Player Matchup

Thanatos
Thanatos
LP_Freestlyez
Thanatos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,347 Elo+
Solo
Cthulhu
Cthulhu
LSev_4
Cthulhu
Level 25
God Stats
19W - 7L
1,637 SR
Queue Stats
64W - 62L
1,340 Elo+
Party 1
Sun Wukong
Sun Wukong
The_Raptor38
Sun Wukong
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,349 Elo+
Party 3
Neith
Neith
Yannick1305
Neith
Level 17
God Stats
6W - 2L
1,655 SR
Queue Stats
47W - 54L
1,294 Elo+
Party 1
Raijin
Raijin
noanono38340
Raijin
Level 11
God Stats
1W - 4L
1,219 SR
Queue Stats
4W - 10L
1,336 Elo+
Party 3
Team Averages
Level 18
1,502 SR
1,333 Elo+

VS

Team Averages
Level 22
1,384 SR
1,441 Elo+
Jormungandr
Jormungandr
Chris-bloodborne
Jormungandr
Level 25
God Stats
1W - 3L
1,617 SR
Queue Stats
2W - 7L
1,238 Elo+
Solo
Chiron
Chiron
Eclairnoir07
Chiron
Level 17
God Stats
2W - 3L
1,364 SR
Queue Stats
3W - 4L
1,452 Elo+
Party 2
Ra
Ra
EncreDiademe906
Ra
Level 16
God Stats
1W - 1L
1,234 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 2
Nike
Nike
Gooner_Cliff
Nike
Level 28
God Stats
23W - 30L
1,420 SR
Queue Stats
84W - 109L
1,363 Elo+
Solo
Cthulhu
Cthulhu
alprio07
Cthulhu
Level 22
God Stats
2W - 1L
1,287 SR
Queue Stats
4W - 3L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LP_Freestlyez
Thanatos
17
6 / 14 / 8
12,932
417
14,406
25,413
10,286
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
LSev_4
Cthulhu
19
5 / 6 / 10
14,267
460
25,908
40,160
53,186
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
The_Raptor38
Sun Wukong
19
10 / 0 / 5
13,811
446
19,627
22,948
12,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 2 / 11
12,341
398
19,250
18,420
7,974
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
17
2 / 2 / 8
12,167
392
13,833
15,128
8,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chris-bloodborne
Jormungandr
4
0 / 1 / 0
7,997
258
637
1,316
411
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chiron
18
5 / 7 / 7
12,738
411
18,188
22,449
9,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 8 / 2
14,510
468
26,656
21,046
8,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 2 / 4
12,809
413
23,848
29,828
21,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
alprio07
Cthulhu
15
0 / 7 / 10
10,191
329
17,055
30,878
26,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
25
Kills
23
24
Deaths
25
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Chris-bloodborne
Jormungandr
0
1
0
0
L
Chiron
5
7
7
1.21
L
10
8
2
1.38
L
8
2
4
5
W
Thanatos
LP_Freestlyez
Thanatos
6
14
8
0.71
W
Cthulhu
LSev_4
Cthulhu
5
6
10
1.67
W
Sun Wukong
The_Raptor38
Sun Wukong
10
0
5
12.5
W
2
2
11
3.75
L
Cthulhu
alprio07
Cthulhu
0
7
10
0.71
W
Raijin
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,024
Damage
86,384
122,069
Taken
105,517
92,995
Mitigated
66,544
30,684
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Chris-bloodborne
Jormungandr
637
154
0
87
1,316
411
0
194
1,122
2,929
0
L
Chiron
18,188
3,599
1,025
5,534
22,449
9,115
2,751
9,799
12,443
0
83,984
L
26,656
4,706
1,298
4,539
21,046
8,938
3,075
6,591
14,088
102,769
0
L
23,848
5,057
1,144
2,241
29,828
21,492
486
10,287
18,896
9,397
69,848
W
Thanatos
LP_Freestlyez
Thanatos
14,406
5,046
0
10,704
25,413
10,286
1,856
8,485
16,532
0
44,802
W
Cthulhu
LSev_4
Cthulhu
25,908
3,896
1,694
6,852
40,160
53,186
431
15,136
24,052
68,158
0
W
Sun Wukong
The_Raptor38
Sun Wukong
19,627
6,864
0
851
22,948
12,550
3,495
10,725
11,663
0
60,762
W
19,250
6,670
1,368
7,432
18,420
7,974
3,479
5,042
13,150
0
60,545
L
Cthulhu
alprio07
Cthulhu
17,055
963
0
6,647
30,878
26,588
203
12,870
18,008
32,078
0
W
Raijin
13,833
4,583
0
1,783
15,128
8,999
3,050
6,444
8,381
65,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,518
Gold Earned
58,245
383
Minions Killed
455
0
Camps Cleared
0
2,838,018
Distance Traveled
2,269,811
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,997
258
7
0
0
53,269
0
L
Chiron
12,738
411
124
4
0
547,019
0
L
Ra
14,510
468
191
6
0
466,025
0
L
Nike
12,809
413
105
3
0
647,437
0
W
Thanatos
12,932
417
48
2
0
508,973
6
W
Cthulhu
14,267
460
63
2
0
633,653
1
W
Sun Wukong
13,811
446
63
2
0
624,768
5
W
Neith
12,341
398
90
3
0
527,408
2
L
Cthulhu
10,191
329
28
1
0
556,061
1
W
Raijin
12,167
392
119
4
0
543,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role