Player Matchup

Set
Set
BacchusesCacchus
Set
Level 29
God Stats
4W - 3L
1,357 SR
Queue Stats
105W - 111L
1,485 Elo+
Solo
Aphrodite
Aphrodite
Dakimitsu
Aphrodite
Level 33
God Stats
14W - 14L
1,520 SR
Queue Stats
111W - 106L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
Dorkfisch
Sylvanus
Level 5
God Stats
7W - 9L
1,500 SR
Queue Stats
11W - 16L
1,477 Elo+
Party 1
Chernobog
Chernobog
imrobert3
Chernobog
Level 44
God Stats
6W - 7L
1,407 SR
Queue Stats
193W - 171L
1,425 Elo+
Party 1
King Arthur
King Arthur
lordofDabz
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 120L
1,667 Elo+
Party 1
Team Averages
Level 28
1,457 SR
1,497 Elo+

VS

Team Averages
Level 16
1,517 SR
1,429 Elo+
Cerberus
Cerberus
Akford23
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,115 Elo+
Solo
Merlin
Merlin
DerekMoBetta1
Merlin
Level 14
God Stats
3W - 3L
1,344 SR
Queue Stats
15W - 12L
1,507 Elo+
Solo
Ymir
Ymir
Knight4Night
Ymir
Level 29
God Stats
4W - 6L
1,909 SR
Queue Stats
194W - 237L
1,536 Elo+
Solo
King Arthur
King Arthur
SupaBryce122
King Arthur
Level 18
God Stats
0W - 2L
1,333 SR
Queue Stats
39W - 21L
1,537 Elo+
Solo
Artemis
Artemis
those_carbide3
Artemis
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
227W - 241L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 3
11,650
555
8,687
16,271
7,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Dakimitsu
Aphrodite
18
4 / 2 / 8
11,424
544
10,633
12,991
6,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
Dorkfisch
Sylvanus
12
0 / 4 / 5
8,016
382
3,481
17,348
14,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
imrobert3
Chernobog
16
1 / 3 / 8
10,097
481
11,109
14,131
5,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
lordofDabz
King Arthur
18
5 / 4 / 3
11,207
534
16,859
19,751
20,661
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Akford23
Cerberus
3
0 / 2 / 0
5,842
278
141
3,473
1,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 6 / 1
10,415
496
17,193
15,126
6,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 4 / 8
8,438
402
6,440
16,294
10,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SupaBryce122
King Arthur
17
7 / 3 / 0
10,437
497
15,300
22,207
25,394
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 3 / 3
8,448
402
11,685
11,793
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
18
Kills
15
16
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Akford23
Cerberus
0
2
0
0
W
8
3
3
3.17
W
Aphrodite
Dakimitsu
Aphrodite
4
2
8
4
L
7
6
1
1.25
W
Sylvanus
Dorkfisch
Sylvanus
0
4
5
0.63
L
0
4
8
1
L
King Arthur
SupaBryce122
King Arthur
7
3
0
2.33
W
Chernobog
imrobert3
Chernobog
1
3
8
1.67
W
King Arthur
lordofDabz
King Arthur
5
4
3
1.63
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,769
Damage
50,759
80,492
Taken
68,893
54,186
Mitigated
48,128
28,559
Healing
10,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Akford23
Cerberus
141
0
0
310
3,473
1,249
0
774
2,595
5,451
0
W
8,687
3,712
0
5,784
16,271
7,191
0
3,586
12,685
0
77,254
W
Aphrodite
Dakimitsu
Aphrodite
10,633
1,890
4,954
8,567
12,991
6,088
1,500
5,300
7,691
69,546
0
L
17,193
1,410
0
3,657
15,126
6,375
890
5,588
9,226
75,667
0
W
Sylvanus
Dorkfisch
Sylvanus
3,481
1,381
1,000
3,504
17,348
14,778
216
7,213
10,135
15,745
0
L
6,440
1,239
381
636
16,294
10,496
199
2,692
13,543
26,222
0
L
King Arthur
SupaBryce122
King Arthur
15,300
2,589
0
4,591
22,207
25,394
0
1,065
21,104
0
70,123
W
Chernobog
imrobert3
Chernobog
11,109
6,264
0
4,240
14,131
5,468
1,034
5,893
8,238
0
87,044
W
King Arthur
lordofDabz
King Arthur
16,859
3,699
0
510
19,751
20,661
235
1,782
17,969
0
77,164
L
11,685
3,847
0
842
11,793
4,614
733
3,370
8,311
0
58,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,394
Gold Earned
43,580
549
Minions Killed
427
0
Camps Cleared
0
1,893,202
Distance Traveled
1,440,715
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,842
278
16
1
0
115,856
2
W
Set
11,650
555
121
6
0
475,572
2
W
Aphrodite
11,424
544
152
7
0
377,727
0
L
Merlin
10,415
496
134
6
0
277,510
3
W
Sylvanus
8,016
382
15
1
0
296,043
0
L
Ymir
8,438
402
41
2
0
378,099
2
L
King Arthur
10,437
497
123
6
0
389,982
0
W
Chernobog
10,097
481
145
7
0
374,598
4
W
King Arthur
11,207
534
116
6
0
369,262
3
L
Artemis
8,448
402
113
5
0
279,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role