Player Matchup

Neith
Neith
JutrixS
Neith
Level 15
God Stats
9W - 12L
1,460 SR
Queue Stats
398W - 374L
1,556 Elo+
Solo
Cthulhu
Cthulhu
Voidum
Cthulhu
Level 13
God Stats
4W - 7L
1,530 SR
Queue Stats
11W - 21L
1,444 Elo+
Solo
Fenrir
Fenrir
monolasi
Fenrir
Level 28
God Stats
8W - 8L
1,620 SR
Queue Stats
30W - 31L
1,494 Elo+
Party 1
Odin
Odin
olki1koli
Odin
Level 29
God Stats
1W - 5L
1,208 SR
Queue Stats
113W - 114L
1,537 Elo+
Solo
Raijin
Raijin
pazdaboy123
Raijin
Level 24
God Stats
10W - 9L
1,579 SR
Queue Stats
242W - 217L
1,580 Elo+
Party 1
Team Averages
Level 22
1,479 SR
1,522 Elo+

VS

Team Averages
Level 21
1,665 SR
1,527 Elo+
Sylvanus
Sylvanus
Kinuss
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
RagnarTheThird
Gilgamesh
Level 16
God Stats
6W - 4L
1,853 SR
Queue Stats
20W - 17L
1,531 Elo+
Solo
Ah Puch
Ah Puch
ZlatansNose
Ah Puch
Level 23
God Stats
4W - 0L
1,683 SR
Queue Stats
63W - 47L
1,602 Elo+
Solo
Anubis
Anubis
czarSDV
Anubis
Level 22
God Stats
14W - 15L
1,522 SR
Queue Stats
339W - 256L
1,513 Elo+
Solo
Neith
Neith
圣域骁骑
Neith
Level 28
God Stats
17W - 10L
1,770 SR
Queue Stats
135W - 163L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JutrixS
Neith
20
1 / 6 / 7
13,697
913
14,279
11,934
4,312
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Voidum
Cthulhu
19
0 / 13 / 6
12,348
823
10,752
29,587
32,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
monolasi
Fenrir
20
9 / 6 / 11
15,820
1,055
16,093
21,994
12,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
20
1 / 7 / 14
13,857
924
10,278
25,183
24,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
20
11 / 4 / 8
17,444
1,163
37,249
25,220
8,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kinuss
Sylvanus
20
2 / 6 / 22
13,829
922
10,654
23,818
36,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
RagnarTheThird
Gilgamesh
20
12 / 6 / 13
15,530
1,035
26,178
21,677
11,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
ZlatansNose
Ah Puch
20
5 / 4 / 19
14,684
979
28,289
15,130
5,427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
czarSDV
Anubis
20
13 / 4 / 11
16,134
1,076
25,253
15,664
7,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 2 / 20
14,508
967
17,256
18,038
8,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
121
22
Kills
36
36
Deaths
22
46
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Neith
JutrixS
Neith
1
6
7
0.75
W
Sylvanus
Kinuss
Sylvanus
2
6
22
2.17
W
Gilgamesh
RagnarTheThird
Gilgamesh
12
6
13
3.08
L
Cthulhu
Voidum
Cthulhu
0
13
6
0.23
W
Ah Puch
ZlatansNose
Ah Puch
5
4
19
3.63
W
Anubis
czarSDV
Anubis
13
4
11
4.63
L
Fenrir
monolasi
Fenrir
9
6
11
2.42
L
Odin
1
7
14
1.14
L
Raijin
11
4
8
3.75
W
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,651
Damage
107,630
113,918
Taken
94,327
81,379
Mitigated
69,546
5,572
Healing
19,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
JutrixS
Neith
14,279
6,038
0
1,707
11,934
4,312
0
5,228
6,706
0
79,737
W
Sylvanus
Kinuss
Sylvanus
10,654
1,604
4,196
5,582
23,818
36,400
0
9,756
14,062
19,194
0
W
Gilgamesh
RagnarTheThird
Gilgamesh
26,178
6,816
0
198
21,677
11,425
0
9,465
12,212
0
46,971
L
Cthulhu
Voidum
Cthulhu
10,752
161
231
876
29,587
32,177
0
15,099
14,488
29,966
0
W
Ah Puch
ZlatansNose
Ah Puch
28,289
1,190
0
301
15,130
5,427
0
10,955
4,175
57,652
0
W
Anubis
czarSDV
Anubis
25,253
752
0
5,074
15,664
7,681
0
7,390
8,274
69,685
0
L
Fenrir
monolasi
Fenrir
16,093
2,858
0
419
21,994
12,219
0
14,279
7,715
0
20,042
L
Odin
10,278
1,245
271
836
25,183
24,603
0
14,904
10,279
0
18,905
L
Raijin
37,249
2,198
198
1,034
25,220
8,068
0
14,686
10,534
77,383
0
W
17,256
9,980
0
4,024
18,038
8,613
0
10,435
7,603
0
44,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,166
Gold Earned
74,685
357
Minions Killed
313
6
Camps Cleared
7
1,420,692
Distance Traveled
1,375,544
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,697
913
171
11
2
267,104
0
W
Sylvanus
13,829
922
17
1
1
244,850
0
W
Gilgamesh
15,530
1,035
44
3
2
307,946
0
L
Cthulhu
12,348
823
37
2
0
219,880
3
W
Ah Puch
14,684
979
79
5
2
285,157
1
W
Anubis
16,134
1,076
115
8
1
263,088
0
L
Fenrir
15,820
1,055
19
1
0
320,099
0
L
Odin
13,857
924
26
2
1
322,209
1
L
Raijin
17,444
1,163
104
7
3
291,400
0
W
Neith
14,508
967
58
4
1
274,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role