Player Matchup

Bellona
Bellona
DayumHannah
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hera
Hera
Knioer
Hera
Level 27
God Stats
1W - 1L
1,303 SR
Queue Stats
2W - 2L
1,437 Elo+
Solo
Artemis
Artemis
TheKarmaLlama
Artemis
Level 27
God Stats
58W - 45L
1,634 SR
Queue Stats
124W - 102L
1,564 Elo+
Party 2
Fenrir
Fenrir
UwUFenrirUwU
Fenrir
Level 28
God Stats
2W - 3L
1,081 SR
Queue Stats
83W - 86L
1,491 Elo+
Party 2
Sobek
Sobek
aday999
Sobek
Level 59
God Stats
29W - 22L
1,673 SR
Queue Stats
442W - 460L
1,385 Elo+
Party 2
Team Averages
Level 29
1,438 SR
1,475 Elo+

VS

Team Averages
Level 23
1,461 SR
1,435 Elo+
Vulcan
Vulcan
AlexAbascalito27
Vulcan
Level 18
God Stats
19W - 15L
1,498 SR
Queue Stats
68W - 79L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
BiffaBast
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,332 Elo+
Solo
Medusa
Medusa
DevilDenver92
Medusa
Level 27
God Stats
51W - 42L
1,507 SR
Queue Stats
134W - 149L
1,408 Elo+
Party 3
Sol
Sol
MarinMo
Sol
Level 28
God Stats
30W - 39L
1,471 SR
Queue Stats
129W - 148L
1,396 Elo+
Party 3
Thanatos
Thanatos
PabloBuby
Thanatos
Level 23
God Stats
0W - 2L
1,330 SR
Queue Stats
19W - 16L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DayumHannah
Bellona
13
0 / 4 / 2
7,668
451
998
8,059
5,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
Knioer
Hera
15
5 / 4 / 3
9,530
561
10,507
9,595
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
17
11 / 0 / 4
10,463
615
15,999
10,109
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
14
4 / 4 / 1
8,838
520
4,876
10,546
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
aday999
Sobek
15
3 / 0 / 9
9,733
573
4,283
13,769
13,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
7,929
466
6,140
10,074
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
BiffaBast
Sun Wukong
17
6 / 4 / 3
10,218
601
7,253
11,791
11,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 4 / 0
6,548
385
3,764
10,618
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
10
0 / 4 / 0
6,094
358
6,584
5,856
1,545
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thanatos
PabloBuby
Thanatos
14
4 / 4 / 0
8,436
496
5,946
14,867
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
23
Kills
12
12
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Sun Wukong
BiffaBast
Sun Wukong
6
4
3
1.88
W
Bellona
DayumHannah
Bellona
0
4
2
0.25
L
0
4
0
0
W
Hera
Knioer
Hera
5
4
3
1.63
L
Sol
0
4
0
0
L
Thanatos
PabloBuby
Thanatos
4
4
0
1
W
Artemis
11
0
4
13
W
Fenrir
4
4
1
1.13
W
Sobek
aday999
Sobek
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,663
Damage
29,687
52,078
Taken
53,206
31,742
Mitigated
24,787
17,951
Healing
18,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,140
880
0
714
10,074
3,510
537
4,329
5,499
43,105
0
L
Sun Wukong
BiffaBast
Sun Wukong
7,253
2,138
0
642
11,791
11,697
1,614
1,397
10,306
0
62,202
W
Bellona
DayumHannah
Bellona
998
820
0
255
8,059
5,756
1,394
194
7,825
0
25,486
L
3,764
789
0
2,919
10,618
3,086
420
3,165
7,325
0
36,962
W
Hera
Knioer
Hera
10,507
2,807
72
2,399
9,595
3,185
1,273
3,311
5,992
58,391
0
L
Sol
6,584
1,465
0
733
5,856
1,545
0
1,882
3,948
24,979
0
L
Thanatos
PabloBuby
Thanatos
5,946
1,282
0
13,470
14,867
4,949
331
3,443
11,338
0
50,957
W
Artemis
15,999
8,762
0
6,012
10,109
4,050
1,955
3,665
6,356
0
63,299
W
Fenrir
4,876
1,222
0
3,480
10,546
5,189
2,044
736
9,792
0
47,819
W
Sobek
aday999
Sobek
4,283
491
255
5,478
13,769
13,562
562
4,322
9,389
28,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,232
Gold Earned
39,225
401
Minions Killed
413
0
Camps Cleared
0
1,574,116
Distance Traveled
1,437,595
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,929
466
78
5
0
311,297
1
L
Sun Wukong
10,218
601
128
8
0
297,910
0
W
Bellona
7,668
451
55
3
0
299,726
0
L
Medusa
6,548
385
62
4
0
283,963
2
W
Hera
9,530
561
109
6
0
296,597
3
L
Sol
6,094
358
45
3
0
216,901
2
L
Thanatos
8,436
496
100
6
0
327,524
4
W
Artemis
10,463
615
97
6
0
292,155
2
W
Fenrir
8,838
520
100
6
0
333,253
3
W
Sobek
9,733
573
40
2
0
352,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role