Player Matchup

Anhur
Anhur
BlownSphinkter
Anhur
Level 20
God Stats
2W - 3L
1,573 SR
Queue Stats
33W - 46L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ieyecap
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
Medatorian
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,293 Elo+
Party 1
Team Averages
Level 25
1,524 SR
1,412 Elo+

VS

Team Averages
Level 36
1,625 SR
1,466 Elo+
Freya
Freya
Jaeo
Freya
Level 24
God Stats
1W - 0L
1,874 SR
Queue Stats
8W - 7L
1,399 Elo+
Solo
Odin
Odin
Reverse2901
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
Totamin
Da Ji
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 6
10,818
636
9,154
15,951
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Ieyecap
Ah Muzen Cab
13
1 / 11 / 3
9,939
585
6,870
17,054
3,938
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Medatorian
Fenrir
14
5 / 13 / 1
11,067
651
7,828
18,634
5,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jaeo
Freya
17
6 / 3 / 14
12,975
763
15,210
17,292
6,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 3 / 16
12,385
729
8,112
9,857
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
Totamin
Da Ji
17
20 / 2 / 7
13,988
823
21,453
13,630
5,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
8
Kills
32
32
Deaths
8
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
Ah Muzen Cab
Ieyecap
Ah Muzen Cab
1
11
3
0.23
W
Freya
Jaeo
Freya
6
3
14
4.33
L
Fenrir
Medatorian
Fenrir
5
13
1
0.42
W
6
3
16
4.67
W
Da Ji
Totamin
Da Ji
20
2
7
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,852
Damage
44,775
51,639
Taken
40,779
13,972
Mitigated
22,512
5,839
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,154
4,890
284
1,505
15,951
4,285
0
5,488
10,313
0
28,784
L
Ah Muzen Cab
Ieyecap
Ah Muzen Cab
6,870
1,873
0
1,566
17,054
3,938
44
4,067
12,862
0
27,574
W
Freya
Jaeo
Freya
15,210
5,788
0
9,346
17,292
6,423
1,293
116
17,176
85,911
0
L
Fenrir
Medatorian
Fenrir
7,828
2,172
231
2,253
18,634
5,749
306
5,731
12,728
0
28,785
W
8,112
3,536
0
2,105
9,857
10,276
464
508
9,349
0
27,667
W
Da Ji
Totamin
Da Ji
21,453
7,293
0
3,235
13,630
5,813
1,484
0
13,630
0
34,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,824
Gold Earned
39,348
113
Minions Killed
186
0
Camps Cleared
0
638,664
Distance Traveled
832,181
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,818
636
39
2
0
201,356
0
L
Ah Muzen Cab
9,939
585
38
2
0
206,060
0
W
Freya
12,975
763
121
7
0
247,041
2
L
Fenrir
11,067
651
36
2
0
231,248
0
W
Odin
12,385
729
38
2
0
293,178
4
W
Da Ji
13,988
823
27
2
0
291,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role