Player Matchup

Persephone
Persephone
A6stenz
Persephone
Level 29
God Stats
34W - 30L
1,526 SR
Queue Stats
73W - 84L
1,251 Elo+
Solo
Cernunnos
Cernunnos
Bymami
Cernunnos
Level 6
God Stats
1W - 2L
1,682 SR
Queue Stats
1W - 7L
1,203 Elo+
Party 2
Gilgamesh
Gilgamesh
Dykidd
Gilgamesh
Level 17
God Stats
8W - 8L
1,640 SR
Queue Stats
28W - 29L
1,506 Elo+
Solo
Jormungandr
Jormungandr
ESCLuxy
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,393 Elo+
Party 2
Fenrir
Fenrir
ExtendedWarranty
Fenrir
Level 17
God Stats
27W - 27L
1,562 SR
Queue Stats
137W - 148L
1,388 Elo+
Solo
Team Averages
Level 15
1,582 SR
1,348 Elo+

VS

Team Averages
Level 12
1,549 SR
1,394 Elo+
Kukulkan
Kukulkan
MYFinyourarea
Kukulkan
Level 14
God Stats
4W - 1L
1,414 SR
Queue Stats
11W - 9L
1,287 Elo+
Party 1
Ymir
Ymir
Nabodinus
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,339 Elo+
Solo
Neith
Neith
StrawberryMilkMe
Neith
Level 24
God Stats
10W - 8L
1,830 SR
Queue Stats
98W - 79L
1,608 Elo+
Solo
Nemesis
Nemesis
killkisskiss
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
莽撞人张翼德
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
A6stenz
Persephone
16
2 / 4 / 0
9,351
520
5,015
8,609
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Bymami
Cernunnos
15
4 / 6 / 3
9,018
501
8,496
10,250
3,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Dykidd
Gilgamesh
13
1 / 6 / 1
7,905
439
7,531
16,025
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
ESCLuxy
Jormungandr
11
2 / 7 / 3
7,432
413
6,717
14,001
11,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 3
7,903
439
4,052
10,818
3,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MYFinyourarea
Kukulkan
16
5 / 1 / 6
9,626
535
6,308
5,186
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
14
5 / 4 / 4
8,716
484
5,635
12,722
6,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 0 / 4
12,743
708
18,521
14,415
6,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
killkisskiss
Nemesis
15
3 / 2 / 2
9,482
527
2,284
8,266
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 4 / 5
8,214
456
6,752
9,866
7,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
11
Kills
28
28
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Persephone
A6stenz
Persephone
2
4
0
0.5
L
Cernunnos
Bymami
Cernunnos
4
6
3
0.92
L
Gilgamesh
Dykidd
Gilgamesh
1
6
1
0.25
L
Jormungandr
ESCLuxy
Jormungandr
2
7
3
0.5
L
2
5
3
0.7
W
Kukulkan
MYFinyourarea
Kukulkan
5
1
6
8
W
Ymir
5
4
4
1.75
W
10
0
4
12
W
Nemesis
killkisskiss
Nemesis
3
2
2
2
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,811
Damage
39,500
59,703
Taken
50,455
28,722
Mitigated
26,630
8,865
Healing
17,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
A6stenz
Persephone
5,015
270
0
1,455
8,609
3,002
320
2,289
6,147
71,472
0
L
Cernunnos
Bymami
Cernunnos
8,496
4,243
0
424
10,250
3,018
1,335
1,085
8,875
0
53,768
L
Gilgamesh
Dykidd
Gilgamesh
7,531
2,321
0
3,842
16,025
7,445
0
379
15,646
0
50,982
L
Jormungandr
ESCLuxy
Jormungandr
6,717
1,694
372
330
14,001
11,420
195
6,033
7,622
26,535
0
L
4,052
1,093
0
2,442
10,818
3,837
0
1,641
9,044
0
35,060
W
Kukulkan
MYFinyourarea
Kukulkan
6,308
551
0
360
5,186
1,975
1,342
2,826
2,235
49,636
0
W
Ymir
5,635
1,525
0
917
12,722
6,821
615
4,230
8,411
22,690
0
W
18,521
10,087
0
10,117
14,415
6,736
2,666
969
13,418
0
107,225
W
Nemesis
killkisskiss
Nemesis
2,284
1,002
0
3,470
8,266
3,691
1,077
768
7,414
0
54,909
W
6,752
788
674
1,682
9,866
7,407
537
2,605
7,245
0
24,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,609
Gold Earned
48,781
402
Minions Killed
482
0
Camps Cleared
0
1,602,341
Distance Traveled
1,785,765
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,351
520
126
7
0
366,535
0
L
Cernunnos
9,018
501
100
6
0
296,527
1
L
Gilgamesh
7,905
439
82
5
0
299,648
1
L
Jormungandr
7,432
413
28
2
0
307,440
4
L
Fenrir
7,903
439
66
4
0
332,191
6
W
Kukulkan
9,626
535
114
6
0
387,187
7
W
Ymir
8,716
484
46
3
0
363,205
3
W
Neith
12,743
708
191
11
0
304,614
1
W
Nemesis
9,482
527
100
6
0
380,586
1
W
Guan Yu
8,214
456
31
2
0
350,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role