Player Matchup

Nu Wa
Nu Wa
ISleepyDemonI
Nu Wa
Level 54
God Stats
16W - 17L
1,595 SR
Queue Stats
188W - 199L
1,420 Elo+
Party 3
Neith
Neith
LigmaBigNugget
Neith
Level 7
God Stats
1W - 3L
1,519 SR
Queue Stats
3W - 7L
1,347 Elo+
Party 3
Nemesis
Nemesis
Shayerginja
Nemesis
Level 16
God Stats
1W - 3L
1,176 SR
Queue Stats
91W - 74L
1,349 Elo+
Party 1
Khepri
Khepri
VeryHotPotato
Khepri
Level 16
God Stats
5W - 8L
1,576 SR
Queue Stats
70W - 56L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
小朋友的爸爸
Gilgamesh
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 67L
1,405 Elo+
Solo
Team Averages
Level 23
1,473 SR
1,374 Elo+

VS

Team Averages
Level 28
1,438 SR
1,512 Elo+
Bacchus
Bacchus
Thuggyz
Bacchus
Level 28
God Stats
6W - 1L
1,586 SR
Queue Stats
65W - 68L
1,385 Elo+
Solo
Mercury
Mercury
lwOvOwl
Mercury
Level 26
God Stats
3W - 6L
1,119 SR
Queue Stats
124W - 127L
1,487 Elo+
Solo
Nox
Nox
warlockoles
Nox
Level 12
God Stats
1W - 0L
1,228 SR
Queue Stats
11W - 9L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
Нетвоякиса
Kumbhakarna
Level 71
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 19L
1,580 Elo+
Party 2
Chiron
Chiron
ясильный
Chiron
Level 5
God Stats
3W - 0L
1,759 SR
Queue Stats
4W - 2L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
8,916
524
11,832
10,649
3,897
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
7,279
428
6,928
9,053
2,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Shayerginja
Nemesis
12
1 / 4 / 1
7,881
464
3,682
13,798
5,091
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 7 / 2
7,460
439
3,808
12,911
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 2 / 2
8,977
528
7,201
10,077
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Thuggyz
Bacchus
14
3 / 1 / 2
8,641
508
6,036
10,297
10,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
lwOvOwl
Mercury
17
7 / 2 / 2
9,998
588
8,196
12,841
4,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 3
7,845
461
4,147
9,189
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 0 / 11
9,420
554
1,991
10,494
9,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
12 / 1 / 2
9,933
584
17,529
14,408
5,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
24
24
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
1
5
1
0.3
L
Nemesis
Shayerginja
Nemesis
1
4
1
0.38
W
Bacchus
Thuggyz
Bacchus
3
1
2
4
L
1
7
2
0.29
W
Mercury
lwOvOwl
Mercury
7
2
2
4
W
1
5
3
0.5
W
1
0
11
6.5
W
12
1
2
13
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,451
Damage
37,899
56,488
Taken
57,229
24,976
Mitigated
32,152
11,737
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,832
3,307
0
1,320
10,649
3,897
456
4,294
6,083
48,188
0
L
6,928
4,051
0
1,695
9,053
2,385
249
578
8,475
0
32,907
L
Nemesis
Shayerginja
Nemesis
3,682
1,597
0
5,882
13,798
5,091
0
1,232
12,514
0
51,176
W
Bacchus
Thuggyz
Bacchus
6,036
904
0
2,580
10,297
10,163
451
780
9,517
35,032
0
L
3,808
209
882
1,645
12,911
6,827
0
1,016
11,881
24,654
0
W
Mercury
lwOvOwl
Mercury
8,196
4,445
0
605
12,841
4,344
562
3,746
9,095
0
71,743
W
4,147
606
0
1,671
9,189
2,647
636
5,348
3,841
27,757
0
W
1,991
265
0
2,713
10,494
9,167
548
1,425
9,069
14,849
0
W
17,529
8,586
1,224
4,797
14,408
5,831
4,798
4,341
10,067
0
81,378
L
7,201
1,632
0
313
10,077
6,776
484
4,652
5,361
0
42,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,513
Gold Earned
45,837
322
Minions Killed
419
0
Camps Cleared
0
1,518,712
Distance Traveled
1,542,105
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,916
524
79
5
0
272,887
6
L
Neith
7,279
428
52
3
0
285,453
0
L
Nemesis
7,881
464
76
4
0
313,234
4
W
Bacchus
8,641
508
70
4
0
323,498
0
L
Khepri
7,460
439
26
2
0
322,532
4
W
Mercury
9,998
588
126
7
0
343,982
1
W
Nox
7,845
461
68
4
0
272,635
4
W
Kumbhakarna
9,420
554
33
2
0
303,916
8
W
Chiron
9,933
584
122
7
0
298,074
5
L
Gilgamesh
8,977
528
89
5
0
324,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role