Player Matchup

Ravana
Ravana
Jpaa
Ravana
Level 17
God Stats
0W - 2L
1,243 SR
Queue Stats
56W - 62L
1,560 Elo+
Solo
Anhur
Anhur
Krevet6561
Anhur
Level 29
God Stats
17W - 15L
1,634 SR
Queue Stats
166W - 129L
1,663 Elo+
Solo
Nu Wa
Nu Wa
PsNac
Nu Wa
Level 12
God Stats
0W - 1L
1,275 SR
Queue Stats
7W - 11L
1,631 Elo+
Solo
Sylvanus
Sylvanus
Raank96
Sylvanus
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
383W - 374L
1,605 Elo+
Solo
Gilgamesh
Gilgamesh
RagnarTheThird
Gilgamesh
Level 16
God Stats
9W - 3L
1,877 SR
Queue Stats
13W - 6L
1,771 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,646 Elo+

VS

Team Averages
Level 43
1,608 SR
1,746 Elo+
Geb
Geb
Bolkil
Geb
Level 25
God Stats
4W - 2L
1,888 SR
Queue Stats
101W - 78L
1,580 Elo+
Solo
Merlin
Merlin
Fineokayy
Merlin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 5L
1,882 Elo+
Party 1
Izanami
Izanami
Lockkyo
Izanami
Level 17
God Stats
8W - 5L
1,407 SR
Queue Stats
82W - 74L
1,507 Elo+
Solo
Bellona
Bellona
Skαzα
Bellona
Level 148
God Stats
12W - 2L
1,743 SR
Queue Stats
366W - 164L
1,796 Elo+
Party 1
Susano
Susano
SzewSolo
Susano
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 2L
1,965 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jpaa
Ravana
13
3 / 4 / 3
8,318
555
5,430
8,847
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
15
6 / 2 / 1
9,046
603
9,261
10,752
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
PsNac
Nu Wa
11
0 / 4 / 1
6,370
425
3,414
7,318
2,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Raank96
Sylvanus
12
2 / 5 / 5
7,918
528
5,698
12,018
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
RagnarTheThird
Gilgamesh
13
3 / 8 / 1
7,581
505
12,964
16,572
7,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bolkil
Geb
12
2 / 3 / 9
7,828
522
5,088
10,151
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Fineokayy
Merlin
15
4 / 1 / 5
9,082
605
12,010
5,521
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Lockkyo
Izanami
14
2 / 4 / 3
7,957
530
6,582
9,852
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Skαzα
Bellona
18
10 / 3 / 0
10,356
690
13,871
17,783
13,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
SzewSolo
Susano
13
5 / 3 / 0
7,985
532
4,300
12,016
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
14
Kills
23
23
Deaths
14
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Geb
Bolkil
Geb
2
3
9
2.17
W
Merlin
Fineokayy
Merlin
4
1
5
6.5
L
Ravana
Jpaa
Ravana
3
4
3
1.13
L
Anhur
6
2
1
3.25
W
Izanami
Lockkyo
Izanami
2
4
3
0.88
L
Nu Wa
PsNac
Nu Wa
0
4
1
0.13
L
Sylvanus
Raank96
Sylvanus
2
5
5
0.9
L
Gilgamesh
RagnarTheThird
Gilgamesh
3
8
1
0.44
W
Bellona
Skαzα
Bellona
10
3
0
3.33
W
Susano
SzewSolo
Susano
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,767
Damage
41,851
55,507
Taken
55,323
23,328
Mitigated
29,625
16,067
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Bolkil
Geb
5,088
1,271
0
1,833
10,151
8,086
429
1,750
8,401
13,365
0
W
Merlin
Fineokayy
Merlin
12,010
1,783
0
747
5,521
2,237
0
2,959
2,562
72,870
0
L
Ravana
Jpaa
Ravana
5,430
2,307
0
2,435
8,847
3,390
0
2,488
6,359
0
45,675
L
Anhur
9,261
4,435
0
5,386
10,752
3,377
221
3,742
7,010
0
70,287
W
Izanami
Lockkyo
Izanami
6,582
4,519
234
3,681
9,852
2,043
320
2,196
7,656
0
52,439
L
Nu Wa
PsNac
Nu Wa
3,414
426
0
0
7,318
2,553
1,125
3,178
4,140
29,547
0
L
Sylvanus
Raank96
Sylvanus
5,698
1,477
1,257
4,177
12,018
6,817
263
7,119
4,899
28,124
0
L
Gilgamesh
RagnarTheThird
Gilgamesh
12,964
3,485
0
2,812
16,572
7,191
0
571
16,001
0
44,601
W
Bellona
Skαzα
Bellona
13,871
7,274
0
5,182
17,783
13,259
380
328
17,455
0
69,590
W
Susano
SzewSolo
Susano
4,300
578
0
4,481
12,016
4,000
0
1,879
10,137
0
52,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,233
Gold Earned
43,208
388
Minions Killed
506
0
Camps Cleared
0
1,350,124
Distance Traveled
1,467,040
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,828
522
19
1
0
290,850
3
W
Merlin
9,082
605
147
10
0
270,467
5
L
Ravana
8,318
555
96
6
0
323,069
4
L
Anhur
9,046
603
113
8
0
250,558
1
W
Izanami
7,957
530
97
6
0
284,915
0
L
Nu Wa
6,370
425
58
4
0
244,079
3
L
Sylvanus
7,918
528
52
3
0
270,709
0
L
Gilgamesh
7,581
505
69
5
0
261,709
2
W
Bellona
10,356
690
138
9
0
310,387
2
W
Susano
7,985
532
105
7
0
310,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role