Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FlapjackJustice
Xbalanque
Level 128
God Stats
4W - 2L
1,870 SR
Queue Stats
100W - 81L
1,514 Elo+
Solo
Achilles
Achilles
I Might Fart
Achilles
Level 107
God Stats
1W - 1L
1,280 SR
Queue Stats
130W - 124L
1,542 Elo+
Solo
King Arthur
King Arthur
StokersTub
King Arthur
Level 80
God Stats
3W - 0L
1,825 SR
Queue Stats
171W - 136L
1,571 Elo+
Solo
Hel
Hel
eblas
Hel
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
263W - 251L
1,452 Elo+
Solo
Team Averages
Level 97
1,595 SR
1,516 Elo+

VS

Team Averages
Level 89
1,461 SR
1,418 Elo+
Yemoja
Yemoja
Assassin Cal 57
Yemoja
Level 85
God Stats
2W - 3L
1,618 SR
Queue Stats
140W - 136L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
CallMeMommyZzx
Tsukuyomi
Level 108
God Stats
10W - 19L
1,481 SR
Queue Stats
481W - 476L
1,503 Elo+
Solo
Izanami
Izanami
Revenanntt
Izanami
Level 67
God Stats
5W - 4L
1,582 SR
Queue Stats
76W - 71L
1,249 Elo+
Party 1
Gilgamesh
Gilgamesh
SassiestBrute32
Gilgamesh
Level 70
God Stats
3W - 6L
1,301 SR
Queue Stats
371W - 326L
1,472 Elo+
Solo
Discordia
Discordia
xKHAIMERAx
Discordia
Level 114
God Stats
0W - 2L
1,324 SR
Queue Stats
104W - 89L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
1 / 0 / 7
10,634
483
10,104
19,179
9,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
FlapjackJustice
Xbalanque
18
4 / 5 / 6
10,976
499
17,031
21,025
9,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
I Might Fart
Achilles
17
5 / 5 / 5
10,324
469
9,600
18,745
9,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
StokersTub
King Arthur
18
6 / 2 / 1
11,442
520
14,249
24,238
24,210
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
eblas
Hel
17
4 / 0 / 5
10,915
496
13,171
19,475
16,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
10,235
465
12,094
15,251
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
CallMeMommyZzx
Tsukuyomi
14
1 / 5 / 4
8,716
396
9,098
14,972
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Revenanntt
Izanami
15
2 / 7 / 7
9,246
420
20,516
20,329
7,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
SassiestBrute32
Gilgamesh
17
3 / 4 / 0
10,637
484
11,590
20,930
16,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
xKHAIMERAx
Discordia
16
2 / 3 / 2
9,600
436
15,505
13,031
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
20
Kills
12
12
Deaths
20
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
7
4.5
L
4
1
5
6.5
L
Tsukuyomi
CallMeMommyZzx
Tsukuyomi
1
5
4
0.6
W
Xbalanque
FlapjackJustice
Xbalanque
4
5
6
1.4
W
Achilles
I Might Fart
Achilles
5
5
5
1.5
L
Izanami
Revenanntt
Izanami
2
7
7
0.79
L
Gilgamesh
SassiestBrute32
Gilgamesh
3
4
0
0.75
W
King Arthur
StokersTub
King Arthur
6
2
1
3.25
W
Hel
eblas
Hel
4
0
5
6.5
L
Discordia
xKHAIMERAx
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,155
Damage
68,803
102,662
Taken
84,513
69,341
Mitigated
47,751
63,378
Healing
23,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,104
402
7,730
14,842
19,179
9,173
331
7,447
11,732
79,220
0
L
12,094
1,652
2,803
4,502
15,251
13,620
0
4,968
10,283
43,581
0
L
Tsukuyomi
CallMeMommyZzx
Tsukuyomi
9,098
2,370
0
5,131
14,972
5,413
0
3,703
11,269
0
59,666
W
Xbalanque
FlapjackJustice
Xbalanque
17,031
7,816
0
7,955
21,025
9,743
2,550
4,138
16,887
0
83,615
W
Achilles
I Might Fart
Achilles
9,600
2,981
0
4,106
18,745
9,438
676
4,857
13,888
0
63,004
L
Izanami
Revenanntt
Izanami
20,516
16,899
111
2,988
20,329
7,079
388
6,691
13,638
0
66,217
L
Gilgamesh
SassiestBrute32
Gilgamesh
11,590
3,388
0
4,464
20,930
16,637
210
1,901
19,029
0
72,583
W
King Arthur
StokersTub
King Arthur
14,249
274
0
8,356
24,238
24,210
102
3,394
20,844
0
72,570
W
Hel
eblas
Hel
13,171
1,307
7,905
12,484
19,475
16,777
482
7,763
11,712
50,657
0
L
Discordia
xKHAIMERAx
Discordia
15,505
1,255
0
3,429
13,031
5,002
0
6,012
7,019
73,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,291
Gold Earned
48,434
561
Minions Killed
533
0
Camps Cleared
0
2,076,550
Distance Traveled
1,844,072
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,634
483
125
6
0
436,279
8
L
Yemoja
10,235
465
61
3
0
376,268
5
L
Tsukuyomi
8,716
396
91
4
0
360,260
2
W
Xbalanque
10,976
499
131
6
0
350,609
7
W
Achilles
10,324
469
101
5
0
418,846
1
L
Izanami
9,246
420
108
5
0
331,737
0
L
Gilgamesh
10,637
484
148
7
0
390,477
5
W
King Arthur
11,442
520
135
6
0
437,247
3
W
Hel
10,915
496
69
3
0
433,569
7
L
Discordia
9,600
436
125
6
0
385,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role