Player Matchup

Nemesis
Nemesis
BanditX17
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 188L
1,597 Elo+
Solo
Olorun
Olorun
ForSpain
Olorun
Level 27
God Stats
1W - 1L
1,735 SR
Queue Stats
68W - 53L
1,587 Elo+
Solo
Aphrodite
Aphrodite
GuerillaBean
Aphrodite
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 27L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MissEveryAuto
Jing Wei
Level 19
God Stats
2W - 4L
1,500 SR
Queue Stats
145W - 86L
1,776 Elo+
Solo
Ymir
Ymir
PhilTCasual
Ymir
Level 16
God Stats
0W - 2L
1,544 SR
Queue Stats
7W - 15L
1,251 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,542 Elo+

VS

Team Averages
Level 16
1,661 SR
1,597 Elo+
Medusa
Medusa
Bepis97
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 113L
1,751 Elo+
Solo
Nemesis
Nemesis
GLazyyy
Nemesis
Level 28
God Stats
9W - 7L
1,787 SR
Queue Stats
185W - 174L
1,600 Elo+
Solo
Janus
Janus
Kenjur
Janus
Level 28
God Stats
10W - 2L
1,732 SR
Queue Stats
75W - 44L
1,725 Elo+
Solo
Anubis
Anubis
SubmitToAnubis
Anubis
Level 17
God Stats
16W - 6L
1,785 SR
Queue Stats
25W - 13L
1,624 Elo+
Solo
Horus
Horus
fhwggg
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BanditX17
Nemesis
14
4 / 4 / 3
9,050
532
9,412
12,522
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
ForSpain
Olorun
13
2 / 4 / 1
8,161
480
3,926
13,161
4,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
GuerillaBean
Aphrodite
12
1 / 6 / 2
7,504
441
6,462
10,008
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
MissEveryAuto
Jing Wei
16
2 / 3 / 2
9,475
557
7,088
12,379
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 7 / 2
5,937
349
2,449
11,194
6,153
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bepis97
Medusa
17
6 / 1 / 5
10,818
636
12,527
10,639
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
GLazyyy
Nemesis
12
1 / 3 / 9
8,420
495
5,458
11,596
9,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Kenjur
Janus
15
5 / 2 / 1
8,881
522
8,810
7,416
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 1 / 1
10,221
601
14,165
8,761
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
fhwggg
Horus
13
0 / 2 / 4
7,655
450
2,596
9,346
3,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
24
24
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BanditX17
Nemesis
4
4
3
1.38
W
Medusa
Bepis97
Medusa
6
1
5
8.5
L
Olorun
ForSpain
Olorun
2
4
1
0.63
W
Nemesis
GLazyyy
Nemesis
1
3
9
1.83
L
Aphrodite
GuerillaBean
Aphrodite
1
6
2
0.33
W
Janus
Kenjur
Janus
5
2
1
2.75
L
Jing Wei
MissEveryAuto
Jing Wei
2
3
2
1
L
0
7
2
0.14
W
12
1
1
12.5
W
Horus
fhwggg
Horus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,337
Damage
43,556
59,264
Taken
47,758
23,832
Mitigated
24,616
14,575
Healing
21,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BanditX17
Nemesis
9,412
4,506
0
1,123
12,522
3,391
0
4,678
7,774
0
45,178
W
Medusa
Bepis97
Medusa
12,527
7,716
0
6,315
10,639
4,408
756
1,559
9,080
0
94,261
L
Olorun
ForSpain
Olorun
3,926
1,025
170
4,332
13,161
4,843
0
5,747
7,066
41,171
0
W
Nemesis
GLazyyy
Nemesis
5,458
2,175
0
3,962
11,596
9,634
76
2,313
9,283
0
19,482
L
Aphrodite
GuerillaBean
Aphrodite
6,462
1,440
0
3,763
10,008
5,895
0
4,857
5,151
34,666
0
W
Janus
Kenjur
Janus
8,810
187
0
962
7,416
2,689
0
2,124
5,292
56,342
0
L
Jing Wei
MissEveryAuto
Jing Wei
7,088
6,442
0
4,687
12,379
3,550
546
2,776
9,551
0
65,222
L
2,449
328
0
500
11,194
6,153
0
4,421
6,747
20,199
0
W
14,165
1,010
0
6,138
8,761
4,024
721
2,791
5,970
66,345
0
W
Horus
fhwggg
Horus
2,596
1,279
94
3,969
9,346
3,861
343
4,050
5,296
0
28,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
45,995
390
Minions Killed
468
0
Camps Cleared
0
1,460,092
Distance Traveled
1,480,733
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,050
532
84
5
0
335,646
2
W
Medusa
10,818
636
163
10
0
306,232
4
L
Olorun
8,161
480
88
5
0
279,585
3
W
Nemesis
8,420
495
21
1
0
338,367
4
L
Aphrodite
7,504
441
61
4
0
226,816
5
W
Janus
8,881
522
95
6
0
281,659
2
L
Jing Wei
9,475
557
127
7
0
327,392
5
L
Ymir
5,937
349
30
2
0
290,653
2
W
Anubis
10,221
601
127
7
0
272,573
2
W
Horus
7,655
450
62
4
0
281,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role