Player Matchup

The Morrigan
The Morrigan
Platinum III
 
The Morrigan
Platinum III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Diegoalax5
Cu Chulainn
Gold II
Level 155
God Stats
0W - 1L
1,416 SR
Queue Stats
63W - 65L
1,645 MMR
Solo
Hachiman
Hachiman
Silver I
LIGHTBRIGHT96
Hachiman
Silver I
Level 100
God Stats
0W - 1L
1,857 SR
Queue Stats
19W - 18L
1,662 MMR
Solo
Nemesis
Nemesis
Gold I
MusseII
Nemesis
Gold I
Level 156
God Stats
13W - 22L
1,639 SR
Queue Stats
600W - 587L
1,697 MMR
Solo
Yemoja
Yemoja
Gold III
monkeywrench14
Yemoja
Gold III
Level 149
God Stats
21W - 23L
1,593 SR
Queue Stats
870W - 875L
1,671 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,601 SR
1,635 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,618 SR
1,676 MMR
Chang'e
Chang'e
Gold II
CardBard6720112
Chang'e
Gold II
Level 123
God Stats
1W - 2L
1,570 SR
Queue Stats
58W - 55L
1,698 MMR
Solo
Cerberus
Cerberus
Gold I
GoodApolloh
Cerberus
Gold I
Level 126
God Stats
9W - 9L
1,666 SR
Queue Stats
45W - 40L
1,631 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
IStealBuffs
Tsukuyomi
Platinum III
Level 156
God Stats
5W - 2L
1,335 SR
Queue Stats
162W - 142L
1,770 MMR
Solo
Vamana
Vamana
Gold I
Meg Griffin8794
Vamana
Gold I
Level 89
God Stats
4W - 2L
1,730 SR
Queue Stats
399W - 400L
1,646 MMR
Solo
Sol
Sol
Gold I
VQV-BR
Sol
Gold I
Level 144
God Stats
43W - 27L
1,786 SR
Queue Stats
461W - 467L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
0 / 2 / 1
8,940
497
1,181
6,443
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
Diegoalax5
Cu Chulainn
14
1 / 5 / 2
8,618
479
11,621
17,892
13,998
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
LIGHTBRIGHT96
Hachiman
13
0 / 3 / 2
8,131
452
3,831
11,316
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
MusseII
Nemesis
15
3 / 5 / 0
8,765
487
8,567
14,553
6,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
7,579
421
2,368
10,929
4,829
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
ApolloSetTiamatAthenaDanzaburou

VS

Bans
Guan YuPersephoneSun WukongGaneshaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
9,420
523
5,375
4,722
1,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
GoodApolloh
Cerberus
14
2 / 0 / 3
9,207
512
6,211
10,835
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
IStealBuffs
Tsukuyomi
17
8 / 1 / 5
10,858
603
11,419
10,866
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 3 / 3
10,102
561
10,440
17,344
10,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
VQV-BR
Sol
16
2 / 1 / 6
10,052
558
8,968
13,269
3,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
16
16
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
1
0.25
W
2
0
4
4
L
Cu Chulainn
Diegoalax5
Cu Chulainn
1
5
2
0.4
W
Cerberus
GoodApolloh
Cerberus
2
0
3
3.5
W
Tsukuyomi
IStealBuffs
Tsukuyomi
8
1
5
10.5
L
Hachiman
LIGHTBRIGHT96
Hachiman
0
3
2
0.33
W
2
3
3
1.17
L
Nemesis
MusseII
Nemesis
3
5
0
0.6
W
Sol
VQV-BR
Sol
2
1
6
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,568
Damage
42,413
61,133
Taken
57,036
30,803
Mitigated
30,693
15,016
Healing
28,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,181
163
0
1,082
6,443
2,270
0
2,902
3,541
68,886
1,475
W
5,375
0
2,657
3,143
4,722
1,550
968
751
3,971
58,158
0
L
Cu Chulainn
Diegoalax5
Cu Chulainn
11,621
3,503
0
3,111
17,892
13,998
196
2,177
15,715
0
53,538
W
Cerberus
GoodApolloh
Cerberus
6,211
279
0
3,119
10,835
7,850
36
711
10,124
25,470
0
W
Tsukuyomi
IStealBuffs
Tsukuyomi
11,419
3,863
0
3,489
10,866
6,800
965
373
10,493
0
72,528
L
Hachiman
LIGHTBRIGHT96
Hachiman
3,831
2,002
0
2,876
11,316
3,470
0
5,073
6,243
0
48,543
W
10,440
6,787
0
7,978
17,344
10,838
1,394
598
16,746
0
67,398
L
Nemesis
MusseII
Nemesis
8,567
4,043
0
2,288
14,553
6,236
0
4,839
9,714
0
65,448
W
Sol
VQV-BR
Sol
8,968
1,628
0
8,594
13,269
3,655
4,643
520
12,749
65,893
0
L
2,368
578
2,629
3,030
10,929
4,829
0
5,563
5,366
16,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
49,639
473
Minions Killed
529
0
Camps Cleared
0
1,511,101
Distance Traveled
1,745,175
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,940
497
152
8
0
262,459
3
W
Chang'e
9,420
523
121
7
0
344,928
1
L
Cu Chulainn
8,618
479
94
5
0
304,391
2
W
Cerberus
9,207
512
46
3
0
382,708
8
W
Tsukuyomi
10,858
603
122
7
0
403,206
4
L
Hachiman
8,131
452
90
5
0
301,838
2
W
Vamana
10,102
561
136
8
0
331,429
5
L
Nemesis
8,765
487
114
6
0
350,929
2
W
Sol
10,052
558
104
6
0
282,904
2
L
Yemoja
7,579
421
23
1
0
291,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role