Player Matchup

Mercury
Mercury
EazyKillHY
Mercury
Level 20
God Stats
9W - 10L
1,731 SR
Queue Stats
203W - 243L
1,420 Elo+
Solo
Izanami
Izanami
myshkovsky
Izanami
Level 26
God Stats
3W - 0L
1,641 SR
Queue Stats
6W - 6L
1,474 Elo+
Party 2
Khepri
Khepri
rxky33
Khepri
Level 67
God Stats
1W - 0L
1,663 SR
Queue Stats
15W - 20L
1,399 Elo+
Party 2
Team Averages
Level 38
1,678 SR
1,431 Elo+

VS

Team Averages
Level 66
1,453 SR
1,643 Elo+
Cthulhu
Cthulhu
Jupton
Cthulhu
Level 29
God Stats
2W - 2L
1,349 SR
Queue Stats
9W - 5L
1,643 Elo+
Party 1
Scylla
Scylla
Lazy Dragon 94
Scylla
Level 140
God Stats
1W - 2L
1,511 SR
Queue Stats
9W - 5L
1,643 Elo+
Party 1
Rama
Rama
Ricova
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EazyKillHY
Mercury
13
7 / 4 / 3
10,537
702
8,990
11,255
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
myshkovsky
Izanami
15
5 / 3 / 8
10,940
729
20,707
10,998
5,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
rxky33
Khepri
14
2 / 0 / 8
9,560
637
3,934
7,872
8,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jupton
Cthulhu
13
1 / 4 / 4
9,928
662
8,646
17,145
18,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
3 / 5 / 3
10,284
686
5,388
10,305
3,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Ricova
Rama
12
3 / 5 / 2
9,652
643
8,683
11,224
4,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
7
7
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
EazyKillHY
Mercury
7
4
3
2.13
L
Cthulhu
Jupton
Cthulhu
1
4
4
0.75
L
3
5
3
0.9
L
Rama
Ricova
Rama
3
5
2
0.8
W
Izanami
myshkovsky
Izanami
5
3
8
3
W
Khepri
rxky33
Khepri
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,631
Damage
22,717
30,125
Taken
38,674
18,594
Mitigated
26,835
3,387
Healing
8,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
EazyKillHY
Mercury
8,990
5,092
0
711
11,255
5,212
611
6,151
5,104
0
30,199
L
Cthulhu
Jupton
Cthulhu
8,646
734
216
3,900
17,145
18,901
52
1,165
15,980
23,132
0
L
5,388
657
0
2,051
10,305
3,675
410
898
9,407
44,493
0
L
Rama
Ricova
Rama
8,683
7,124
0
1,974
11,224
4,259
750
1,942
9,282
0
28,886
W
Izanami
myshkovsky
Izanami
20,707
12,834
0
654
10,998
5,226
2,035
5,129
5,869
0
82,104
W
Khepri
rxky33
Khepri
3,934
218
1,296
726
7,872
8,156
304
2,824
5,048
16,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,037
Gold Earned
29,864
170
Minions Killed
142
0
Camps Cleared
0
876,309
Distance Traveled
768,280
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,537
702
36
2
0
298,065
1
L
Cthulhu
9,928
662
32
2
0
277,202
5
L
Scylla
10,284
686
69
5
0
248,251
4
L
Rama
9,652
643
41
3
0
242,827
4
W
Izanami
10,940
729
112
7
0
270,886
4
W
Khepri
9,560
637
22
1
0
307,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role