Player Matchup

Anhur
Anhur
Luxiers
Anhur
Level 105
God Stats
1W - 2L
1,460 SR
Queue Stats
38W - 41L
1,579 Elo+
Solo
Poseidon
Poseidon
TacosAndTequila
Poseidon
Level 57
God Stats
4W - 2L
1,851 SR
Queue Stats
93W - 74L
1,534 Elo+
Solo
Loki
Loki
gutierrezn
Loki
Level 17
God Stats
47W - 28L
1,109 SR
Queue Stats
147W - 136L
1,430 Elo+
Solo
Team Averages
Level 60
1,473 SR
1,514 Elo+

VS

Team Averages
Level 45
1,755 SR
1,661 Elo+
Discordia
Discordia
DuraXus
Discordia
Level 105
God Stats
3W - 2L
1,792 SR
Queue Stats
188W - 86L
1,713 Elo+
Party 1
Gilgamesh
Gilgamesh
RamizLog1c
Gilgamesh
Level 16
God Stats
4W - 0L
1,736 SR
Queue Stats
8W - 2L
1,749 Elo+
Party 1
Skadi
Skadi
VelidDoktor
Skadi
Level 14
God Stats
4W - 0L
1,736 SR
Queue Stats
4W - 2L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Luxiers
Anhur
12
2 / 3 / 1
8,421
648
5,478
8,790
2,837
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
10
0 / 8 / 3
7,765
597
6,527
8,442
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 1
7,966
613
4,123
9,077
2,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DuraXus
Discordia
11
2 / 1 / 5
8,772
675
4,800
3,234
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
RamizLog1c
Gilgamesh
13
3 / 2 / 7
9,034
695
5,888
11,200
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
9 / 0 / 4
10,540
811
10,545
8,692
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
14
14
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
DuraXus
Discordia
2
1
5
4.5
L
Anhur
Luxiers
Anhur
2
3
1
0.83
W
Gilgamesh
RamizLog1c
Gilgamesh
3
2
7
3.25
L
Poseidon
0
8
3
0.19
W
9
0
4
11
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
21,233
26,309
Taken
23,126
7,706
Mitigated
10,382
2,878
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DuraXus
Discordia
4,800
203
0
266
3,234
776
472
527
2,621
20,758
0
L
Anhur
Luxiers
Anhur
5,478
2,246
0
2,158
8,790
2,837
0
2,074
6,384
0
31,924
W
Gilgamesh
RamizLog1c
Gilgamesh
5,888
440
0
1,510
11,200
6,901
150
3,909
6,929
0
23,951
L
Poseidon
6,527
1,002
0
470
8,442
2,294
112
1,241
7,010
27,022
0
W
10,545
5,189
0
3,294
8,692
2,705
2,537
1,439
7,027
0
64,072
L
4,123
490
0
250
9,077
2,575
0
1,225
7,656
0
36,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,152
Gold Earned
28,346
166
Minions Killed
153
0
Camps Cleared
0
676,044
Distance Traveled
645,187
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,772
675
32
2
0
123,583
0
L
Anhur
8,421
648
69
5
0
210,205
5
W
Gilgamesh
9,034
695
24
2
0
278,854
3
L
Poseidon
7,765
597
43
3
0
227,677
4
W
Skadi
10,540
811
97
7
0
242,750
3
L
Loki
7,966
613
54
4
0
238,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role