Player Matchup

Neith
Neith
KloudWF
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,068 Elo+
Party 1
Sun Wukong
Sun Wukong
Luc0912
Sun Wukong
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
252W - 293L
1,331 Elo+
Solo
Yemoja
Yemoja
Nydass-60FpsRUS
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
949 Elo+
Party 1
Nemesis
Nemesis
StreemXfun
Nemesis
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 10L
1,265 Elo+
Solo
Kukulkan
Kukulkan
soulkiller4721
Kukulkan
Level 29
God Stats
2W - 3L
1,533 SR
Queue Stats
31W - 44L
1,308 Elo+
Solo
Team Averages
Level 16
1,507 SR
1,184 Elo+

VS

Team Averages
Level 20
1,449 SR
1,312 Elo+
Sol
Sol
Luku_192
Sol
Level 22
God Stats
28W - 20L
1,416 SR
Queue Stats
108W - 131L
1,281 Elo+
Solo
Anhur
Anhur
Marvies7
Anhur
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
107W - 91L
1,371 Elo+
Solo
Hun Batz
Hun Batz
Not-Destructor-J
Hun Batz
Level 35
God Stats
4W - 5L
1,330 SR
Queue Stats
53W - 66L
1,340 Elo+
Party 2
Ra
Ra
SelinBicer94
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Shaddix777
Neith
Level 11
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 10L
1,069 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KloudWF
Neith
9
0 / 3 / 2
6,274
418
3,144
6,743
1,829
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Luc0912
Sun Wukong
13
4 / 1 / 1
8,318
555
3,452
7,249
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 11 / 1
5,410
361
2,927
13,993
5,896
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
StreemXfun
Nemesis
11
4 / 2 / 1
7,458
497
3,803
7,961
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
9
2 / 12 / 1
6,284
419
6,145
11,971
4,127
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 0 / 6
9,676
645
16,155
11,709
3,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Marvies7
Anhur
14
5 / 1 / 1
8,759
584
6,638
5,772
2,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 1 / 3
9,395
626
5,725
10,075
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 11
7,558
504
1,826
6,519
4,090
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
12
0 / 3 / 1
7,438
496
1,431
4,386
1,578
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
10
Kills
28
29
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
KloudWF
Neith
0
3
2
0.33
L
Sun Wukong
Luc0912
Sun Wukong
4
1
1
4.5
W
15
0
6
18
W
Anhur
Marvies7
Anhur
5
1
1
5.5
W
6
1
3
7.5
L
0
11
1
0.05
W
2
5
11
1.5
W
Neith
0
3
1
0.17
L
Nemesis
StreemXfun
Nemesis
4
2
1
2.25
L
Kukulkan
2
12
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,471
Damage
31,775
47,917
Taken
38,461
19,274
Mitigated
15,578
7,207
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
KloudWF
Neith
3,144
1,128
0
1,714
6,743
1,829
1,571
1,483
5,260
0
26,025
L
Sun Wukong
Luc0912
Sun Wukong
3,452
587
0
1,477
7,249
4,322
1,504
1,688
5,561
0
34,917
W
16,155
4,775
87
7,568
11,709
3,805
2,963
3,973
7,736
56,236
0
W
Anhur
Marvies7
Anhur
6,638
3,582
0
2,299
5,772
2,272
3,020
654
5,118
0
48,161
W
5,725
2,578
0
4,149
10,075
3,833
0
1,364
8,711
0
63,008
L
2,927
898
321
0
13,993
5,896
116
6,378
7,615
9,237
0
W
1,826
294
203
64
6,519
4,090
265
3,081
3,438
7,131
0
W
Neith
1,431
245
0
0
4,386
1,578
2,333
0
4,386
0
28,725
L
Nemesis
StreemXfun
Nemesis
3,803
1,024
0
3,063
7,961
3,100
0
556
7,405
0
33,046
L
Kukulkan
6,145
792
0
632
11,971
4,127
0
7,876
4,095
22,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
42,826
245
Minions Killed
365
0
Camps Cleared
0
1,255,706
Distance Traveled
1,304,553
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,274
418
59
4
0
272,503
2
L
Sun Wukong
8,318
555
70
5
0
301,082
2
W
Sol
9,676
645
93
6
0
299,433
0
W
Anhur
8,759
584
95
6
0
271,569
0
W
Hun Batz
9,395
626
107
7
0
294,071
2
L
Yemoja
5,410
361
8
1
0
233,230
0
W
Ra
7,558
504
14
1
0
188,180
0
W
Neith
7,438
496
56
4
0
251,300
0
L
Nemesis
7,458
497
68
5
0
260,982
0
L
Kukulkan
6,284
419
40
3
0
187,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role