Player Matchup

Merlin
Merlin
Ayoub4325
Merlin
Level 29
God Stats
47W - 33L
1,581 SR
Queue Stats
142W - 156L
1,417 Elo+
Solo
Loki
Loki
Barbaricbear
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
RadeZA
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,165 Elo+
Solo
Cthulhu
Cthulhu
SoulPlate
Cthulhu
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 3L
1,615 Elo+
Solo
Jormungandr
Jormungandr
Svcker
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,429 Elo+
Party 2
Team Averages
Level 24
1,516 SR
1,416 Elo+

VS

Team Averages
Level 17
1,455 SR
1,310 Elo+
Jormungandr
Jormungandr
Energy008
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,347 Elo+
Party 1
Hachiman
Hachiman
EviGhost11
Hachiman
Level 5
God Stats
0W - 3L
1,267 SR
Queue Stats
3W - 7L
1,078 Elo+
Solo
Olorun
Olorun
Keqpup59
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 1
Scylla
Scylla
T1ANYA
Scylla
Level 24
God Stats
49W - 50L
1,508 SR
Queue Stats
58W - 84L
1,371 Elo+
Solo
Ymir
Ymir
rabtor71
Ymir
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayoub4325
Merlin
19
14 / 0 / 20
13,391
1,339
21,452
5,688
2,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
20 / 5 / 17
13,612
1,361
31,039
13,847
5,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
RadeZA
Zhong Kui
17
4 / 4 / 24
10,411
1,041
12,832
13,484
10,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SoulPlate
Cthulhu
19
7 / 2 / 30
12,114
1,211
12,299
14,928
18,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
Svcker
Jormungandr
18
4 / 2 / 33
11,143
1,114
10,269
9,581
8,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Energy008
Jormungandr
16
2 / 6 / 8
9,839
984
10,644
19,026
7,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
EviGhost11
Hachiman
16
3 / 10 / 7
10,443
1,044
10,231
15,858
5,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Keqpup59
Olorun
17
5 / 7 / 5
10,857
1,086
11,927
14,957
5,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
T1ANYA
Scylla
15
1 / 14 / 8
9,346
935
4,982
17,862
5,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
15
2 / 12 / 7
10,065
1,007
12,207
25,579
23,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
48
49
Kills
13
13
Deaths
49
124
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ayoub4325
Merlin
14
0
20
24
W
20
5
17
5.7
L
Jormungandr
Energy008
Jormungandr
2
6
8
1
L
Hachiman
EviGhost11
Hachiman
3
10
7
0.65
L
Olorun
Keqpup59
Olorun
5
7
5
1.07
W
Zhong Kui
RadeZA
Zhong Kui
4
4
24
4
W
Cthulhu
SoulPlate
Cthulhu
7
2
30
11
W
Jormungandr
Svcker
Jormungandr
4
2
33
10.25
L
Scylla
T1ANYA
Scylla
1
14
8
0.36
L
Ymir
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,891
Damage
49,991
57,528
Taken
93,282
45,383
Mitigated
47,500
2,742
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ayoub4325
Merlin
21,452
2,438
0
821
5,688
2,497
0
3,145
2,543
48,706
0
W
31,039
9,076
0
0
13,847
5,739
0
9,695
4,152
0
46,695
L
Jormungandr
Energy008
Jormungandr
10,644
3,050
1,197
2,051
19,026
7,381
0
13,846
5,036
28,325
0
L
Hachiman
EviGhost11
Hachiman
10,231
5,359
0
614
15,858
5,400
0
10,840
4,943
0
23,987
L
Olorun
Keqpup59
Olorun
11,927
5,762
416
2,750
14,957
5,521
0
6,176
8,731
41,481
0
W
Zhong Kui
RadeZA
Zhong Kui
12,832
2,863
0
962
13,484
10,421
0
10,709
2,775
17,996
0
W
Cthulhu
SoulPlate
Cthulhu
12,299
713
562
397
14,928
18,047
0
9,371
5,557
26,079
0
W
Jormungandr
Svcker
Jormungandr
10,269
1,529
0
0
9,581
8,679
0
6,840
2,741
27,131
0
L
Scylla
T1ANYA
Scylla
4,982
1,267
0
217
17,862
5,640
0
6,297
11,490
9,290
0
L
Ymir
12,207
847
0
0
25,579
23,558
0
19,115
6,230
26,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,671
Gold Earned
50,550
177
Minions Killed
151
9
Camps Cleared
5
1,034,159
Distance Traveled
821,866
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,391
1,339
71
7
1
221,276
1
W
Loki
13,612
1,361
26
3
3
207,448
0
L
Jormungandr
9,839
984
40
4
0
158,494
2
L
Hachiman
10,443
1,044
25
3
0
163,357
1
L
Olorun
10,857
1,086
48
5
1
162,060
0
W
Zhong Kui
10,411
1,041
13
1
1
153,369
0
W
Cthulhu
12,114
1,211
31
3
3
244,223
0
W
Jormungandr
11,143
1,114
36
4
1
207,843
0
L
Scylla
9,346
935
10
1
2
169,649
0
L
Ymir
10,065
1,007
28
3
2
168,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role