Player Matchup

King Arthur
King Arthur
DirePlains2
King Arthur
Level 58
God Stats
45W - 39L
1,604 SR
Queue Stats
901W - 852L
1,494 Elo+
Solo
Horus
Horus
FlyawayMink9761
Horus
Level 50
God Stats
4W - 4L
1,766 SR
Queue Stats
52W - 59L
1,512 Elo+
Party 1
Neith
Neith
Philli9894
Neith
Level 62
God Stats
2W - 3L
1,306 SR
Queue Stats
134W - 136L
1,496 Elo+
Party 1
Bakasura
Bakasura
TrickoTect
Bakasura
Level 84
God Stats
7W - 6L
1,843 SR
Queue Stats
245W - 221L
1,537 Elo+
Party 1
Ah Puch
Ah Puch
reaperghost1999
Ah Puch
Level 30
God Stats
2W - 1L
1,766 SR
Queue Stats
62W - 56L
1,546 Elo+
Party 1
Team Averages
Level 57
1,657 SR
1,517 Elo+

VS

Team Averages
Level 60
1,551 SR
1,509 Elo+
Jormungandr
Jormungandr
AfootNumber1925
Jormungandr
Level 78
God Stats
25W - 26L
1,499 SR
Queue Stats
439W - 388L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Alexj2003
Tsukuyomi
Level 21
God Stats
59W - 34L
1,584 SR
Queue Stats
180W - 138L
1,472 Elo+
Party 2
Hachiman
Hachiman
Dio4033
Hachiman
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 93L
1,478 Elo+
Party 2
Hercules
Hercules
Wildjimbo46
Hercules
Level 65
God Stats
74W - 48L
1,500 SR
Queue Stats
347W - 276L
1,545 Elo+
Party 2
Scylla
Scylla
zXzPR3D4T0RzXz
Scylla
Level 50
God Stats
2W - 1L
1,671 SR
Queue Stats
17W - 17L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DirePlains2
King Arthur
20
4 / 2 / 8
17,313
541
28,971
37,583
37,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
1 / 5 / 12
13,101
409
5,858
32,765
42,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
19
4 / 4 / 6
14,307
447
22,224
21,465
10,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
TrickoTect
Bakasura
20
11 / 4 / 6
19,162
599
26,444
34,615
24,052
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 6 / 8
16,130
504
33,628
21,764
10,529
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AfootNumber1925
Jormungandr
20
2 / 2 / 17
15,713
491
20,411
35,180
50,406
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Alexj2003
Tsukuyomi
20
4 / 9 / 7
14,062
439
14,296
23,179
10,814
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Dio4033
Hachiman
20
7 / 3 / 7
15,414
482
30,634
28,897
12,587
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Wildjimbo46
Hercules
20
0 / 6 / 10
14,945
467
15,805
41,033
54,573
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
8 / 4 / 6
16,015
500
29,143
16,851
7,507
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
68
24
Kills
21
21
Deaths
24
40
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AfootNumber1925
Jormungandr
2
2
17
5.25
W
Tsukuyomi
Alexj2003
Tsukuyomi
4
9
7
0.83
W
Hachiman
Dio4033
Hachiman
7
3
7
3.5
L
King Arthur
DirePlains2
King Arthur
4
2
8
4
L
1
5
12
1.4
L
Neith
4
4
6
1.75
L
Bakasura
TrickoTect
Bakasura
11
4
6
3.5
W
Hercules
Wildjimbo46
Hercules
0
6
10
0.83
L
4
6
8
1.33
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,125
Damage
110,289
148,192
Taken
145,140
124,986
Mitigated
135,887
58,047
Healing
40,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AfootNumber1925
Jormungandr
20,411
5,234
244
5,211
35,180
50,406
725
8,650
25,318
80,309
0
W
Tsukuyomi
Alexj2003
Tsukuyomi
14,296
3,766
0
5,289
23,179
10,814
15
4,950
17,872
0
95,438
W
Hachiman
Dio4033
Hachiman
30,634
19,734
0
12,397
28,897
12,587
6,913
6,235
21,969
0
129,075
L
King Arthur
DirePlains2
King Arthur
28,971
1,636
0
19,438
37,583
37,559
0
12,617
24,887
0
121,392
L
5,858
2,517
5,209
9,514
32,765
42,141
993
11,191
21,398
0
17,848
L
Neith
22,224
9,654
0
6,200
21,465
10,705
3,667
6,107
15,282
0
104,738
L
Bakasura
TrickoTect
Bakasura
26,444
19,685
0
12,606
34,615
24,052
0
10,600
23,885
0
209,451
W
Hercules
Wildjimbo46
Hercules
15,805
5,729
0
11,406
41,033
54,573
1,275
7,677
32,410
0
103,640
L
33,628
834
0
5,080
21,764
10,529
1,948
8,660
12,874
134,192
0
W
29,143
2,665
102
6,145
16,851
7,507
848
5,177
11,164
110,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,013
Gold Earned
76,149
814
Minions Killed
846
0
Camps Cleared
0
2,904,185
Distance Traveled
2,907,125
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,713
491
127
4
0
611,144
5
W
Tsukuyomi
14,062
439
151
5
0
580,720
2
W
Hachiman
15,414
482
171
5
0
563,502
5
L
King Arthur
17,313
541
197
6
0
625,330
5
L
Horus
13,101
409
25
1
0
544,430
5
L
Neith
14,307
447
147
5
0
532,065
3
L
Bakasura
19,162
599
252
8
0
724,371
3
W
Hercules
14,945
467
213
7
0
596,125
1
L
Ah Puch
16,130
504
193
6
0
477,989
3
W
Scylla
16,015
500
184
6
0
555,634
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role