Player Matchup

Achilles
Achilles
Heiyz
Achilles
Level 17
God Stats
22W - 25L
1,437 SR
Queue Stats
45W - 48L
1,413 Elo+
Solo
Nu Wa
Nu Wa
SUNGYOO
Nu Wa
Level 17
God Stats
20W - 24L
1,430 SR
Queue Stats
23W - 29L
1,370 Elo+
Party 1
Tiamat
Tiamat
Viking_Mikki
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Pele
Pele
mario201258
Pele
Level 4
God Stats
11W - 28L
1,244 SR
Queue Stats
15W - 31L
1,211 Elo+
Solo
Artemis
Artemis
oCuteo
Artemis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 12
1,422 SR
1,399 Elo+

VS

Team Averages
Level 17
1,392 SR
1,367 Elo+
Merlin
Merlin
CarnageNdriyo
Merlin
Level 9
God Stats
1W - 1L
1,219 SR
Queue Stats
17W - 24L
1,230 Elo+
Party 2
Ra
Ra
Chefart007
Ra
Level 9
God Stats
4W - 4L
1,323 SR
Queue Stats
24W - 32L
1,200 Elo+
Party 2
Scylla
Scylla
Killtroxx_
Scylla
Level 28
God Stats
6W - 11L
1,583 SR
Queue Stats
136W - 145L
1,574 Elo+
Solo
Danzaburou
Danzaburou
TMK FuZsiOn
Danzaburou
Level 24
God Stats
16W - 16L
1,387 SR
Queue Stats
156W - 165L
1,420 Elo+
Solo
Anubis
Anubis
allan_aguiar2
Anubis
Level 17
God Stats
207W - 237L
1,447 SR
Queue Stats
230W - 270L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Heiyz
Achilles
18
4 / 0 / 5
11,987
922
3,682
6,221
4,122
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
SUNGYOO
Nu Wa
19
4 / 9 / 7
12,282
945
19,079
16,563
6,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
18
1 / 15 / 4
10,994
846
3,817
20,400
10,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
0 / 15 / 8
10,843
834
6,393
21,494
7,453
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
oCuteo
Artemis
18
6 / 12 / 4
12,594
969
23,864
19,671
6,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 17
12,958
997
9,217
9,355
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 27
13,127
1,010
12,238
14,775
6,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
Killtroxx_
Scylla
20
28 / 0 / 15
17,936
1,380
38,778
17,226
7,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
TMK FuZsiOn
Danzaburou
20
11 / 0 / 14
13,845
1,065
12,922
8,600
3,230
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
0 / 7 / 12
11,003
846
229
11,667
3,471

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
135
15
Kills
50
51
Deaths
15
28
Assists
85
Player
Kills
Deaths
Assists
KDA
W
8
3
17
5.5
W
3
5
27
3.3
L
Achilles
Heiyz
Achilles
4
0
5
6.5
W
Scylla
Killtroxx_
Scylla
28
0
15
35.5
L
Nu Wa
SUNGYOO
Nu Wa
4
9
7
0.83
W
Danzaburou
TMK FuZsiOn
Danzaburou
11
0
14
18
L
Tiamat
1
15
4
0.2
W
0
7
12
0.86
L
0
15
8
0.27
L
Artemis
oCuteo
Artemis
6
12
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,835
Damage
73,384
84,349
Taken
61,623
34,885
Mitigated
24,854
6,008
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,217
686
0
0
9,355
4,271
0
1,879
7,476
24,783
0
W
12,238
1,494
1,352
2,135
14,775
6,805
0
4,936
9,839
41,710
0
L
Achilles
Heiyz
Achilles
3,682
930
0
2,419
6,221
4,122
0
3,438
2,783
0
10,473
W
Scylla
Killtroxx_
Scylla
38,778
6,850
0
6,581
17,226
7,077
0
7,042
10,184
73,799
0
L
Nu Wa
SUNGYOO
Nu Wa
19,079
5,886
0
779
16,563
6,543
0
14,391
2,172
45,792
0
W
Danzaburou
TMK FuZsiOn
Danzaburou
12,922
6,457
0
1,230
8,600
3,230
0
4,594
4,006
0
33,448
L
Tiamat
3,817
1,317
0
1,396
20,400
10,312
0
10,157
10,243
20,779
0
W
229
229
0
0
11,667
3,471
0
4,445
7,222
2,700
0
L
6,393
1,059
0
602
21,494
7,453
0
16,449
5,045
0
15,923
L
Artemis
oCuteo
Artemis
23,864
11,932
243
569
19,671
6,455
0
16,027
3,644
0
64,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,700
Gold Earned
68,869
193
Minions Killed
231
6
Camps Cleared
7
1,017,102
Distance Traveled
998,975
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,958
997
27
2
2
223,382
1
W
Ra
13,127
1,010
67
5
0
185,161
1
L
Achilles
11,987
922
17
1
1
266,479
0
W
Scylla
17,936
1,380
97
7
1
259,008
0
L
Nu Wa
12,282
945
58
4
0
223,979
0
W
Danzaburou
13,845
1,065
39
3
3
227,513
0
L
Tiamat
10,994
846
14
1
2
195,580
1
W
Anubis
11,003
846
1
0
1
103,911
3
L
Pele
10,843
834
12
1
1
154,151
1
L
Artemis
12,594
969
92
7
2
176,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role