Player Matchup

Ymir
Ymir
Get_FleSk
Ymir
Level 46
God Stats
3W - 3L
1,503 SR
Queue Stats
176W - 147L
1,476 Elo+
Party 3
Guan Yu
Guan Yu
LuaP-_-34
Guan Yu
Level 146
God Stats
5W - 0L
1,638 SR
Queue Stats
227W - 195L
1,595 Elo+
Party 1
Fenrir
Fenrir
Mydda_0G
Fenrir
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 258L
1,487 Elo+
Party 1
Hel
Hel
flyinggris
Hel
Level 158
God Stats
1W - 0L
1,488 SR
Queue Stats
182W - 168L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
zXzPR3D4T0RzXz
Danzaburou
Level 49
God Stats
1W - 1L
1,491 SR
Queue Stats
17W - 17L
1,546 Elo+
Solo
Team Averages
Level 88
1,524 SR
1,531 Elo+

VS

Team Averages
Level 84
1,587 SR
1,680 Elo+
Mulan
Mulan
C4lum8jnr
Mulan
Level 34
God Stats
9W - 7L
1,632 SR
Queue Stats
117W - 119L
1,427 Elo+
Solo
Thanatos
Thanatos
Merkavah00
Thanatos
Level 106
God Stats
11W - 10L
1,567 SR
Queue Stats
206W - 148L
1,732 Elo+
Party 2
Fafnir
Fafnir
Pathh of Pain
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 23L
1,805 Elo+
Party 2
Scylla
Scylla
Pixees
Scylla
Level 125
God Stats
8W - 13L
1,421 SR
Queue Stats
113W - 76L
1,686 Elo+
Party 2
Xbalanque
Xbalanque
TyphozZ
Xbalanque
Level 126
God Stats
3W - 3L
1,814 SR
Queue Stats
169W - 139L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 3 / 2
8,695
435
4,925
16,469
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
LuaP-_-34
Guan Yu
17
8 / 3 / 5
11,297
565
20,600
22,568
25,980
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
Mydda_0G
Fenrir
15
3 / 7 / 8
9,882
494
6,175
16,310
6,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 5 / 2
10,780
539
13,283
15,986
8,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
zXzPR3D4T0RzXz
Danzaburou
16
0 / 1 / 2
10,024
501
8,927
13,498
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
C4lum8jnr
Mulan
15
2 / 8 / 8
9,366
468
16,518
22,889
16,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
Merkavah00
Thanatos
17
5 / 2 / 7
10,464
523
12,061
15,883
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 0 / 6
10,630
532
11,246
16,127
20,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Pixees
Scylla
17
7 / 4 / 3
10,880
544
10,854
9,384
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
TyphozZ
Xbalanque
16
1 / 2 / 3
9,310
466
11,253
15,223
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
16
Kills
19
19
Deaths
16
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
C4lum8jnr
Mulan
2
8
8
0.75
W
Ymir
1
3
2
0.67
W
Guan Yu
LuaP-_-34
Guan Yu
8
3
5
3.5
L
Thanatos
Merkavah00
Thanatos
5
2
7
4.25
W
Fenrir
Mydda_0G
Fenrir
3
7
8
1
L
4
0
6
7
L
Scylla
Pixees
Scylla
7
4
3
2.13
L
Xbalanque
TyphozZ
Xbalanque
1
2
3
1.25
W
4
5
2
1
W
Danzaburou
zXzPR3D4T0RzXz
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,910
Damage
61,932
84,831
Taken
79,506
60,062
Mitigated
51,333
36,400
Healing
36,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
C4lum8jnr
Mulan
16,518
2,624
0
6,243
22,889
16,252
720
7,104
15,667
0
56,164
W
Ymir
4,925
520
0
3,431
16,469
13,952
0
4,647
11,692
26,842
0
W
Guan Yu
LuaP-_-34
Guan Yu
20,600
2,732
2,330
6,087
22,568
25,980
654
5,444
16,298
15,832
60,908
L
Thanatos
Merkavah00
Thanatos
12,061
2,489
0
16,057
15,883
6,272
0
4,764
10,825
0
70,369
W
Fenrir
Mydda_0G
Fenrir
6,175
1,285
243
4,828
16,310
6,531
0
1,782
14,348
0
48,437
L
11,246
3,261
0
6,812
16,127
20,329
84
4,808
11,191
35,663
0
L
Scylla
Pixees
Scylla
10,854
1,499
0
1,344
9,384
2,832
0
4,277
4,887
64,760
0
L
Xbalanque
TyphozZ
Xbalanque
11,253
5,392
0
5,658
15,223
5,648
38
1,668
13,555
0
82,262
W
13,283
1,261
3,768
7,244
15,986
8,196
0
8,344
7,327
78,567
0
W
Danzaburou
zXzPR3D4T0RzXz
Danzaburou
8,927
3,800
0
8,469
13,498
5,403
0
1,428
12,070
0
75,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,678
Gold Earned
50,650
567
Minions Killed
543
0
Camps Cleared
0
1,821,814
Distance Traveled
1,858,791
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,366
468
86
4
0
323,877
0
W
Ymir
8,695
435
40
2
0
346,006
11
W
Guan Yu
11,297
565
129
6
0
371,783
4
L
Thanatos
10,464
523
130
7
0
439,989
1
W
Fenrir
9,882
494
96
5
0
374,619
3
L
Fafnir
10,630
532
43
2
0
379,483
9
L
Scylla
10,880
544
140
7
0
365,854
6
L
Xbalanque
9,310
466
144
7
0
349,588
4
W
Hel
10,780
539
153
8
0
362,575
6
W
Danzaburou
10,024
501
149
7
0
366,831
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role