Player Matchup

Xing Tian
Xing Tian
Clawmaster9
Xing Tian
Level 109
God Stats
2W - 1L
1,264 SR
Queue Stats
193W - 207L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
JMoseley
Tsukuyomi
Level 96
God Stats
12W - 5L
1,601 SR
Queue Stats
230W - 210L
1,451 Elo+
Party 1
Discordia
Discordia
Phillips336
Discordia
Level 80
God Stats
83W - 65L
1,559 SR
Queue Stats
183W - 159L
1,488 Elo+
Party 1
Cupid
Cupid
melomanas1987
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
zanshin8
Gilgamesh
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
182W - 202L
1,492 Elo+
Solo
Team Averages
Level 110
1,485 SR
1,484 Elo+

VS

Team Averages
Level 96
1,594 SR
1,468 Elo+
Medusa
Medusa
Gergoglio
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 176L
1,462 Elo+
Solo
Set
Set
GreekBishaper
Set
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TuMamaFueMia10
Amaterasu
Level 100
God Stats
30W - 31L
1,515 SR
Queue Stats
211W - 223L
1,453 Elo+
Solo
Merlin
Merlin
Wagram1809
Merlin
Level 64
God Stats
2W - 1L
1,778 SR
Queue Stats
33W - 33L
1,480 Elo+
Solo
Ymir
Ymir
jawa12
Ymir
Level 123
God Stats
1W - 1L
1,678 SR
Queue Stats
31W - 34L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Clawmaster9
Xing Tian
9
2 / 1 / 4
5,864
586
3,599
7,756
3,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
JMoseley
Tsukuyomi
11
3 / 1 / 2
6,072
607
2,785
5,582
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Phillips336
Discordia
13
3 / 0 / 1
7,047
705
3,295
3,025
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 0 / 2
6,084
608
4,145
4,474
1,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
zanshin8
Gilgamesh
10
1 / 3 / 2
5,734
573
2,950
6,560
4,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gergoglio
Medusa
7
0 / 3 / 0
4,533
453
3,052
5,673
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 2
5,336
534
1,628
5,026
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
TuMamaFueMia10
Amaterasu
11
3 / 3 / 1
6,451
645
4,605
5,471
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Wagram1809
Merlin
10
0 / 4 / 1
5,700
570
2,293
4,898
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
jawa12
Ymir
9
1 / 2 / 0
5,471
547
2,507
5,751
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Clawmaster9
Xing Tian
2
1
4
4
L
Medusa
Gergoglio
Medusa
0
3
0
0
L
0
0
2
1
W
Tsukuyomi
JMoseley
Tsukuyomi
3
1
2
4
W
Discordia
Phillips336
Discordia
3
0
1
3.5
L
Amaterasu
TuMamaFueMia10
Amaterasu
3
3
1
1.17
L
Merlin
Wagram1809
Merlin
0
4
1
0.13
L
Ymir
jawa12
Ymir
1
2
0
0.5
W
3
0
2
4
W
Gilgamesh
zanshin8
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,774
Damage
14,085
27,397
Taken
26,819
11,335
Mitigated
10,648
10,287
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Clawmaster9
Xing Tian
3,599
185
0
850
7,756
3,343
0
2,740
4,940
14,682
0
L
Medusa
Gergoglio
Medusa
3,052
1,047
0
2,037
5,673
1,444
0
1,813
3,860
0
21,375
L
1,628
203
0
2,387
5,026
1,680
0
375
4,577
0
28,690
W
Tsukuyomi
JMoseley
Tsukuyomi
2,785
337
0
3,321
5,582
1,691
0
77
5,479
0
29,774
W
Discordia
Phillips336
Discordia
3,295
60
0
1,327
3,025
883
0
914
1,817
46,278
0
L
Amaterasu
TuMamaFueMia10
Amaterasu
4,605
1,599
0
1,088
5,471
3,770
0
19
5,452
0
28,273
L
Merlin
Wagram1809
Merlin
2,293
36
0
510
4,898
1,489
0
2,732
1,803
29,551
0
L
Ymir
jawa12
Ymir
2,507
241
0
1,544
5,751
2,265
0
1,532
4,214
17,459
0
W
4,145
2,106
695
2,974
4,474
1,190
796
673
3,801
0
35,753
W
Gilgamesh
zanshin8
Gilgamesh
2,950
807
0
1,120
6,560
4,228
0
0
6,560
19
21,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
27,491
310
Minions Killed
276
0
Camps Cleared
0
968,031
Distance Traveled
917,620
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,864
586
23
2
0
205,701
3
L
Medusa
4,533
453
49
5
0
152,657
3
L
Set
5,336
534
58
6
0
219,174
3
W
Tsukuyomi
6,072
607
61
6
0
193,937
4
W
Discordia
7,047
705
105
11
0
209,129
3
L
Amaterasu
6,451
645
62
6
0
200,847
1
L
Merlin
5,700
570
79
8
0
168,080
2
L
Ymir
5,471
547
28
3
0
176,862
3
W
Cupid
6,084
608
68
7
0
196,141
8
W
Gilgamesh
5,734
573
53
5
0
163,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role