Player Matchup

Aphrodite
Aphrodite
LunaTheKing
Aphrodite
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 8L
1,309 Elo+
Party 2
Neith
Neith
RazorPT
Neith
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,329 Elo+
Party 2
Bacchus
Bacchus
Tonybit
Bacchus
Level 65
God Stats
6W - 4L
1,446 SR
Queue Stats
15W - 21L
1,317 Elo+
Party 2
Team Averages
Level 31
1,482 SR
1,318 Elo+

VS

Team Averages
Level 37
1,500 SR
1,575 Elo+
Fenrir
Fenrir
GottaMurder
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,353 Elo+
Solo
Heimdallr
Heimdallr
Reverse2901
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,685 Elo+
Party 1
Chang'e
Chang'e
Totamin
Chang'e
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LunaTheKing
Aphrodite
18
7 / 7 / 7
15,428
671
12,617
18,842
8,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
RazorPT
Neith
18
9 / 8 / 8
15,893
691
21,220
19,921
7,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Tonybit
Bacchus
17
5 / 5 / 14
14,687
639
16,680
24,567
43,418
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
12 / 6 / 7
17,958
781
22,688
25,462
13,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
Reverse2901
Heimdallr
17
1 / 8 / 13
14,396
626
11,083
18,145
7,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Totamin
Chang'e
17
7 / 7 / 9
15,431
671
20,165
22,883
8,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
49
21
Kills
20
20
Deaths
21
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
12
6
7
2.58
L
Aphrodite
LunaTheKing
Aphrodite
7
7
7
1.5
L
Neith
RazorPT
Neith
9
8
8
1.63
W
Heimdallr
Reverse2901
Heimdallr
1
8
13
0.94
L
Bacchus
Tonybit
Bacchus
5
5
14
2.4
W
Chang'e
Totamin
Chang'e
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,517
Damage
53,936
63,330
Taken
66,490
59,880
Mitigated
29,479
17,351
Healing
18,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
22,688
9,216
0
3,719
25,462
13,472
952
11,433
14,029
0
110,523
L
Aphrodite
LunaTheKing
Aphrodite
12,617
3,025
3,750
7,532
18,842
8,593
270
6,578
12,264
60,922
0
L
Neith
RazorPT
Neith
21,220
8,652
0
1,827
19,921
7,869
2,119
5,100
14,821
0
87,655
W
Heimdallr
Reverse2901
Heimdallr
11,083
5,276
0
1,910
18,145
7,279
1,457
8,673
9,472
0
42,991
L
Bacchus
Tonybit
Bacchus
16,680
2,287
1,520
2,722
24,567
43,418
577
8,839
15,728
28,115
0
W
Chang'e
Totamin
Chang'e
20,165
2,058
4,679
8,446
22,883
8,728
800
10,190
12,693
73,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,008
Gold Earned
47,785
194
Minions Killed
225
0
Camps Cleared
0
1,325,836
Distance Traveled
1,108,820
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,958
781
104
5
0
438,930
1
L
Aphrodite
15,428
671
66
3
0
418,575
2
L
Neith
15,893
691
113
5
0
376,094
0
W
Heimdallr
14,396
626
42
2
0
321,960
2
L
Bacchus
14,687
639
15
1
0
531,167
4
W
Chang'e
15,431
671
79
3
0
347,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role