Player Matchup

Tiamat
Tiamat
Silver II
GOD_mechieche
Tiamat
Silver II
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,538 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 76
1,500 SR
1,538 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 62
1,430 SR
1,449 MMR
Ullr
Ullr
Bronze III
burums55
Ullr
Bronze III
Level 62
God Stats
2W - 3L
1,430 SR
Queue Stats
6W - 13L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,621
762
5,631
9,234
6,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliPersephoneBakasuraHou YiAh Muzen Cab

VS

Bans
DiscordiaSkadiHeimdallrHe BoCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
3 / 0 / 0
8,692
869
6,640
7,862
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ullr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,631
Damage
6,640
9,234
Taken
7,862
6,286
Mitigated
3,098
3,481
Healing
3,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,631
1,146
0
3,481
9,234
6,286
561
34
9,200
42,861
0
W
Ullr
6,640
3,763
0
3,392
7,862
3,098
882
5,625
2,151
0
50,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,621
Gold Earned
8,692
95
Minions Killed
107
0
Camps Cleared
0
154,386
Distance Traveled
160,049
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,621
762
95
10
0
154,386
0
W
Ullr
8,692
869
107
11
0
160,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role