 / 8
14,462
578
19,041
19,099
8,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DinSSKİ
Cu Chulainn
18
1 / 4 / 1
11,335
453
4,781
17,455
14,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
18
4 / 5 / 1
11,769
471
16,009
10,198
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
15
1 / 8 / 0
9,501
380
5,237
17,459
5,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
Zadukar
Erlang Shen
15
1 / 3 / 2
9,954
398
5,947
16,819
14,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
mrooteiin
Khepri
14
0 / 3 / 1
9,168
367
2,749
12,925
12,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
22
Kills
7
7
Deaths
23
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DinSSKİ
Cu Chulainn
1
4
1
0.38
L
Merlin
4
5
1
0.9
W
Terra
1
0
11
6.5
W
Kukulkan
Motetistaco
Kukulkan
3
3
7
2.17
W
Neith
OGCSTM
Neith
1
1
6
4
W
Achilles
Reinh
Achilles
7
0
4
9
L
Ullr
1
8
0
0.13
L
Erlang Shen
Zadukar
Erlang Shen
1
3
2
0.67
L
Khepri
mrooteiin
Khepri
0
3
1
0.17
W
Bastet
mufinsman
Bastet
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,559
Damage
34,723
70,667
Taken
74,856
51,416
Mitigated
51,314
24,390
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DinSSKİ
Cu Chulainn
4,781
1,201
0
911
17,455
14,342
0
1,497
15,894
5,438
66,827
L
Merlin
16,009
78
0
572
10,198
3,977
0
2,149
7,899
87,119
0
W
Terra
2,964
470
2,664
4,900
13,864
15,378
854
3,072
10,578
23,434
0
W
Kukulkan
Motetistaco
Kukulkan
12,136
979
0
779
12,791
5,633
1,210
4,417
8,058
105,008
0
W
Neith
OGCSTM
Neith
6,014
2,727
0
4,086
7,650
3,100
6,234
1,512
6,110
0
76,846
W
Achilles
Reinh
Achilles
13,404
3,204
0
5,335
17,263
18,380
1,720
7,194
9,742
0
96,140
L
Ullr
5,237
2,242
0
2,826
17,459
5,334
125
3,070
14,294
0
71,589
L
Erlang Shen
Zadukar
Erlang Shen
5,947
1,984
0
3,447
16,819
14,808
0
1,915
14,812
0
68,839
L
Khepri
mrooteiin
Khepri
2,749
101
0
1,653
12,925
12,853
0
5,896
6,857
18,578
0
W
Bastet
mufinsman
Bastet
19,041
5,419
0
6,626
19,099
8,925
532
2,342
16,579
0
117,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,788
Gold Earned
51,727
709
Minions Killed
585
0
Camps Cleared
0
2,509,320
Distance Traveled
2,204,955
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,335
453
146
6
0
431,860
1
L
Merlin
11,769
471
170
7
0
439,028
3
W
Terra
11,820
473
33
1
0
526,946
5
W
Kukulkan
12,979
519
179
7
0
461,322
2
W
Neith
11,933
477
132
5
0
462,037
5
W
Achilles
14,594
584
191
8
0
501,442
5
L
Ullr
9,501
380
126
5
0
379,935
2
L
Erlang Shen
9,954
398
115
5
0
507,393
3
L
Khepri
9,168
367
28
1
0
446,739
11
W
Bastet
14,462
578
174
7
0
557,573
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role