Player Matchup

Gilgamesh
Gilgamesh
FMTarpan
Gilgamesh
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,298 Elo+
Party 2
Ratatoskr
Ratatoskr
Irish7716
Ratatoskr
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 61L
1,434 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jmaster03
Tsukuyomi
Level 15
God Stats
10W - 4L
1,453 SR
Queue Stats
14W - 17L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
MoneyMitch22
Kukulkan
Level 6
God Stats
1W - 3L
1,154 SR
Queue Stats
4W - 5L
1,409 Elo+
Solo
Hel
Hel
NSMage6688
Hel
Level 26
God Stats
6W - 3L
1,207 SR
Queue Stats
194W - 161L
1,454 Elo+
Solo
Team Averages
Level 22
1,363 SR
1,397 Elo+

VS

Team Averages
Level 19
1,505 SR
1,381 Elo+
Tiamat
Tiamat
DaintyFawn21062
Tiamat
Level 14
God Stats
1W - 2L
1,705 SR
Queue Stats
7W - 15L
1,250 Elo+
Solo
Neith
Neith
Fourth Kishu
Neith
Level 28
God Stats
0W - 2L
1,284 SR
Queue Stats
22W - 17L
1,253 Elo+
Solo
Loki
Loki
T-Money-Smith
Loki
Level 18
God Stats
12W - 18L
1,450 SR
Queue Stats
114W - 127L
1,428 Elo+
Party 1
Bacchus
Bacchus
TylonHotFire
Bacchus
Level 29
God Stats
37W - 24L
1,584 SR
Queue Stats
184W - 164L
1,475 Elo+
Party 1
Guan Yu
Guan Yu
firenargcuga
Guan Yu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FMTarpan
Gilgamesh
18
2 / 2 / 13
11,857
912
8,685
14,986
8,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
Irish7716
Ratatoskr
18
4 / 3 / 11
12,039
926
14,273
13,498
6,814
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Jmaster03
Tsukuyomi
19
13 / 1 / 7
14,420
1,109
29,816
14,302
6,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MoneyMitch22
Kukulkan
19
3 / 1 / 12
13,008
1,001
17,731
11,809
5,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 13
12,838
988
13,755
11,347
7,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

212

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 5
10,901
839
8,036
17,262
10,936
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 3 / 5
12,758
981
20,365
16,366
7,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 2
12,097
931
7,463
10,852
4,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
TylonHotFire
Bacchus
18
2 / 2 / 3
12,590
968
13,965
20,434
31,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
firenargcuga
Guan Yu
18
3 / 10 / 4
12,074
929
12,457
25,858
26,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
26
Kills
10
10
Deaths
26
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Gilgamesh
FMTarpan
Gilgamesh
2
2
13
4.25
L
2
3
5
1.5
W
Ratatoskr
Irish7716
Ratatoskr
4
3
11
3.17
W
Tsukuyomi
Jmaster03
Tsukuyomi
13
1
7
16.5
W
Kukulkan
MoneyMitch22
Kukulkan
3
1
12
9
W
4
3
13
3.5
L
3
4
2
1
L
Bacchus
TylonHotFire
Bacchus
2
2
3
1.75
L
Guan Yu
firenargcuga
Guan Yu
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,260
Damage
62,286
65,942
Taken
90,772
35,119
Mitigated
80,665
10,608
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,036
1,824
72
2,116
17,262
10,936
0
5,116
12,146
21,453
0
W
Gilgamesh
FMTarpan
Gilgamesh
8,685
2,895
404
1,515
14,986
8,680
0
3,900
11,086
0
13,513
L
20,365
10,843
0
3,872
16,366
7,255
0
5,978
10,388
0
57,017
W
Ratatoskr
Irish7716
Ratatoskr
14,273
2,935
0
212
13,498
6,814
0
4,901
8,597
0
22,694
W
Tsukuyomi
Jmaster03
Tsukuyomi
29,816
9,209
0
40
14,302
6,904
0
5,727
8,575
0
35,652
W
Kukulkan
MoneyMitch22
Kukulkan
17,731
1,559
0
28
11,809
5,369
0
3,880
7,929
54,159
0
W
13,755
3,290
5,160
3,249
11,347
7,352
0
3,593
7,754
31,067
0
L
7,463
1,007
0
0
10,852
4,199
0
4,402
6,450
0
31,417
L
Bacchus
TylonHotFire
Bacchus
13,965
765
982
2,425
20,434
31,303
0
5,674
14,760
21,343
0
L
Guan Yu
firenargcuga
Guan Yu
12,457
1,676
899
2,552
25,858
26,972
0
10,316
15,542
0
21,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,162
Gold Earned
60,420
195
Minions Killed
186
0
Camps Cleared
3
1,307,368
Distance Traveled
1,239,714
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,901
839
29
2
3
177,815
0
W
Gilgamesh
11,857
912
10
1
0
242,001
0
L
Neith
12,758
981
87
7
0
223,897
1
W
Ratatoskr
12,039
926
13
1
0
275,149
2
W
Tsukuyomi
14,420
1,109
13
1
0
315,212
0
W
Kukulkan
13,008
1,001
119
9
0
250,379
0
W
Hel
12,838
988
40
3
0
224,627
0
L
Loki
12,097
931
34
3
0
282,632
2
L
Bacchus
12,590
968
17
1
0
280,545
0
L
Guan Yu
12,074
929
19
1
0
274,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role