Player Matchup

Gilgamesh
Gilgamesh
Blackbeard167
Gilgamesh
Level 84
God Stats
7W - 4L
1,585 SR
Queue Stats
183W - 180L
1,527 Elo+
Solo
Discordia
Discordia
Crystofel
Discordia
Level 149
God Stats
2W - 3L
1,433 SR
Queue Stats
389W - 377L
1,512 Elo+
Party 1
Chernobog
Chernobog
Electronarf
Chernobog
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 94L
1,453 Elo+
Party 2
Serqet
Serqet
Oscarsitu
Serqet
Level 88
God Stats
30W - 26L
1,430 SR
Queue Stats
442W - 419L
1,584 Elo+
Party 2
Thanatos
Thanatos
ryujiinjaka
Thanatos
Level 109
God Stats
3W - 2L
1,725 SR
Queue Stats
475W - 430L
1,505 Elo+
Party 1
Team Averages
Level 109
1,535 SR
1,516 Elo+

VS

Team Averages
Level 130
1,504 SR
1,530 Elo+
Hercules
Hercules
GodZilas
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
SUPEROSCARLL
Serqet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
izabela
Chang'e
Level 144
God Stats
4W - 5L
1,458 SR
Queue Stats
76W - 81L
1,500 Elo+
Solo
Apollo
Apollo
luisplay1006
Apollo
Level 89
God Stats
25W - 16L
1,764 SR
Queue Stats
71W - 41L
1,656 Elo+
Solo
Cthulhu
Cthulhu
Макуте
Cthulhu
Level 156
God Stats
6W - 12L
1,298 SR
Queue Stats
889W - 878L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blackbeard167
Gilgamesh
10
0 / 2 / 1
5,268
527
5,036
7,271
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Crystofel
Discordia
9
0 / 4 / 2
5,189
519
2,929
4,205
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
Electronarf
Chernobog
9
1 / 2 / 2
5,394
539
5,664
6,460
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
Oscarsitu
Serqet
8
2 / 3 / 1
5,475
548
1,934
7,474
2,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
ryujiinjaka
Thanatos
10
3 / 2 / 3
5,980
598
4,386
8,214
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GodZilas
Hercules
11
2 / 2 / 0
6,448
645
7,198
8,871
5,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
10
2 / 1 / 1
5,782
578
2,008
5,260
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
izabela
Chang'e
11
3 / 0 / 2
6,736
674
4,350
5,337
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
10
1 / 3 / 4
5,599
560
3,749
7,253
2,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Макуте
Cthulhu
11
5 / 0 / 1
6,120
612
5,015
6,497
3,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
13
13
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blackbeard167
Gilgamesh
0
2
1
0.25
L
Discordia
Crystofel
Discordia
0
4
2
0.25
L
Chernobog
Electronarf
Chernobog
1
2
2
1
W
Hercules
GodZilas
Hercules
2
2
0
1
L
Serqet
Oscarsitu
Serqet
2
3
1
0.83
W
Serqet
2
1
1
2.5
W
Chang'e
izabela
Chang'e
3
0
2
4
W
Apollo
1
3
4
1
L
Thanatos
ryujiinjaka
Thanatos
3
2
3
2.25
W
Cthulhu
Макуте
Cthulhu
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,949
Damage
22,320
33,624
Taken
33,218
11,056
Mitigated
14,790
13,316
Healing
10,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blackbeard167
Gilgamesh
5,036
2,137
0
3,253
7,271
2,727
0
0
7,271
0
22,130
L
Discordia
Crystofel
Discordia
2,929
37
0
45
4,205
1,145
0
2,567
1,238
24,609
0
L
Chernobog
Electronarf
Chernobog
5,664
3,408
0
1,974
6,460
1,689
60
2,510
3,950
0
25,672
W
Hercules
GodZilas
Hercules
7,198
1,816
0
3,168
8,871
5,048
10
0
8,871
0
37,411
L
Serqet
Oscarsitu
Serqet
1,934
341
0
750
7,474
2,870
0
1,828
5,448
0
11,953
W
Serqet
2,008
561
0
1,986
5,260
1,593
0
282
4,864
0
26,494
W
Chang'e
izabela
Chang'e
4,350
508
261
2,427
5,337
1,369
31
1,958
2,949
34,746
0
W
Apollo
3,749
2,214
0
1,743
7,253
2,946
401
113
6,784
0
33,156
L
Thanatos
ryujiinjaka
Thanatos
4,386
1,398
0
7,294
8,214
2,625
0
2,190
5,986
0
25,756
W
Cthulhu
Макуте
Cthulhu
5,015
425
349
991
6,497
3,834
114
0
6,497
20,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
30,685
250
Minions Killed
312
0
Camps Cleared
0
1,000,594
Distance Traveled
1,053,085
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,268
527
64
6
0
201,703
3
L
Discordia
5,189
519
57
6
0
181,802
3
L
Chernobog
5,394
539
55
6
0
191,409
3
W
Hercules
6,448
645
79
8
0
207,007
3
L
Serqet
5,475
548
22
2
0
220,302
5
W
Serqet
5,782
578
54
5
0
235,724
1
W
Chang'e
6,736
674
80
8
0
194,389
5
W
Apollo
5,599
560
64
6
0
194,138
1
L
Thanatos
5,980
598
52
5
0
205,378
0
W
Cthulhu
6,120
612
35
4
0
221,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role