Player Matchup

Gilgamesh
Gilgamesh
ACY-Fayght
Gilgamesh
Level 62
God Stats
44W - 27L
1,597 SR
Queue Stats
286W - 304L
1,493 Elo+
Party 1
Medusa
Medusa
Daimyoc95
Medusa
Level 70
God Stats
14W - 14L
1,376 SR
Queue Stats
138W - 146L
1,474 Elo+
Party 1
Janus
Janus
Sailes1988
Janus
Level 62
God Stats
6W - 4L
1,554 SR
Queue Stats
134W - 160L
1,442 Elo+
Party 3
Anubis
Anubis
Vandaniel
Anubis
Level 58
God Stats
13W - 15L
1,557 SR
Queue Stats
99W - 136L
1,379 Elo+
Party 3
Cabrakan
Cabrakan
caluc11
Cabrakan
Level 61
God Stats
19W - 13L
1,590 SR
Queue Stats
255W - 299L
1,439 Elo+
Party 1
Team Averages
Level 63
1,535 SR
1,445 Elo+

VS

Team Averages
Level 62
1,406 SR
1,442 Elo+
Chernobog
Chernobog
FCbayerlummel
Chernobog
Level 58
God Stats
28W - 42L
1,395 SR
Queue Stats
388W - 532L
1,290 Elo+
Party 2
Achilles
Achilles
JONAGI_11
Achilles
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,698 Elo+
Solo
Janus
Janus
Xshadow_spirit_X
Janus
Level 58
God Stats
10W - 3L
1,267 SR
Queue Stats
543W - 575L
1,444 Elo+
Solo
Skadi
Skadi
hammerthesecond
Skadi
Level 46
God Stats
10W - 15L
1,427 SR
Queue Stats
265W - 315L
1,307 Elo+
Party 2
Kuzenbo
Kuzenbo
temp-462924
Kuzenbo
Level 67
God Stats
9W - 9L
1,438 SR
Queue Stats
161W - 141L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACY-Fayght
Gilgamesh
10
4 / 0 / 5
6,748
562
7,151
8,548
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Daimyoc95
Medusa
10
3 / 0 / 5
6,222
519
5,702
5,903
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
12
5 / 0 / 4
7,159
597
3,698
3,262
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
Vandaniel
Anubis
12
2 / 1 / 1
6,597
550
5,059
5,632
2,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
caluc11
Cabrakan
10
2 / 0 / 6
5,973
498
3,559
5,201
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FCbayerlummel
Chernobog
7
0 / 5 / 0
4,688
391
3,627
8,102
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
JONAGI_11
Achilles
9
1 / 2 / 0
5,267
439
3,185
7,647
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 3 / 0
5,584
465
3,628
5,187
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,803
484
1,953
6,530
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
temp-462924
Kuzenbo
8
0 / 3 / 0
5,127
427
2,705
9,532
8,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
16
Kills
1
1
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ACY-Fayght
Gilgamesh
4
0
5
6.5
W
Medusa
Daimyoc95
Medusa
3
0
5
5.5
L
Chernobog
FCbayerlummel
Chernobog
0
5
0
0
L
Achilles
JONAGI_11
Achilles
1
2
0
0.5
W
Janus
5
0
4
7
W
Anubis
Vandaniel
Anubis
2
1
1
2.5
L
0
3
0
0
W
Cabrakan
caluc11
Cabrakan
2
0
6
5
L
0
3
1
0.17
L
Kuzenbo
temp-462924
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,169
Damage
15,098
28,546
Taken
36,998
11,422
Mitigated
17,643
12,346
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ACY-Fayght
Gilgamesh
7,151
1,679
1,005
3,490
8,548
3,338
0
1,826
6,672
0
28,280
W
Medusa
Daimyoc95
Medusa
5,702
3,158
417
906
5,903
1,671
170
1,131
4,730
0
32,874
L
Chernobog
FCbayerlummel
Chernobog
3,627
1,837
381
2,179
8,102
1,878
0
1,072
6,948
0
19,056
L
Achilles
JONAGI_11
Achilles
3,185
958
0
2,526
7,647
4,456
0
4,723
2,484
0
19,020
W
Janus
3,698
0
609
642
3,262
985
0
1,374
1,709
34,549
0
W
Anubis
Vandaniel
Anubis
5,059
536
0
2,998
5,632
2,882
490
316
4,916
32,069
0
L
3,628
0
0
487
5,187
1,526
0
2,798
2,317
28,147
0
W
Cabrakan
caluc11
Cabrakan
3,559
492
270
2,009
5,201
2,546
0
1,318
3,811
23,235
0
L
1,953
680
0
1,851
6,530
1,680
0
1,317
5,096
0
32,868
L
Kuzenbo
temp-462924
Kuzenbo
2,705
982
0
1,355
9,532
8,103
0
1,564
7,837
10,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,699
Gold Earned
26,469
287
Minions Killed
218
0
Camps Cleared
0
1,097,784
Distance Traveled
988,674
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,748
562
43
4
0
236,752
1
W
Medusa
6,222
519
54
5
0
226,771
1
L
Chernobog
4,688
391
38
3
0
159,686
0
L
Achilles
5,267
439
33
3
0
224,658
2
W
Janus
7,159
597
71
6
0
225,282
0
W
Anubis
6,597
550
74
6
0
170,500
1
L
Janus
5,584
465
60
5
0
211,201
3
W
Cabrakan
5,973
498
45
4
0
238,479
0
L
Skadi
5,803
484
72
6
0
184,648
0
L
Kuzenbo
5,127
427
15
1
0
208,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role