Player Matchup

Fenrir
Fenrir
BlaDFusion
Fenrir
Level 125
God Stats
2W - 3L
1,469 SR
Queue Stats
45W - 53L
1,482 Elo+
Party 1
Sobek
Sobek
JanB0rg
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ffreneticoo
Thoth
Level 109
God Stats
0W - 1L
1,330 SR
Queue Stats
52W - 72L
1,348 Elo+
Party 1
Team Averages
Level 118
1,433 SR
1,443 Elo+

VS

Team Averages
Level 92
1,523 SR
1,314 Elo+
Anhur
Anhur
Brutalheavy
Anhur
Level 125
God Stats
14W - 14L
1,552 SR
Queue Stats
432W - 449L
1,455 Elo+
Solo
Bellona
Bellona
Miguel26465367
Bellona
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,103 Elo+
Solo
Aphrodite
Aphrodite
tiagothecgo
Aphrodite
Level 129
God Stats
32W - 28L
1,518 SR
Queue Stats
353W - 420L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlaDFusion
Fenrir
11
4 / 3 / 1
8,159
742
7,911
7,128
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sobek
JanB0rg
Sobek
8
0 / 8 / 4
6,482
589
2,848
12,503
7,179
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
1 / 5 / 4
7,033
639
5,716
7,517
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 1 / 6
9,021
820
10,658
10,700
3,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 13
7,695
700
2,999
8,577
4,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
tiagothecgo
Aphrodite
12
5 / 1 / 11
8,804
800
7,236
6,896
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
16
16
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BlaDFusion
Fenrir
4
3
1
1.5
W
10
1
6
13
L
Sobek
JanB0rg
Sobek
0
8
4
0.25
W
1
3
13
2.5
L
1
5
4
0.6
W
Aphrodite
tiagothecgo
Aphrodite
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,475
Damage
20,893
27,148
Taken
26,173
13,445
Mitigated
10,998
2,281
Healing
13,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BlaDFusion
Fenrir
7,911
905
0
980
7,128
4,203
0
2,572
4,479
0
25,157
W
10,658
6,433
0
3,172
10,700
3,651
2,059
3,099
7,601
0
44,904
L
Sobek
JanB0rg
Sobek
2,848
114
0
594
12,503
7,179
0
2,245
10,108
7,118
0
W
2,999
898
0
959
8,577
4,586
483
3,368
5,209
0
9,767
L
5,716
793
0
707
7,517
2,063
0
2,503
4,964
29,244
0
W
Aphrodite
tiagothecgo
Aphrodite
7,236
108
4,828
4,739
6,896
2,761
238
2,157
4,739
32,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,674
Gold Earned
25,520
79
Minions Killed
102
0
Camps Cleared
0
538,614
Distance Traveled
581,754
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,159
742
34
3
0
208,692
5
W
Anhur
9,021
820
50
5
0
183,060
1
L
Sobek
6,482
589
8
1
0
166,257
1
W
Bellona
7,695
700
9
1
0
196,867
2
L
Thoth
7,033
639
37
3
0
163,665
1
W
Aphrodite
8,804
800
43
4
0
201,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role