Player Matchup

Fenrir
Fenrir
AwesomeBadger04
Fenrir
Level 17
God Stats
0W - 3L
1,403 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Neith
Neith
PLAYERTBE
Neith
Level 83
God Stats
49W - 48L
1,503 SR
Queue Stats
190W - 214L
1,433 Elo+
Solo
Hou Yi
Hou Yi
Ur A Shmuk2
Hou Yi
Level 30
God Stats
0W - 6L
1,347 SR
Queue Stats
44W - 51L
1,351 Elo+
Party 2
Da Ji
Da Ji
Ur A Shmuk7
Da Ji
Level 65
God Stats
0W - 1L
1,315 SR
Queue Stats
56W - 54L
1,382 Elo+
Party 2
Yemoja
Yemoja
V1perZ8977
Yemoja
Level 28
God Stats
0W - 6L
1,032 SR
Queue Stats
37W - 41L
1,298 Elo+
Party 2
Team Averages
Level 45
1,320 SR
1,393 Elo+

VS

Team Averages
Level 64
1,560 SR
1,450 Elo+
Guan Yu
Guan Yu
Kris sienka
Guan Yu
Level 80
God Stats
10W - 3L
1,894 SR
Queue Stats
428W - 430L
1,508 Elo+
Solo
Arachne
Arachne
RGBanny
Arachne
Level 69
God Stats
24W - 22L
1,515 SR
Queue Stats
284W - 329L
1,429 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Samzie626
Cu Chulainn
Level 25
God Stats
13W - 14L
1,304 SR
Queue Stats
54W - 67L
1,312 Elo+
Party 1
Anubis
Anubis
StaySnuggin
Anubis
Level 82
God Stats
44W - 27L
1,635 SR
Queue Stats
497W - 482L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
Willxander0219
Ao Kuang
Level 64
God Stats
9W - 6L
1,453 SR
Queue Stats
38W - 45L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 5
10,462
436
9,936
19,116
7,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
PLAYERTBE
Neith
16
1 / 10 / 1
10,261
428
4,469
19,835
5,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
17
5 / 9 / 0
10,806
450
10,922
17,032
3,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
9 / 8 / 2
12,109
505
18,547
20,377
5,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
V1perZ8977
Yemoja
13
0 / 11 / 3
9,298
387
6,662
22,991
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kris sienka
Guan Yu
19
3 / 5 / 17
12,121
505
11,567
27,917
25,637
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
RGBanny
Arachne
19
6 / 3 / 4
12,688
529
9,547
19,056
8,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Samzie626
Cu Chulainn
16
4 / 4 / 4
11,243
468
7,388
19,888
11,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
20
21 / 2 / 6
15,480
645
29,641
13,799
7,503
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
20
15 / 3 / 9
15,356
640
22,377
23,378
10,480
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
16
Kills
49
49
Deaths
17
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
11
5
0.32
W
Guan Yu
Kris sienka
Guan Yu
3
5
17
2.3
L
Neith
PLAYERTBE
Neith
1
10
1
0.15
W
Arachne
RGBanny
Arachne
6
3
4
2.67
W
Cu Chulainn
Samzie626
Cu Chulainn
4
4
4
1.5
W
Anubis
21
2
6
12
L
Hou Yi
5
9
0
0.56
L
9
8
2
1.25
L
Yemoja
V1perZ8977
Yemoja
0
11
3
0.14
W
Ao Kuang
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,536
Damage
80,520
99,351
Taken
104,038
33,421
Mitigated
63,367
14,292
Healing
39,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,936
3,300
0
2,336
19,116
7,457
600
6,261
12,855
0
48,618
W
Guan Yu
Kris sienka
Guan Yu
11,567
1,465
1,734
6,252
27,917
25,637
531
2,544
25,373
0
64,112
L
Neith
PLAYERTBE
Neith
4,469
778
0
4,698
19,835
5,375
2,613
10,633
9,202
0
63,666
W
Arachne
RGBanny
Arachne
9,547
6,204
0
9,191
19,056
8,400
739
122
18,934
0
86,877
W
Cu Chulainn
Samzie626
Cu Chulainn
7,388
3,288
0
5,242
19,888
11,347
676
0
19,888
522
45,750
W
Anubis
29,641
423
0
7,322
13,799
7,503
2,453
736
13,063
114,521
0
L
Hou Yi
10,922
5,628
0
1,358
17,032
3,758
546
9,474
7,558
0
66,564
L
18,547
4,913
0
3,814
20,377
5,834
0
9,126
11,251
0
45,800
L
Yemoja
V1perZ8977
Yemoja
6,662
1,176
1,104
982
22,991
10,997
392
16,524
6,467
29,401
0
W
Ao Kuang
22,377
7,998
642
8,977
23,378
10,480
3,917
3,260
20,118
82,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,936
Gold Earned
66,888
397
Minions Killed
567
0
Camps Cleared
0
1,989,698
Distance Traveled
2,201,545
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,462
436
79
3
0
451,007
0
W
Guan Yu
12,121
505
83
3
0
480,240
4
L
Neith
10,261
428
119
5
0
372,096
0
W
Arachne
12,688
529
128
5
0
482,123
2
W
Cu Chulainn
11,243
468
79
3
0
382,274
7
W
Anubis
15,480
645
172
7
0
381,658
4
L
Hou Yi
10,806
450
104
4
0
377,776
0
L
Da Ji
12,109
505
54
2
0
423,679
1
L
Yemoja
9,298
387
41
2
0
365,140
1
W
Ao Kuang
15,356
640
105
4
0
475,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role