Player Matchup

Ymir
Ymir
Legna2002
Ymir
Level 63
God Stats
20W - 12L
1,692 SR
Queue Stats
315W - 300L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
LilGuyTy
Gilgamesh
Level 109
God Stats
4W - 4L
1,108 SR
Queue Stats
107W - 140L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
Sharkbiter101
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Sm0k5
Apollo
Level 59
God Stats
23W - 19L
1,566 SR
Queue Stats
348W - 397L
1,395 Elo+
Solo
Janus
Janus
Sowulskyx
Janus
Level 67
God Stats
3W - 6L
1,432 SR
Queue Stats
218W - 215L
1,462 Elo+
Solo
Team Averages
Level 72
1,460 SR
1,480 Elo+

VS

Team Averages
Level 118
1,530 SR
1,479 Elo+
King Arthur
King Arthur
GreekGodsForever
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HeavenCanceler
Scylla
Level 83
God Stats
9W - 16L
1,406 SR
Queue Stats
176W - 188L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Rachit009
Danzaburou
Level 156
God Stats
8W - 5L
1,447 SR
Queue Stats
28W - 18L
1,566 Elo+
Solo
Sobek
Sobek
wixel007
Sobek
Level 141
God Stats
1W - 0L
1,534 SR
Queue Stats
79W - 79L
1,444 Elo+
Solo
Fenrir
Fenrir
xJazzus
Fenrir
Level 125
God Stats
4W - 3L
1,761 SR
Queue Stats
151W - 134L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 5 / 3
9,620
401
7,567
21,148
8,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
LilGuyTy
Gilgamesh
13
3 / 5 / 0
9,695
404
12,337
16,301
12,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Sharkbiter101
Aphrodite
14
1 / 12 / 1
9,063
378
5,802
20,896
12,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Sm0k5
Apollo
17
4 / 7 / 2
11,249
469
10,105
19,319
7,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Sowulskyx
Janus
16
2 / 10 / 4
10,764
449
14,135
15,681
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GreekGodsForever
King Arthur
20
4 / 1 / 11
13,467
561
12,021
25,492
24,270
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 2 / 10
13,758
573
18,236
9,230
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Rachit009
Danzaburou
20
8 / 4 / 9
14,641
610
13,082
21,943
10,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
wixel007
Sobek
19
2 / 0 / 26
13,407
559
10,065
22,784
30,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
xJazzus
Fenrir
19
16 / 6 / 9
14,050
585
20,041
20,727
13,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
104
12
Kills
39
39
Deaths
13
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GreekGodsForever
King Arthur
4
1
11
9.5
W
9
2
10
7
L
Ymir
2
5
3
0.7
L
Gilgamesh
LilGuyTy
Gilgamesh
3
5
0
0.6
W
Danzaburou
Rachit009
Danzaburou
8
4
9
3.13
L
Aphrodite
Sharkbiter101
Aphrodite
1
12
1
0.13
L
Apollo
Sm0k5
Apollo
4
7
2
0.71
L
Janus
Sowulskyx
Janus
2
10
4
0.4
W
Sobek
wixel007
Sobek
2
0
26
15
W
Fenrir
xJazzus
Fenrir
16
6
9
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,946
Damage
73,445
93,345
Taken
100,176
45,006
Mitigated
83,443
18,141
Healing
38,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GreekGodsForever
King Arthur
12,021
1,107
0
9,743
25,492
24,270
922
5,317
19,812
383
88,796
W
18,236
1,010
0
3,195
9,230
3,675
1,778
4,458
4,542
80,613
0
L
Ymir
7,567
244
0
3,424
21,148
8,224
0
8,992
11,892
44,196
0
L
Gilgamesh
LilGuyTy
Gilgamesh
12,337
2,188
0
1,398
16,301
12,526
570
3,627
12,590
0
49,895
W
Danzaburou
Rachit009
Danzaburou
13,082
5,410
0
12,347
21,943
10,965
9,153
4,468
17,381
0
123,038
L
Aphrodite
Sharkbiter101
Aphrodite
5,802
1,031
1,957
4,733
20,896
12,499
0
6,103
14,691
44,241
0
L
Apollo
Sm0k5
Apollo
10,105
7,271
0
5,527
19,319
7,072
0
4,769
14,451
0
63,389
L
Janus
Sowulskyx
Janus
14,135
367
101
1,001
15,681
4,685
0
4,123
11,328
65,254
0
W
Sobek
wixel007
Sobek
10,065
475
0
9,158
22,784
30,888
641
6,902
15,622
42,365
0
W
Fenrir
xJazzus
Fenrir
20,041
6,395
0
3,658
20,727
13,645
462
8,198
12,271
0
84,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,391
Gold Earned
69,323
449
Minions Killed
552
0
Camps Cleared
0
1,706,272
Distance Traveled
2,218,384
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,467
561
130
5
0
422,668
5
W
Scylla
13,758
573
118
5
0
445,090
6
L
Ymir
9,620
401
79
3
0
348,150
1
L
Gilgamesh
9,695
404
92
4
0
263,567
1
W
Danzaburou
14,641
610
160
7
0
418,594
5
L
Aphrodite
9,063
378
81
3
0
374,427
2
L
Apollo
11,249
469
89
4
0
347,254
4
L
Janus
10,764
449
108
5
0
372,874
5
W
Sobek
13,407
559
54
2
0
474,494
1
W
Fenrir
14,050
585
90
4
0
457,538
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role