Player Matchup

Raijin
Raijin
Cuajinaiss
Raijin
Level 145
God Stats
2W - 0L
1,600 SR
Queue Stats
5W - 2L
1,640 Elo+
Solo
Hou Yi
Hou Yi
ITwoZz
Hou Yi
Level 123
God Stats
9W - 3L
1,713 SR
Queue Stats
173W - 185L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
Okynawa
Erlang Shen
Level 121
God Stats
10W - 2L
1,989 SR
Queue Stats
571W - 125L
1,893 Elo+
Solo
Hel
Hel
Steybor
Hel
Level 63
God Stats
5W - 7L
1,346 SR
Queue Stats
51W - 70L
1,357 Elo+
Solo
Gilgamesh
Gilgamesh
xNarakuu
Gilgamesh
Level 160
God Stats
32W - 25L
1,269 SR
Queue Stats
678W - 500L
1,607 Elo+
Solo
Team Averages
Level 122
1,584 SR
1,583 Elo+

VS

Team Averages
Level 108
1,452 SR
1,523 Elo+
Bellona
Bellona
Miguel3722
Bellona
Level 73
God Stats
8W - 7L
1,465 SR
Queue Stats
289W - 290L
1,477 Elo+
Solo
Neith
Neith
VitorGCChaos
Neith
Level 117
God Stats
1W - 2L
1,301 SR
Queue Stats
118W - 111L
1,558 Elo+
Solo
Ymir
Ymir
danieldanico
Ymir
Level 45
God Stats
4W - 3L
1,359 SR
Queue Stats
43W - 49L
1,389 Elo+
Solo
Discordia
Discordia
xBraga4402
Discordia
Level 147
God Stats
3W - 10L
1,407 SR
Queue Stats
918W - 827L
1,580 Elo+
Solo
Loki
Loki
xDammit
Loki
Level 159
God Stats
8W - 12L
1,728 SR
Queue Stats
257W - 226L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cuajinaiss
Raijin
15
3 / 3 / 1
8,575
613
2,819
7,365
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
ITwoZz
Hou Yi
13
3 / 2 / 2
7,808
558
4,934
9,000
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Okynawa
Erlang Shen
14
7 / 3 / 6
8,674
620
11,569
13,567
5,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
11
1 / 3 / 4
6,547
468
3,943
5,928
3,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xNarakuu
Gilgamesh
15
6 / 0 / 2
9,500
679
6,824
8,482
4,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Miguel3722
Bellona
11
0 / 6 / 1
6,402
457
2,978
8,963
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 1 / 0
7,770
555
8,489
7,509
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 6 / 4
6,023
430
837
10,857
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
xBraga4402
Discordia
13
4 / 4 / 4
7,923
566
5,996
6,379
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
xDammit
Loki
13
1 / 3 / 8
7,448
532
6,090
8,486
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
20
Kills
11
11
Deaths
20
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Raijin
Cuajinaiss
Raijin
3
3
1
1.17
W
Hou Yi
ITwoZz
Hou Yi
3
2
2
2
L
Bellona
Miguel3722
Bellona
0
6
1
0.08
W
Erlang Shen
Okynawa
Erlang Shen
7
3
6
3.33
W
Hel
1
3
4
1
L
6
1
0
6
L
0
6
4
0.33
L
Discordia
xBraga4402
Discordia
4
4
4
1.5
L
Loki
xDammit
Loki
1
3
8
1.67
W
Gilgamesh
xNarakuu
Gilgamesh
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
24,390
44,342
Taken
42,194
18,330
Mitigated
20,061
16,155
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Cuajinaiss
Raijin
2,819
425
0
2,078
7,365
2,332
324
1,594
5,577
56,297
0
W
Hou Yi
ITwoZz
Hou Yi
4,934
2,836
0
3,730
9,000
2,515
0
804
8,188
0
42,816
L
Bellona
Miguel3722
Bellona
2,978
1,076
0
1,268
8,963
6,808
0
0
8,963
1,217
28,014
W
Erlang Shen
Okynawa
Erlang Shen
11,569
5,624
0
2,683
13,567
5,803
0
2,941
10,375
0
61,857
W
Hel
3,943
575
2,653
2,172
5,928
3,380
0
383
5,499
22,342
0
L
8,489
4,066
0
3,405
7,509
2,112
678
941
6,412
0
50,154
L
837
0
0
1,307
10,857
6,482
0
3,234
7,279
15,374
0
L
Discordia
xBraga4402
Discordia
5,996
655
0
1,205
6,379
1,963
344
1,010
5,296
45,249
0
L
Loki
xDammit
Loki
6,090
1,706
0
2,530
8,486
2,696
0
985
7,403
0
44,401
W
Gilgamesh
xNarakuu
Gilgamesh
6,824
2,426
0
2,839
8,482
4,300
811
554
7,870
1,584
46,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,104
Gold Earned
35,566
451
Minions Killed
376
0
Camps Cleared
0
1,319,769
Distance Traveled
1,265,437
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,575
613
126
9
0
252,772
4
W
Hou Yi
7,808
558
86
6
0
236,797
0
L
Bellona
6,402
457
69
5
0
228,640
2
W
Erlang Shen
8,674
620
90
6
0
288,373
3
W
Hel
6,547
468
38
3
0
242,994
1
L
Neith
7,770
555
92
7
0
227,198
6
L
Ymir
6,023
430
16
1
0
257,448
4
L
Discordia
7,923
566
104
7
0
262,649
3
L
Loki
7,448
532
95
7
0
289,502
3
W
Gilgamesh
9,500
679
111
8
0
298,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role