Player Matchup

Athena
Athena
CSK_Griez
Athena
Level 26
God Stats
0W - 2L
1,640 SR
Queue Stats
199W - 321L
1,263 Elo+
Solo
Bastet
Bastet
Hakalukanaka
Bastet
Level 8
God Stats
1W - 6L
1,483 SR
Queue Stats
19W - 24L
1,410 Elo+
Solo
Amaterasu
Amaterasu
Olaf1nh0
Amaterasu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,357 Elo+
Solo
Artemis
Artemis
SeventeenXO
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 99L
1,569 Elo+
Solo
Freya
Freya
starkyrocky
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Team Averages
Level 15
1,525 SR
1,460 Elo+

VS

Team Averages
Level 19
1,607 SR
1,539 Elo+
Ymir
Ymir
ChillRelaxSmile
Ymir
Level 7
God Stats
2W - 0L
1,833 SR
Queue Stats
8W - 2L
1,797 Elo+
Solo
Ratatoskr
Ratatoskr
MZK Captain
Ratatoskr
Level 25
God Stats
13W - 11L
1,500 SR
Queue Stats
17W - 18L
1,279 Elo+
Party 1
Sol
Sol
MZKcaptain8337
Sol
Level 21
God Stats
12W - 8L
1,528 SR
Queue Stats
20W - 17L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
NoirBW
Gilgamesh
Level 17
God Stats
7W - 14L
1,476 SR
Queue Stats
44W - 49L
1,529 Elo+
Solo
Guan Yu
Guan Yu
Sykoziz
Guan Yu
Level 27
God Stats
5W - 1L
1,698 SR
Queue Stats
128W - 109L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CSK_Griez
Athena
12
2 / 3 / 3
9,239
370
4,311
15,522
15,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
19
12 / 5 / 3
12,164
487
19,782
19,464
9,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Olaf1nh0
Amaterasu
1
0 / 0 / 0
6,352
254
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Artemis
SeventeenXO
Artemis
20
3 / 3 / 0
13,123
525
18,806
20,369
8,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 8 / 5
10,247
410
7,627
15,627
6,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 4
14,078
563
9,768
22,638
25,913
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ratatoskr
MZK Captain
Ratatoskr
15
0 / 11 / 5
10,671
427
4,370
17,975
6,185
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 8 / 2
11,607
464
9,363
15,497
4,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
NoirBW
Gilgamesh
20
7 / 1 / 6
14,614
585
11,839
21,844
20,609
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Sykoziz
Guan Yu
20
6 / 1 / 3
16,947
678
13,720
21,001
31,220
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
21
Kills
19
19
Deaths
22
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
CSK_Griez
Athena
2
3
3
1.17
W
3
1
4
5
L
Bastet
12
5
3
2.7
W
Ratatoskr
MZK Captain
Ratatoskr
0
11
5
0.23
W
3
8
2
0.5
W
Gilgamesh
NoirBW
Gilgamesh
7
1
6
10
L
Amaterasu
Olaf1nh0
Amaterasu
0
0
0
0
L
Artemis
SeventeenXO
Artemis
3
3
0
1
W
Guan Yu
Sykoziz
Guan Yu
6
1
3
7.5
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,526
Damage
49,060
70,982
Taken
98,955
39,494
Mitigated
87,995
18,949
Healing
30,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CSK_Griez
Athena
4,311
1,209
123
1,642
15,522
15,987
256
3,079
12,443
27,499
0
W
9,768
2,219
0
5,801
22,638
25,913
1,051
2,033
20,605
72,323
0
L
Bastet
19,782
6,978
0
4,739
19,464
9,077
0
4,646
14,818
0
85,474
W
Ratatoskr
MZK Captain
Ratatoskr
4,370
976
662
2,658
17,975
6,185
3,182
4,158
13,728
0
29,092
W
9,363
1,218
468
2,147
15,497
4,068
3,192
2,893
12,604
47,370
0
W
Gilgamesh
NoirBW
Gilgamesh
11,839
3,750
0
4,078
21,844
20,609
1,473
4,154
17,690
0
115,362
L
Amaterasu
Olaf1nh0
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
SeventeenXO
Artemis
18,806
13,391
0
9,797
20,369
8,023
269
7,032
13,337
0
128,037
W
Guan Yu
Sykoziz
Guan Yu
13,720
2,301
3,108
11,339
21,001
31,220
582
4,039
16,962
5,186
124,875
L
7,627
2,518
0
2,648
15,627
6,407
606
4,499
11,128
31,641
1,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,125
Gold Earned
67,917
418
Minions Killed
594
0
Camps Cleared
0
1,698,650
Distance Traveled
2,227,841
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,239
370
35
1
0
330,056
1
W
Ymir
14,078
563
103
4
0
416,697
1
L
Bastet
12,164
487
130
5
0
476,377
0
W
Ratatoskr
10,671
427
56
2
0
443,797
4
W
Sol
11,607
464
89
4
0
376,923
1
W
Gilgamesh
14,614
585
149
6
0
454,259
2
L
Amaterasu
6,352
254
0
0
0
33,149
0
L
Artemis
13,123
525
186
7
0
405,931
9
W
Guan Yu
16,947
678
197
8
0
536,165
4
L
Freya
10,247
410
67
3
0
453,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role