Player Matchup

Neith
Neith
EchoLizer
Neith
Level 160
God Stats
83W - 79L
1,628 SR
Queue Stats
186W - 184L
1,644 Elo+
Solo
Athena
Athena
Jovan075
Athena
Level 105
God Stats
7W - 0L
1,939 SR
Queue Stats
137W - 124L
1,632 Elo+
Party 1
Ao Kuang
Ao Kuang
Mowser
Ao Kuang
Level 109
God Stats
7W - 4L
1,283 SR
Queue Stats
17W - 7L
1,610 Elo+
Solo
Gilgamesh
Gilgamesh
PandawanKenobi
Gilgamesh
Level 126
God Stats
33W - 18L
1,570 SR
Queue Stats
229W - 217L
1,669 Elo+
Party 1
Anubis
Anubis
TomNnnB12
Anubis
Level 56
God Stats
14W - 10L
1,728 SR
Queue Stats
160W - 152L
1,555 Elo+
Solo
Team Averages
Level 111
1,629 SR
1,622 Elo+

VS

Team Averages
Level 129
1,618 SR
1,586 Elo+
Chang'e
Chang'e
Furhn
Chang'e
Level 146
God Stats
3W - 4L
1,634 SR
Queue Stats
264W - 247L
1,579 Elo+
Party 3
Ymir
Ymir
JBBXNG
Ymir
Level 108
God Stats
13W - 8L
1,632 SR
Queue Stats
352W - 328L
1,586 Elo+
Party 3
King Arthur
King Arthur
SOULGRINDER666
King Arthur
Level 129
God Stats
2W - 4L
1,281 SR
Queue Stats
57W - 52L
1,588 Elo+
Party 2
Thor
Thor
Senthor
Thor
Level 143
God Stats
3W - 6L
1,832 SR
Queue Stats
402W - 417L
1,539 Elo+
Party 2
Chiron
Chiron
SilentWolf1707
Chiron
Level 120
God Stats
1W - 1L
1,710 SR
Queue Stats
105W - 89L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EchoLizer
Neith
20
9 / 3 / 9
16,493
589
24,965
18,900
7,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Jovan075
Athena
20
6 / 5 / 13
15,239
544
15,466
31,760
37,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
Mowser
Ao Kuang
20
8 / 1 / 9
15,623
558
20,733
26,803
13,030
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
PandawanKenobi
Gilgamesh
20
9 / 5 / 10
16,345
584
36,527
38,550
38,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
TomNnnB12
Anubis
13
1 / 6 / 3
11,224
401
7,739
11,219
5,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Furhn
Chang'e
20
10 / 3 / 9
15,780
564
22,185
21,261
9,682
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
JBBXNG
Ymir
18
3 / 6 / 13
13,400
479
11,354
29,873
36,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SOULGRINDER666
King Arthur
19
3 / 8 / 6
13,285
474
17,885
40,426
35,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
Senthor
Thor
19
1 / 9 / 6
12,973
463
14,386
25,156
11,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 7 / 3
15,224
544
13,107
25,634
11,089
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
57
33
Kills
20
20
Deaths
33
44
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Neith
EchoLizer
Neith
9
3
9
4.5
L
Chang'e
Furhn
Chang'e
10
3
9
4.83
L
Ymir
JBBXNG
Ymir
3
6
13
1.58
W
Athena
Jovan075
Athena
6
5
13
2.5
W
Ao Kuang
Mowser
Ao Kuang
8
1
9
12.5
W
Gilgamesh
PandawanKenobi
Gilgamesh
9
5
10
2.8
L
King Arthur
SOULGRINDER666
King Arthur
3
8
6
0.75
L
Thor
Senthor
Thor
1
9
6
0.44
L
3
7
3
0.64
W
Anubis
TomNnnB12
Anubis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,430
Damage
78,917
127,232
Taken
142,350
102,414
Mitigated
104,004
47,966
Healing
48,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EchoLizer
Neith
24,965
12,852
0
10,084
18,900
7,908
6,246
4,947
13,856
0
130,709
L
Chang'e
Furhn
Chang'e
22,185
2,263
9,102
10,371
21,261
9,682
2,176
7,959
13,302
115,507
0
L
Ymir
JBBXNG
Ymir
11,354
1,956
0
2,523
29,873
36,711
532
9,753
20,120
42,690
0
W
Athena
Jovan075
Athena
15,466
4,344
0
4,801
31,760
37,370
1,040
8,323
23,221
66,791
0
W
Ao Kuang
Mowser
Ao Kuang
20,733
4,254
0
13,909
26,803
13,030
1,363
5,406
20,186
127,411
0
W
Gilgamesh
PandawanKenobi
Gilgamesh
36,527
12,803
0
15,389
38,550
38,869
1,371
10,754
27,588
0
134,844
L
King Arthur
SOULGRINDER666
King Arthur
17,885
1,190
0
9,974
40,426
35,304
829
10,344
30,082
550
75,683
L
Thor
Senthor
Thor
14,386
2,218
0
5,558
25,156
11,218
662
7,779
17,377
0
107,792
L
13,107
5,226
1,015
10,076
25,634
11,089
3,228
8,212
17,421
0
117,251
W
Anubis
TomNnnB12
Anubis
7,739
467
0
3,783
11,219
5,237
0
6,993
3,830
50,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,924
Gold Earned
70,662
720
Minions Killed
729
0
Camps Cleared
0
2,412,267
Distance Traveled
2,523,168
24
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,493
589
203
7
0
481,534
6
L
Chang'e
15,780
564
220
8
0
540,407
7
L
Ymir
13,400
479
52
2
0
499,862
11
W
Athena
15,239
544
93
3
0
576,186
11
W
Ao Kuang
15,623
558
166
6
0
585,094
1
W
Gilgamesh
16,345
584
175
6
0
550,205
2
L
King Arthur
13,285
474
118
4
0
511,769
5
L
Thor
12,973
463
137
5
0
510,068
4
L
Chiron
15,224
544
202
7
0
461,062
3
W
Anubis
11,224
401
83
3
0
219,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role